Dale Yu: Review of Machi Koro Life

 

Machi Koro Life

  • Designer: Masao Suganuma
  • Publisher: Pandasaurus
  • Players: 2-5
  • Age: 10+
  • Time: 45 minutes
  • Amazon affiliate link: 
  • Played with review copy provided by publisher

In Machi Koro: Life, instead of building up cities, players will use engine-building cards to collect “hearts”, which represent different aspects of life such as hobbies or jobs, in an effort to ultimately exchange these hearts for “dream” points depicted on another kind of cards on display. The core mechanisms of rolling one or two dice and activating blue/red/purple cards remain essentially the same, and one can either buy another engine-building card or a card with “dream” points after rolling the dice and obtaining the corresponding amount of hearts. The first player to obtain 8 dream points will have attained their ideal life and wins the game.

Continue reading

Posted in Reviews | Leave a comment

Gen Con 2026 – Restoration Games

As always, the Restoration Games booth is a dangerous land of nostalgia, likely to drain your pocketbook if you’re not watching carefully. What I find interesting, is that I never played many of their “restored” games but I feel like I would have wanted to, giving me a sort of funny nostalgia of things I never played. Would that be ghost nostalgia or perhaps nostalgia deja-vu, the feeling that you’re nostalgic for something you’re just now playing? Regardless, the Restoration booth was firing on all cylinders showing off games heavy on “fun” and light on “serious.” The strategy level varies but many lean towards smashing things together (with rules of course) and seeing what happens. On the light end of the spectrum was the new stand alone release, Thunder Road Ignition, with slightly lighterweight rules than the base Thunder Road game. More Unmatched titles were on hand, with Unmatched: Stars and Stripes selling out and other releases being announced. The display with the most presence (possibly of the show) was the upcoming The Lord of the Rings: The Kings Gambit.

Continue reading

Posted in Convention Report, Gen Con | Leave a comment

Gen Con 2026 – Devir

If I had to pick one adjective for Devi’s booth, it would be colorful. From the rainbow pie pieces in the party game, One Round? To the wildly colorful Gaudi (not gaudy, though!) and its rondel, to the clay craftspeople (worker placement) of Nijar, and the over-the-top centerpiece of Orloj: The Prague Astronomical Clock. Each provides a riot of color (of which I’m not complaining, I’m a big fan of color…) Sure, the Rock Hard 1977 expansion Ear Candy isn’t exactly a rainbow. The goofy potion art of Risky Mixes has some color, but the moody, dark dice-battler 7th Seal isn’t going to show up on the color-o-meter. Overall, I felt like I was in a boardgame world of stained glass. But while the colors are nice, what about the games?

Continue reading

Posted in Convention Report, Gen Con | Leave a comment

Dale Yu: Review of Rocking Raft

Rocking Raft

  • Designer: Carlo Emanuele Lanzavecchia
  • Publisher: Horrible Guild
  • Players: 2-4
  • Age: 6+
  • Time: 15 minutes
  • Amazon affiliate link: https://amzn.to/3TgM4pz
  • Played with review copy provided by publisher

Adrift on the open sea, a creaking raft carries a glittering pile of stolen treasure. Gems slide and tumble across the deck as pirates rock the raft to grab the richest prizes… Gather the sparkling loot and load it into your Lifeboats, and make sure to grab as much loot as possible before the Pirate Flag signals the end. When the chaos settles, the pirate who rescued the most valuable treasure wins! 

 

Continue reading

Posted in Reviews | Leave a comment

Gen Con 2026 – Thames & Kosmos

The blue tables of Thames & Kosmos were busy with folks clamoring for more of what they like. The newest title in The Crew line, Journey to the Ends of the Earth and the deluxe version of The Gang were sold out every day. In addition to more in the Exit series (family, kids, holiday calendar, and regular versions) there was the new hot-potato-ish word game, Oh My Word and the co-op tower-rotating Temple Twist. Rounding out my booth visit was a mention of the “spicy-ish” party game Realtalk: Fourth Wing and the not-spicy flower-growing game, Wildblooms.

Continue reading

Posted in Convention Report, Gen Con | 2 Comments

Dale Yu: Review of Omens

 

Omens

  • Designer: Maxime Rambourg
  • Publisher: Spiral Editions
  • Players: 4-6
  • Age: 14+
  • Time: 30 minutes
  • Played with review copy provided by publisher

You’ve found a mysterious box filled with strange cards. As you try to decipher their meaning, you soon realize that you won’t be able to do it without help. Surrounded by your friends, you begin to unravel their secret: played the right way, the cards eventually disappear. But they always come back, safely tucked away in the box, for the next game. In Omens, you team up to get rid of your cards until you have only one left in your hand. Each of your cards interacts with the cards played by your partner, as well as those of your opponents, so you need to play them at the right moment! The team that sheds its cards first wins.

Continue reading

Posted in Reviews | Leave a comment