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Category Archives: Kickstarter
MysteryDesigner: CedArtist: StivoPublisher: Makaka Editions/Van Ryder GamesPlayers: 1Ages: 10+Times Played: 3 with preview copy I’ve previously discussed Makaka Editions’ graphic novel games when they became available in English from Blue Orange in Europe (Captive and Knights) and again when Van … Continue reading
Among all the boards and dice at GenCon are those who are working towards eliminating those same things. Not that there’s anything wrong with physical games, but sometimes it is difficult to get all the players you need together in … Continue reading
By: Chris Wray and Jeff Lingwall Game night begins, and everybody stands around waiting for somebody to nominate a game. These days, most large groups have at least one Kickstarter enthusiast, and he or she always seems to speak first. … Continue reading
Button Men Designer: James Ernest Publisher: Cheapass Games Players: 2 Ages: 10+ Time: ~5 minutes Times played: >200 since 1999 Button Men was the one of the first games that I absolutely fell in love with. Way back when, you … Continue reading
Aeon’s End: War Eternal Designer: Kevin Riley Publisher: Indie Board&Cards/Action Phase Games Players: 1-4 Ages: 12+ Time: ~60 minutes/game Times played: 4 so far with advance copy provided by Indie Board&Cards/Action Phase Games So, if you’re a regular reader of … Continue reading
Pups is competitive trick-taking card game in which players are dog trainers using their packs of loveable pups to complete in a series of legendary canine showdowns to become the top dog. During each of seven rounds, trainers will receive a pack of seven Pups, bid on how many showdowns can be won during the round, complete in a series of showdowns by playing Pups with the highest valued one winning, and then collect Reward Treats for successful bids or Penalty Poos for failures. The trainer that has earned the most overall treats wins and is declared Top Dog! Continue reading
Blend Off! is a real time game in which all players are frantically rolling dice to collect fruit, blending smoothies, and filling orders to earn gold stars. Makes total sense, right? To best understand the theme and mechanisms of the game, it’s important to know the backstory. Here it is as told in the rules…
Blend it Like Becca — a small-town smoothie shop sensation! It’s been a slow night. Becca the shop owner, Kevin the runner boy, and the Master Mixers – including you! – have started closing up shop. One minute before close, the door swings open. Outside, you see parked school buses and a line of people all the way to the street corner! The high school girls’ volleyball tournament has just gotten out, and everyone is craving a smoothie for the ride home. Becca cuts a deal: whoever blends the most smoothies tonight gets free smoothies for a month! The Blend Off has begun, and only one can win. There’s just one problem: Kevin. Skittish at best on normal days, he flies into a frenzy, grabbing fruit for you from the fridge at random. Take the fruit Kevin brings, complete the orders Becca calls back, and blend your way to victory!
In the game, players represent the Master Mixers who are competing to blend the most smoothies. Each Master Mixer rolls a Fruit Die representing Kevin\ and the random fruits he retrieves from the refrigerator. The deck of Blender Cards represents Becca who is continuously calling out smoothie orders to be filled. Unlike many games, there are no individual turns. Players are all playing and taking actions simultaneously until the game ends (when Becca is out of orders). The player that earned the most gold stars from blending smoothies is the winner. Continue reading
Herbaceous is self-described as “a flavorful card game” in which players can “relax while enjoying this elegant game of picking and potting herbs.” The objective is to score the most points by potting the best collection of herbs. To do this, players take turns drawing and planting herbs into the Community Garden and their individual Private Gardens, and later picking those herbs to pot into various containers. Every player has an identical set of Container Cards, but each type of container has different requirements for what it can hold. Points are scored at the end of the game based on the number of Herb Cards potted in each container.
Herbaceous is the fifth game successfully crowdfunded by Eduardo Baraf and Pencil First Games using Kickstarter. The campaign ended on September 23, 2016 and was supported by 2,208 backers. The game shipped to backers in January 2017. Continue reading