Legends of Andor was nominated for the 2013 Kennerspiel des Jahres earlier this week and unsurprisingly The Opinionated Gamers have some opinions about the selection. What follows is a roundtable discussion on the game and its recent nomination.
* * *
Jeff Allers: Legends of Andor was–and is–my favorite for Kennerspiel des Jahres. The Jury uses the word “innovative” when describing it–always a good sign.
Larry Levy: Do you think Andor truly is innovative, or is this more a reflection of the lower exposure co-ops have had in Germany?
Jonathan Franklin: The innovative part is also the part that might be most appealing to Germans.
Building a disincentive to killing extra monsters into the core of the game is quite innovative. It forces you to ask if you truly need to do it, even if you want to.
Jeff Allers: The Jury writes that its “quick-start rules” are innovative, in that the rules of the game are slowly revealed over the course of the game, only when they are needed. They also called it “a game that plays like reading a novel.” Unfortunately, I only know what I’ve read about it, so I can’t make a judgement myself. But it seems to be getting quite a bit of buzz here in Germany. My impression is that it’s a co-op that adds some fantasy role-playing flavor and 1001 Arabian Nights-style storytelling. I don’t think its because Germans don’t have as much exposure to co-op games, as Pandamic was an SdJ nominee several years ago (and the jury recognized co-ops before co-ops were cool: think “Der Sauerbaum”). Have any of you played Legends of Andor?