Gen Con 2024 – Wizkids Tales, Trails, and minis

Wizkids was back with their chimera of a booth showing off the latest in boardgames and miniatures.

Tales of the Arthurian Knights

A sequel to the narrative-driven Tales of the Arabian Nights, Arthurian Knights once again has players exploring a large world with story-based experiences mined from a 300+ page book of tales, lore, and encounters. Characters move about the map board, triggering events and encounters which are keyed off of a 4 digit code used as a reference in the lore book. Players can grow in stature and skill with four main attribute categories broken down into three sub-categories each. For example: Piety, Wisdom, and Magic are all in the same category. It can be a lengthy game, clocking in at around 45 minutes per player (itโ€™s a 1-4 player game) but the game does allow for shorter games. The game typically lasts through 3 ages but can be played through just one or two. Look for this thematic, story-driven game to appear in shop sometime in November 2024.

Star Trek: Captain’s Chair

Star Trek: Captainโ€™s Chair is a solo or head-to-head game of starship exploration. I know of at least one member of the OpinionatedGamers will be excited to hear that my PR contact likened the game to Imperium: Classics. At the start of the game, each player is given a unique deck of cards, depending on their chosen captain: Jean-Luc Picard, Benjamin Sisko, Michael Burnham, Koloth, The Dahar Master, Sela, or Thy’lek Shran. Each captain has their own strengths and style of play. Players use their cards to manage resources, increase their captainโ€™s skills (science, diplomacy, or combat), capture planets, and generally do all those things that Star Fleet captains are known to do. Look for this one in November 2024.

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Dale Yu: Review of Earth Gambit: Light

Earth Gambit: Light

  • Designer: Liana Manukyan
  • Publisher: Honest Quarks Games
  • Players: 2-10
  • Age: 10+
  • Time: 15-20 minutes
  • Played with copy provided by publisher

Earth Gambit: Light is a social adventure game with extraterrestrials, hidden identities, and tough choices. In this game, you will play as the Aliens, the Scientists, or the Extinctionists, who each have very different plans for Earth and the course of the Earthlings’ science. Advance the science by playing science cards, stall your opponents by playing action cards, and share your research by passing cards to other players, but who can you really trust? Can you make the right choice if there is no good choice at all?

Time is limited, options even more so. Draw one, play one, pass one, and keep one for the future (if there will be one). Don’t think too hard, it’s not chess, itโ€™s just the fate of Earth, that’s in your hands.ย  Note: The game has elements of social deduction with hidden identities, but not a social deduction game per se. That’s why we call it a Social Adventure game.

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Gen Con 2024 – The OP: Gnomes and Avatars, Stalking and Flipping

A friendly mob stretched all the way around The OP booth, waiting for a chance to buy Gnome Hollow.

Just like last year, my first meeting in the Exhibit hall was with The OP. This year, up in the top of their cool 2-story booth. Their surprise big hit of the con was Gnome Hollow and Iโ€™m looking forward to putting it through its paces.


Gnome Hollow

Gnome Hollow is a 2-4 player game that vaguely reminds me of Carcassonne, if the meeples were also workers and it had an upgradeable tech tree. Players draft 2 tiles to place into a center area. The tiles show various symbols and a fairy path of mushrooms. Players try to place tiles to complete a ring. The size of the ring will grant rewards – with some rewards becoming worker placement locations. A playerโ€™s personal board has two tracks – the upper one tracking victory point scoring and the lower area is the โ€œtech tree.โ€ When completing a ring of the correct size (or greater) a player can move their marker down one of the tech tree locations, gaining the benefits located there. (Fun fact – the pieces and player board are magnetic so when placed they donโ€™t slide around!) For a slightly more advanced game, the player board can be flipped over and now the tile-laying goal will include creating rings of specific shapes rather than simply a specific size/length. The game was released at Gen Con and should be available in stores.

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Dale Yu: Review of A Nice Cuppa

A Nice Cuppa

  • Designer: Scott Almes
  • Publisher: Button Shy
  • Players: 1
  • Age: 10+
  • Time: 20 minutes
  • Played with review copy provided by publisher

Demanding jobs, unpaid bills, health concerns: modern life is filled with constant worry. Let your burdens drift away, if only for a moment, in the rich aromatic steam of your favorite tea.

A Nice Cuppa is the seventh game in Button Shyโ€™s Simply Solo series. Designed by Scott Almes, the game tasks the player with managing Worries through careful card management across 8 turns. As Worries are revealed, they complicate your life and force you to become distracted. Focus on your tea to eliminate those pesky problems and soothe your shattered nerves. Once your tea is ready, evaluate how you did.

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Gen Con 2024 – Asmodee: LEGO Monkeys, Mandalorians, LotR duel, and more

Wednesday evening, I made my way past an indoor train on my way to where the Asmodee press event was not. After gawking at the option to stay in an actual train (they made the cars into hotel rooms) I was carefully directed to where I was supposed to go. I was glad I came as I got a chance to look at several brands in the Asmodee stable all at once.ย 

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Dale Yu: Review of Open Season

Open Season

  • Designers: Amรฉlie Assiรฉ and Romain Lisciandro
  • Publisher: Sit Down!
  • Players: 2-4
  • Age: 10+
  • Time: 15 min/player
  • Played with review copy provided by publisher (via Flat River Games)

In Open Season, you play as a monster โ€” a little cruel, but wishing to do things right โ€” who has decided to take revenge on the groups of adventurers who come to disturb their peace. After getting rid of them, you still have to decorate your living room properly, so you try to assemble a nice collection of heads on the wall.

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