Dale Yu: Review of Bunny Kingdom Town

 

 

Bunny Kingdom Town

  • Designer: Richard Garfield
  • Publisher: iello
  • Players: 2
  • Age: 10
  • Time: 30 minutes
  • Amazon affiliate link: https://link.amazon/B0eqsbmxY
  • Played with review copy provided by publisher

Become the leader of one of the two most powerful families in the royal court as you compete to build a new city and nurture it to greatness. In doing so, you will be awarded prestigious “golden carrots”, a sure way to outclass your rival.  In Bunny Kingdom Town, you purchase buildings that best suit your strategy and place them in the best locations to grow your districts and earn more golden carrots…unless, of course, you instead choose the exact location your opponent had their eye on in order to thwart their expansion plans. The town’s inhabitants will send you their requests, which will guide you in your construction choices and can bring you, yes, more golden carrots.

 

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Dale Yu: Review of Kano

 

 

Kano

  • Designer: Angel Pintero
  • Publisher: Matagot
  • Players: 1-4
  • Age: 12+
  • Time: 35 minutes
  • Played with review copy provided by publisher

In Kano, 2 to 4 players compete to create their own Emakimono—traditional Japanese painted handscrolls—by skillfully arranging vibrant paint pots. The game elegantly blends tactical resource management with spatial optimization as players navigate a shared central mat to collect the pigments needed for their masterpieces.

 

Gameplay Mechanics: Precision and Patience

Each turn, artists must make meaningful choices to fill their scrolls:

  • Manipulate the Palette: Players may swap adjacent paint pots on the central mat to set up the perfect move.
  • Pigment Collection: You must take at least one paint pot, but may take several if they are the same color and adjacent in a single row or column.
  • The Rule of Gravity: When placing paint on your board, pots always “fall” to the lowest available space in a column, requiring careful planning to form specific patterns.
  • The “Dry Paint” Limit: Artists must be efficient; if you end a turn with more than four visible paint pots on your board, the excess must be converted into “Cloud” tiles, which fill space but score no points.

 

Achieving Prestige

Once a pattern is formed, players replace their paint pots with beautiful Artwork Tiles. Points are awarded based on the complexity of the creations:

  • Standard Artworks: Larger pieces earn higher scores, with 3-space artworks yielding 7 points.
  • Personal Masterpieces: Players hold secret Masterpiece cards worth a significant 12 points each upon completion.
  • The Shogun’s Demands: Common “Red” and “White” goal sheets provide shifting objectives every game, rewarding those who can adapt their style to meet specific artistic requirements.

The game reaches its climax when one player completely fills their board, triggering a final round of scoring to determine the Master Artist.

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Dale Yu: Review of Lord of the Rings: Circle of Conflict

 

 

Lord of the Rings: Circle of Conflict

  • Designers: Geoff Engelstein, Stephen Buonocore 
  • Publisher: OfficeDog
  • Players: 2-4
  • Age: 14+
  • Time:  60-90 minutes
  • Played with review copy provided by publisher

It is the Third Age of Middle-earth, and a great war between the many nations is unfolding. In The Lord of the Rings: Circle of Conflict, you simultaneously command both The Shadow and The Free Peoples armies; your Free Peoples will fight the Shadow of the opponent to your left, and your Shadow will fight the Free Peoples of the opponent to your right.

As the dice are rolled, you will decide how to apply the results. Will you recruit iconic characters for The Free Peoples or perhaps muster the troops of Mordor to fight for The Shadow in one of two pivotal battles? Will you hunt your opponent’s Fellowship with your Nazgûl or secretly move your Fellowship to evade Sauron’s watchful Eye?

To win as The Free Peoples, get The Fellowship to reach Mount Doom or defeat The Shadow in battle. As The Shadow, you must fully corrupt The Fellowship or defeat them in battle.  When all the victory points have been tallied, the player with the most points wins!

 

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Dale Yu: Review of Traveluencer

 

 

Traveluencer

  • Designer: Ryo Nakamura (中村 良), Zhonghao Yang, Kai Zu 
  • Publisher: Broadway Games
  • Players: 2-4
  • Age: 8+
  • Time: 30 minutes
  • Preorder link: https://forms.gle/RqukaTumiF9zULs1A
  • Played with review copy provided by publisher

In Traveluencer, players must try to make their posts go viral and become the most popular travel influencers! Trending topics change daily – only by staying on top of the latest buzz can you succeed as a KOL(key opinion leader)! Traveluencer is a trick-taking game. Players play any number of cards in an attempt to win tricks and boost engagement. They must manage their resources carefully,or they risk losing followers due to inactivity.

 

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Dale Yu: Review of Lotus Card Shuffler V2

 

 

Lotus Card Shuffler V2

Affiliate link: https://play-lotus.com/?ref=OpinionatedGamers 

Review device provided by publisher

 

If you’re familiar with our blog, you’ll know that we play A LOT of card games around here.  Further, we play plenty of games that have cards as a component.  Though none of us are able to do cool card tricks while shuffling cards, we’re all pretty adept at it.  That being said, the common shuffle techniques, especially the riffle shuffle and bridge, can take their toll on cards.

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Dale Yu: Pandasaurus with new versions of 2 card games: Bohnanza and 6 nimmt! Baron Oxx

Pandasaurus has been on a bit of a run this year reprinting classic games. Earlier this year, we reviewed Gulo Gulo and Hacienda.  Now, they have come out with two card games: Bohnanza and 6 nimmt! Baron Oxx.


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