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Category Archives: Interviews
The Art of Design: Interviews of game designers #23 – Bernd Eisenstein
Dear Gamers, here again after a long silence to continue my series of interviews. Please, write me if you are interested in some particular designer or, if you are a designer interested in being interviewed. In the meanwhile I have … Continue reading
Kris Hall: Interview with Martin Wallace – April 2013
The Kickstarter campaign for Martin Wallace’s latest game A Study in Emerald recently launched. So this seemed to be a good time for another interview with Mr. Wallace. Kris: Congratulations on achieving your Kickstarter goal for A Study in Emerald … Continue reading
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Essen Preview #28: Interview with Scott Alden (Aldie) from Boardgamegeek.com
One of my other jobs in the gaming industry is serving as one of the file admins for Boardgamegeek.com – perhaps you’ve heard of the site? When the site started, it was merely an online repository for session reports. Since … Continue reading
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Essen Preview #6: Interview with Ted Alspach, Designer of Suburbia (Bezier/Lookout)
Today, we have another Essen Preview interview – this one continues our format of a concise 16 question interview. Today, we’re trying a not-so-subtle attempt to flood the airwaves with news about Suburbia, the new city-building game coming out from … Continue reading
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2012 Essen Preview #3: Interview with Tony Boydell – designer of Snowdonia (Surprised Stare / Lookout)
Well, last year we had a fair amount of success doing some interviews with game designers and publishers about their new offerings at SPIEL. This year, we’re going to continue with a series of interviews, but we’re going to try … Continue reading
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The Art of Design: interviews to game designers #22 – Rudiger Dorn
Dear Gamers, after reaching the interview #20 I’m continuing the series: Eric Lang and today I’m gone to interview Rudiger Dorn, one of the greatest examples of the so called “German School”. Goa really impressed me (and gamers world) and … Continue reading
The Art of Design: interviews to game designers #21 – Eric M. Lang
Dear Gamers, after reaching the interview #20 I’m continuing the series: today I’m gone to interview Eric M. Lang, one of the greatest designer in the outstanding Fantasy Flight Games team (Eric is the first of the FFG’s designers I … Continue reading
The Art of Design: interviews to game designers #20 – Richard Garfield
Here I’m! Finally I reached the interview #20. For this special recurrence I gone to interview one of the designers that most influenced the games world in the last century: Richard Garfield. Probably Magic: The Gathering release shaked the design … Continue reading
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Tagged king of tokyo, magic: the gathering, Richard Garfield, RoboRally, the great dalmuti
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The Art of Design: interviews to game designers #19 – Donald X Vaccarino
I’m going close to the 20th interview but, luckly, there are still interesting designers to interview. Today I’m gone to interview Donald X Vaccarino, mostly know for his Dominion series but with a design history going back in the end … Continue reading
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The Art of Design: interviews to game designers #18 – Andrea Chiarvesio
This time it was less than a month from my last interview and I’m also working on 3-4 more interviews. Of course the number of designers working on the game market since long time willing to be interviewed is not … Continue reading
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