Dale Yu: Review of 3 Witches

 

 

3 Witches

  • Designer: Corey Young 
  • Publisher: Allplay
  • Players: 3
  • Age: 10+
  • Time: 20 minutes
  • Played with review copy provided by publisher

3 Witches is a must-follow, trick-taking game with no trump suit. At the start of each round, players bid on how many tricks they can win (out of five). The highest bidder becomes the Lead Witch, and their opponents play together on a team as Lesser Witches. The Lead Witch plays two cards (one face down), while the two Lesser Witches combine one card each. Two ingredients of the same rank or suit get added together, leading to tricky situations! If the Lead Witch wins exactly the number of tricks that they bid, they receive two fate tokens at the end of the round; if not, each Lesser Witch receives one fate token. The first player to collect five fate tokens wins.

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Gen Con 2026 – Cephalofair Games, Dara Studios, Pegasus Spiel, Pine Box Entertainment

Sometimes I’m lucky enough to give a game a good demo, as I did with Cephalofair’s card drafting Mercenaries Wanted. Of course, having played the original game I didn’t necessarily need to take the new Buttons & Bugs expansions for a spin. Pub Crawlers adds in a new campaign while the smaller, The Flames of Ashtar, is just a few scenarios to link the two. Other times, like visiting Dara Studios, I was only able to get a brief rundown as I travelled about the hall. Terraria: The Boardgame is a sprawling sandbox exploration/upgrading/fighting boardgame modeled after the videogame. Then there’s Computer Junkyard where players try to collect the pieces to build a vintage computer, which will certainly not be able to run Terraria. Pegasus Spiel was showing a sort of werewolf/Love Letter game called Wolfmoon and I was happy to see the real time Light Speed Arena being shown off. I love the original and having an app do the scoring is pretty handy. Finally, there was Pine Box Entertainment’s Pendragon: Glory of the Round Table. Players, as knights, bid cards to fulfill quests to score glory points. You only have one squire so use them well, or just use them up and get another one.

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Dale Yu: Review of Coffee Rush Winter

 

 

Coffee Rush Winter

  • Designer: Euijin Han
  • Publisher: Korea Board Games
  • Players: 2-4
  • Age: 8+
  • Time: 30 minutes
  • Amazon affiliate link: https://amzn.to/3RVHsVD
  • Played with review copy provided by publisher

As the frosty days grow shorter, your cozy café becomes the ultimate refuge for customers seeking comfort from the cold. In Coffee Rush: Winter, the high-stakes barista business returns with a seasonal chill, challenging players to balance the frantic pace of peak hours with the delicate art of crafting winter specialties. Fulfilling orders earns you precious “like” cards and points, but fall behind, and those disgruntled customers will leave “dislikes” that count against your final score. Whether the game ends because the order deck is depleted or a barista accumulates five penalties, only the player who manages the winter rush with the most efficiency will be crowned the top barista.

While fans of the original Coffee Rush will recognize the core “Overcooked-style” tension, this winter edition introduces several key differences:

  • Modular Board Chaos: Unlike the fixed layout of the original, the ingredient tiles are now modular. You can set up with “Main board chaos!” or “Windy day” variants, randomly placing ingredients to ensure every game requires a new movement strategy.
  • Seasonal Drinks: The menu has expanded to include winter-specific items.
  • Component Changes: The game features thematic updates to its components. Fruit (depicted as orange slices) is newly added to the ingredients, and the Ice tokens are now shaped like Snowmen to fit the winter theme.
  • New Upgrades: With the newly introduced upgrade tiles, you can now choose four out of six available upgrade tiles for each game.
  • Scoring: Scoring has been revised so that points are now awarded as +2 for each “like” card and +5 for each activated upgrade, with a -1 penalty for each “dislike”.

 

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Dale Yu: Review of Evenglow

 

 

Evenglow

  • Designer:Jason Katzwinkel 
  • Publisher: The Op Games
  • Players: 1-4
  • Age: 10+
  • Time: 30-45 mins
  • Amazon affiliate link: https://amzn.to/4iP2i40
  • Played with review copy provided by publisher

EvenGlow is an light-strategy puzzle game that’s all about balance. Players are planting magical gardens with a sunlight and moonlight side. Turns are simultaneous with the active player choosing two plants for themselves and two that all other players will receive. Pairs of plants must then be placed in mirror opposite positions of the garden, one in sunlight and the other in moonlight. Evenglow features gorgeous watercolor art from Clèmentine Campardou (Wyrmspan, Origin Story).

 

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Dale Yu: Review of Combo Creatures: The Quick Ones and Combo Creatures: The Witty Ones

 

 

Combo Creatures 

  • Designer: Christian Kudahl and Michael Lohde Andersen
  • Publisher: DV Games
  • Players: 2-4
  • Age: 8+
  • Time: 30 minutes
  • Amazon affiliate link: 
  • Played with review copy provided by publisher

Tiny creatures battle it out using their powers, skills, and surprising combinations. Mix and match sets, create ever-changing combos, and find the perfect strategy to win: every game is different, fast-paced, and full of twists and turns! What will be your next combo?

Shuffle the cards and deal 5 cards to each player. Then reveal 5 cards in the center of the table — this is the Wild.

On your turn, choose one of two actions:

DRAW 2 CARDS
or
PLAY A CREATURE

Follow the instructions on the card:
If the effect allows you to play one or more additional cards, resolve their abilities as well.

This is a COMBO!

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Dale Yu: Expansions for 3 Games – Lost Ruins of Arnak, Rock Hard 1977, A Message From The Stars

 

 

Well, plenty of expansions have made their way to me to end the summer, and I thought I’d do a quick roundup of some of these sequels.

 

Lost Ruins of Arnak: Surprise Shipment

  • Designers: Elwen, Min 
  • Publisher: Czech Games Edition
  • Players: 1-4
  • Age: 12+
  • Time: 30-120 mins
  • Played with review copy provided by publisher

Original review: https://opinionatedgamers.com/2020/10/23/dale-yu-first-impressions-of-lost-ruins-of-arnak/

 

Review of Missing Expedition expansion: https://opinionatedgamers.com/2023/09/21/ryan-post-review-of-lost-ruins-of-arnak-the-missing-expedition/ 

 

Review of Twisted Paths expansion: https://opinionatedgamers.com/2025/10/19/dale-yu-review-of-lost-ruins-of-arnak-twisted-paths/ 

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