Category Archives: Recap

Hot Takes: Mark, Ted and John’s Weekend O’Games!

For the last couple of years, I’ve had the privilege of traveling across a couple of states to join game designer Ted Cheatham (City Square Off, Captain Clueless) and John Palaygi in a 4 day gaming weekend. The last two … Continue reading

Posted in First Impressions, Recap | 1 Comment

PAX Unplugged (2018)

A last minute addition to my schedule this year, I went to PAX Unplugged to help my friends Andy and Rand demo games in the “First Look” area. We haven’t covered this convention before, and it’s only in its second … Continue reading

Posted in Convention Report, Recap | 7 Comments

BGGCON Day Four (2018)

That’s a wrap. As can be the case, I’m getting you a Saturday recap late, as we ran long last night, and my schedule to hit my flight this morning was tight. It was an outstanding con, despite not playing … Continue reading

Posted in Convention Report, Recap | 5 Comments

BGGCON Day Three (2018)

Today we’ll start with a shoutout to the folks that showed up early and waited for the Not Hot Games Room to open. Jim and his crew are enthusiastic supporters of my nonsense, and it means a lot to me. … Continue reading

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BGGCON Day Two (2018)

This was a busy day. I started off this morning teaching a few titles in the hot games area, as I will also be doing Friday and Saturday.  I usually request an 8 AM shift there, and this morning was … Continue reading

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How Acquire Became Acquire

(The following article is based upon research I recently had the opportunity to complete at the Strong National Museum of Play in Rochester, NY.  I am indebted to Julia Rossi and Nicolas Ricketts at the museum for their tremendous help, … Continue reading

Posted in Recap | 15 Comments