Dale Yu: Review of Trick’N Treat (Essen SPIEL 2024)

Trick’N Treat

  • Designer: Icerain Lin
  • Publisher: Icerain Games
  • Players: 3-5
  • Age: 12+
  • Time: 10-15 minutes
  • Played with review copy from Taiwan Boardgame Design

Trick’n Treat is a trick-taking game with cooperative and competitive modes! Venture out in costumes on Halloween and collect candies, but beware of the ghosts who can bring you all sorts of cute surprises.

Players follow standard trick-taking rules without a trump suit, with one candy card being selected for scoring after each trick. Players can play ghost cards that always follow suit and trigger special effects. After resolution, ghost cards are added to the Trick-winner’s hand. In Cooperative Mode, each player needs to collect 4 different candy cards. In Competitive Mode, players are divided into two teams; the team that collects all ghost cards loses the game, otherwise the team with the higher score wins.

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Dale Yu: Review of Phone Wallet Keys [Essen SPIEL 2024]

Phone Wallet Keys

  • Designer: Icerain Lin
  • Publisher: Icerain Games
  • Players: 2-5
  • Age: 6+
  • Time: 15 minutes
  • Played with copy provided by Taiwan Boardgame Design

Phone Wallet Keys is a set-collecting casual game where players take on the roles of a family preparing to leave the house. Players have to gather all the necessary items before heading out and remind everyone of the time. Players continuously draw item cards from the deck, being mindful not to collect identical items. At the end of the game, score all the item cards, and the player with the highest score wins!

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Dale Yu: Review of Parks Roll & Hike [Essen SPIEL 2024]

Parks Roll & Hike

  • Designers: Henry Audubon and Mattox Shuler
  • Publisher: Keymaster
  • Players: 1-4
  • Age: 10+
  • Time: 30 minutes
  • Amazon Affiliate Link: https://amzn.to/3XuSIqV 
  • Played with review copy provided by publisher

Welcome to Parks: Roll & Hike, the newest, diciest addition to the Parks family! During the game, you draft dice and log your selections in your handy journal. Record your time in the mountains, forests, and fields through drawing. Keep a log of all the wildlife you spot to earn mid-hike bonuses, and don’t forget to stay hydrated!

Parks: Roll & Hike features six US National Parks, illustrated by Andreea Dumuta, which bend the rules of the game and create a unique gaming experience every time you play. Revisit the world of Parks in its most portable, everyday carry format yet, with everything you need to toss it in your pack and hit the trails.

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Boblin’s Rebellion: a Review of a Goblin Uprising

Designer: Alexandros Kapidakis

Artist: Gong Studios

Publisher: Phase Shift Games

Players: 1-4

Age: 8+

Time: 40 minutes

Played with a review copy from Phase Shift Games

Reviewed by Jonathan Franklin

Boblin’s Rebellion is thematically a dungeon builder and mechanically an engine builder. If ever there were an argument for goblin unionization against the Goblin King, it would be Boblin’s Rebellion. Luckily, in the advanced version, the goblins can also fight off the trolls who inhibit their work in the dungeon.

To set the stage, Phase Shift Games ships their games in little square boxes. Their past games have been light and fun. Boblin’s Rebellion is a bit of a departure in that it packs ~100 cards, 4 player mats, and lots of goblin and troll cubes into the box. The play has action chains and multiple different resources all represented by where the cubes are placed on your player mat, so you need to pay attention to what you are doing and plan when it is not your turn.
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Solo Gaming 2024: The First Eight Months

I’ve been writing these solo gaming reports since March of 2020… but my solo gaming started a lot farther back than that – being a wargamer in the 1970s/80s meant that a lot of your collection only saw table time if you played against yourself – choosing actions and rolling dice for both sides of the conflict. There were some actual solo games (Chainsaw WarriorAmbush!, Mosby’s Raiders, RAF, etc.) – but the new era of well-designed automata and solo modes for multiplayer games was still a decade or two away.

Solo gaming is now a decent-sized chunk of my gaming experiences – while I still play a lot of games with friends and family, nearly 25% of my gaming in the first eight months of 2024 was solo. For comparison, the yearly total for 2023 was 20%, 2022 was 22%, 2021 was 33%, 2020 was 19%, and 2019 was 6%.

So, what follows are my thoughts on the fifty-six (56!) different solo games I’ve played so far in 2024 – ordered by the number of times I’ve played them. (Note: this is not necessarily how much I like a particular game for solo play – for example, I think Nemo’s War is an excellent solo game design but I haven’t played it [yet!] in 2024.)

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AI Space Puzzle: a Deep Space Review

Designers: Katarzyna Cioch, Sylwia Smolińska, Wojciech Wiśniewski, Mateusz Wolski

Artist: Tomasz Bolik

Publisher: Portal

Players: 2-5

Age: 8+

Time: 20 minutes (per scenario)

Review copy provided by Portal

Review by Jonathan Franklin (played six times with different players playing the AI & multiple scenarios)

You are stranded in space with four fellow astronauts. The players are in charge of getting the correct astronauts to the correct rooms in the space station. Sometimes that is not enough and they need to have numbered keys with them. If you get them to the right rooms with the right keys, you escape.

Oddly enough, none of you has any clue where the astronauts and keys should be. Only the AI knows. If you despise AI, just change the name to Ground Control and start calling the players ‘Major Tom’. Like in Mysterium and other cooperative one-with-many games, the AI (another player) needs to guide the other players to get the configuration correct within a certain number of rounds. Can your team of humans and AI live to try another mission? You’ll know after playing AI Space Puzzle.
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