Dale Yu: Review of Plotters, Inc.

 

 

Plotters, Inc.

  • Designer: Klaus Plaesch
  • Publisher: playte
  • Players: 4-6
  • Age: 14+
  • Time: 30 minutes
  • Played with review copy provided by publisher
  • Preorder link: preorder.playte.com

Plotters, Inc., first released as Mit List und Tücke (“With Cunning and Treachery”), is a trick-taking game with quite a few twists.  Everyone has a plan, but those plans often collide in a web of betrayal and schemes.  In this unique trick taking game, you never win a trick alone; the players with the best and worst cards always split it.

 

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Dale Yu: Review of Chambered Nautilus (Endangered Rescue #4)

Chambered Nautilus

 

 

 

As a science journalist hosting a symposium on the chambered nautilus, you’re counting on a renowned expert to close the show. When they mysteriously fail to appear, you must balance running the event with searching the aquarium. Can you find the missing expert and save the symposium before time runs out?

Endangered Rescue: Chambered Nautilus is an 18Escape adventure created in partnership with Science Friday to support Cephalopod Week. Every game purchased supports independent science journalism. Stay connected to the awe and joy of science all year with Science Friday’s flagship newsletter Week in Science.

Want to dive deeper? Learn more about Dr. Gregory Barord’s work to raise awareness about the nautilus, its precarious future, and the research needed to help protect the species at savethenautilus.com.

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Excursions – An Opinionated Preview

Once upon a time, there was a tiny company located in a small town in Tennessee…and through hard work and careful planning and taking the time to get it right, they managed to produce a game that won multiple awards and spawned two very successful Kickstarter funding campaigns.

The company is Kinson Key Games in Athens, Tennessee – seriously, Athens is NOT a big town – and that game was and is Galactic Cruise. I wrote a very positive review of it as a solo game last fall.

The next game on the way from Kinson Key is Excursions – and that’s likely the reason you’re actually reading this game preview. Excursions is set in the Galactic Cruise thematic universe, but it is not an expansion to the original game. It’s probably more accurate to describe it as a close relative – both games share similar bloodlines, but they do some things very differently.

Vive la différence!

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Dale Yu: Review of Stonk Market

 

 

Stonk Market 

  • Designer: Reiner Knizia
  • Publisher: Allplay
  • Players: 3-6
  • Age: 9+
  • Time: 20 minutes
  • Amazon affiliate link: 
  • Played with review copy provided by publisher

Everyone knows that line goes up. Will you be left with the most valuable stocks after a chaotic day of exchanges? Stonk Market is a real-time trading game where you YOLO into company stocks like Blammo or Chatterfly. At the same time, watch out for the ever-shifting Stonk Exchange, which will dictate the stock that’s worth negative points at the end! Will the Glitch & Co stock take you to the moon or will you FOMO into a negative company? This game for wrinkly brains only!

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Gen Con 2026 – Leder Games, Ravensberger

I love checking out the Leder Games offerings as they often dive deep into asymmetric play. When done well, it gives the game a bunch of replay value as you want to see how each new side works. Done poorly, and the explosion of options give the game a huge mental overhead. Root leans dangerously close to the second option but, for most of my gaming friends, manages to stay on the happier side. The newest expansion, Root: The Homeland Expansion brings in three new factions and a big two-sided board playable by up to 6 players. Their big title about racing kids’ go-karts, Kart is only a bit asymmetric at the start but players soon bolt on new toys to their karts as they race down a hill, plowing through different terrain while trying to manage ever increasing speed. It is in its final throes of crowdfunding so if you’re interested you would need to hop over there pretty much right now. Their other news, along with the Kickstarter, is a reprint of Fort. This, second edition, doesn’t change rules but clarifies the rulebook, fixes some errata, and has much better gaming bits and bobs.

On the other end of company size, Ravensberger had a few new games and others that continue on with some of their popular lines. Mind the Lines is a party drawing game. However, drawers get a large squiggle on their paper. To “draw” their target word, a player is only allowed to trace over lines that already appear on the page. Disney Villainous: Darkness Brewing serves as an entry point for new players. It has three previous villains in the series (slightly cleaned up and streamlined for new players) and one new villain, The Sanderson Sisters which is the first “villain” to be more than one character. The Sisters are also available as a single-villain expansion if you already own all the others. The Horrified line goes back to Dungeons and Dragons with the new Horrified: Dungeons & Dragons – Ravenloft, placing the game in the realm of the vampire-filled land of Ravenloft. All the new monsters in the new stand-alone release are also compatible with the previous Horrified D&D game. Finally, Ravensburger is bringing back the dice-rolling majority game, Las Vegas. It’s not a straight reprint as rewards are increased, fewer rounds are played, and players now have a double-strength die. Rules and bits for a neutral player are also included.

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Dale Yu: Review of Nijar

 

 

Nijar

  • Designer: David Bernal
  • Publisher: Perro Loko / Devir
  • Players: 1-4
  • Age: 14+
  • Time: 25 min/player
  • Played with review copy provided by publisher

Bathed by the crystal-clear waters of Cabo de Gata and under the white light of Andalusia stands Níjar, a small town in the province of Almería, Spain, with a pottery tradition dating back to the Bronze Age and which gained great significance during the Muslim period (10th–15th centuries).  In Níjar, we travel back to the 1920s, long before the tourism boom of the 1950s. The local economy revolved around ceramics, esparto weaving, and the making of jarapas, colorful textiles that remain a symbol of the region today.


Experience the charm of rural Andalusia: its narrow whitewashed streets, the rhythmic hum of pottery wheels at work, and skilled hands weaving esparto and jarapas, bringing color and life to the traditions of Níjar.  Transform clay into art, fire into tradition, and your workshop into the soul of Níjar. Only those who master the rhythm of the wheel and the alchemy of color will be remembered as true master potters.

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