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- OG Roundtable: Legends of Andor
- First Impression – A Short Safari on String Savanna
- Belated Post: OG predictions for SdJ nominations
- Spectaculum
- First Impressions – More on Japan’s Mini-games
- 138 Games: From Samurai to Battle Cry
- Opinionated Gamers: Early Prognostications for the Spiel des Jahres 2013
- Regime Change: Behind the Scenes at Counter magazine
- The Art of Design: Interviews of game designers #23 – Bernd Eisenstein
- 138 Games: From Frisch Fisch to Quacksalbe
- Kris Hall: Interview with Martin Wallace – April 2013
- Review: Guildhall
- 138 Games: From Inspeaquence to Bohnanza
- Larry’s Gathering Impressions
- Tom Rosen: Eighty-Nine Games in Seven Days and 5,700 Words
Blogs by the Opinionated Gamers
Blogs in English
Blogs in other languages
Gaming Sites the OGs Frequent
Author Archives: Joe Huber
Review: Panic on Wall Street!
Panic on Wall Street! By Britton Roney Published by Marabunta Disclaimer – I received a review copy of this game. I have never received a review copy of a game before. This probably comes as no great surprise; while I’ve been writing … Continue reading
Book Review – Game Design
Game Design – How to Create Video and Tabletop Games, Start to Finish By Lewis Pulsipher Published by McFarland & Company, Inc., Publishers, 2012 268 pages ISBN 978-0-7864-6952-9 Publisher website: http://www.mcfarlandpub.com Publisher order line: 800-253-2187 Disclaimer – I received a … Continue reading
Zeroth, First, and Beyond Impressions – Spiel 2012 Releases
Once upon a time, it was fairly easy to define what was, and what was not, an Essen release. These days, it’s not nearly so clear; between a much larger number of re-releases, greater import of games into Germany, and … Continue reading
Posted in First Impressions
11 Comments
Reader Poll: Do you prefer BGG high ranking games or Spiel Des Jahres?
Recently, Stephen Glenn put together a list of the highest ranked game on BoardGameGeek, for every year from 1979 to present; just for contrast, he also included the Spiel des Jahres winner. I found the list particularly interesting, as there … Continue reading
Posted in Commentary, Polls
8 Comments
On The Road
(As an aside – I’m afraid I’ve never read On The Road; it’s one of the many books I fully intend to read some day. So long as they figure out immortality in time, I’m sure I’ll get them all…) … Continue reading
Posted in Commentary
1 Comment
10 (Occasionally) Obscure Gems of 2011 – An Early Take
It’s too early for me to really consider the games of 2011 – among other things, there are many I haven’t played yet, and many I haven’t played enough – but that doesn’t preclude giving a “where things look right … Continue reading
Posted in Best Of
6 Comments
Book Review – The Kobold Guide to Board Game Design
The Kobold Guide to Board Game Design By Mike Selinker, with James Ernest, Richard Garfield, Steve Jackson, and a dozen more of the world’s best game designers Published by Open Design LLC, 2011 138 pages ISBN 978-1-936781-04-1 Disclaimer – I … Continue reading
Posted in Reviews
10 Comments
Growing and Maintaining an Ideally Sized Game Collection
Every gamer I know looks to have an ideally sized game collection. The subject is of enough interest that there are frequent threads on BoardGameGeek devoted to aspects of the subject. The difficulty with such threads is that they almost … Continue reading
Posted in Commentary
8 Comments
Are You Being Served? Again!
So, yesterday you looked through two collections of games. As some of you guessed, the first list was a snapshot of the 100 highest ranked games on BoardGameGeek (from June 2nd, if you’re curious). The second list was a snapshot … Continue reading
Posted in Commentary
12 Comments
The 50 Most Historically and Culturally Significant Games Published Since 1800
Five years ago, Erik Arneson published an article (http://boardgames.about.com/cs/gamehistories/a/timeline.htm) listing the 50 most historically and culturally significant games published since 1800. I really enjoyed his list, but there were games I thought needed to be included which weren’t, so I … Continue reading →