Gen Con 2026 – Luma Imports

Hot on the heels of Dale Yu’s review of Not Alone: Remastered Edition from Geek Attitude Games, you get to see it again here as I was given a rundown on the new title by the folks at Luma Imports. We also discussed the new release of the popular two player card game, Compile: Main 3 by Synapses Games. Of course, I also had to stop to look at the great art in Postcards it seemed to manage to perfectly fit the cycling around France vibe.

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Dale Yu: Review of Odd Logic

 

Odd Logic

  • Designer: not credited
  • Publisher: Mattel
  • Players: 3-6
  • Age: 12+
  • Time: 15 minutes
  • Amazon affiliate link: https://amzn.to/4hteE1l
  • Played with review copy provided by publisher

Pair 4 out of 5 picture cards and write down the reasoning as well as the Odd One Out. Match other players’ choices and logic to win points. The Odd Seat player that round can earn even more points with each match! Multiple picture cards with thousands of combinations means every game feels fresh! 

 

During this review, I’ll post two example rounds of cards and you can play the game with me.

 

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Gen Con 2026 – Thunderworks Games

Gen Con 2026 – Thunderworks Games

Gen Con 2026 is over (as well as the fall school kick-off) and I’ve come back up for air, just in time to ramp up the annual Gen Con run-down here at OpinionatedGamers. Will I out-do last year’s lineup as seen in last year’s One Post to Rule Them All? Only time will tell, click on your seatbelt and join us for a wild ride through the halls and rooms of Gen Con 2026.

First up, Thunderworks Games, a wonderful company to start my 2026 adventure. My Thursday meeting covered: Fliptoons: Season 2, a sequel to the original card-flipping slot-machine-esque card game; Questline, a fantasy-themed take on the classic Spoons card game; and a pair of expansions for the excellent Tenpenny Parks amusement park building game. There’s the holiday themed Winter Lights and Spooky Nights and the more game-mechanic oriented Innovation.

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Dale Yu: Not Alone (2026)

Not Alone: Remastered Edition (2026)

  • Designer: Ghislain Masson
  • Publisher: Geek Attitude Games
  • Players: 2-7
  • Age: 10+
  • Time: 30-45 mins
  • Review copy provided by Luma Imports
  • Amazon affiliate link: https://amzn.to/4xfBsG7

Not Alone is a game that was first released in 2016 by Geek Attitude Games, and I remember looking at it during SPIEL that year.  The game had been picked up by Stronghold Games and given a new US release in 2021.  It was quite popular, and the game is making a third appearance in 2026 back under the Geek Attitude banner.  This Remastered edition offers improved components as well as an entirely new way to play the game.

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Dale Yu: Review of Panic Lab

Panic Lab

  • Designer: Dominique Ehrhard
  • Publisher: Gigamic
  • Players: 2-10
  • Age: 8+
  • Time: 30 minutes
  • Played with review copy provided by publisher

Amoebas have escaped and are slithering around in all directions! Catch them fast!

 

In Panic Lab, the player-scientists have their hands full trying to figure out which amoeba to catch and where it might have oozed off to. To set up the game, shuffle the 25 cards, then lay them out in a circle.

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Tenpenny Parks: The Game, The Expansions, & The Nifty Storage Solution

Those of you who’ve followed my writing and social media posting over the years know I have a very special place in my heart for the Disney theme parks… and, prior to becoming the guy who turns a certain shade of green on particularly twisty rollercoasters, I was happy to explore amusement parks like Cedar Point, Kings Island, and Magic Mountain. 

Parallel to that is my love of a long lineage of amusement park building computer games – the original wonder that was Rollercoaster Tycoon (plus all of the reboots and expansions), followed by the much more robust Planet Coaster and over the last year or so, the amazing Planet Coaster 2. (You do NOT want to ask me about the park I’m building – it’s the rough equivalent of asking a D&D player about their character.)

The search for a really excellent theme park board/card game has been less successful.

  • I enjoy Joe Huber’s Scream Machine – but until it gets a reprint, the graphic design of the prototype was loads better than the published version. 
  • The Rollercoaster Tycoon board game has all kinds of weird thematic issues (why are we competing for customers but working together to build the park?!) but it is a decent family game. 
  • Unfair (and the expansions) have a lot of game stuffed into the box – but it can be a particularly mean “take-that-y” experience, which isn’t always a crowd pleaser.
  • Adlung Land is clever and a very good game – but it would benefit not being shoehorned into a small card box.
  • Coney Island – despite being designed by Michael Schacht – just fell flat for me.
  • I’ve already made my irritation with Carnival very clear.
  • Dinosaur Island: Rawr’n’Write focuses on building/drawing your own Jurassic Park, which is very cool. I’ve had a lot of fun soloing the game – but it hasn’t got as many positive reactions as a multiplayer game.
  • Disney’s The Magic Kingdom Game is a family game with lovely 3D bits… and nothing more.
  • I’m still waiting for Eric Burgess to finish designing his Theme Park game. 🙂

Yes, I know there are a lot of other theme park games out there – this isn’t an exhaustive list.

The theme park game that’s most likely to get to my table right now is Tenpenny Parks – and that gets us past the proverbial Main Street of my autobiographical musings to the hub of my review. (OK, I promise to cut back on the Disneyland metaphors starting… now.)

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