Author Archives: gschloesser

About gschloesser

Greg Schloesser is the founder of the Westbank Gamers and co-founder of the East Tennessee Gamers. He is also a prolific reviewer of games and a regular contributor to numerous gaming publications and websites, including Counter, Knucklebones, Boardgame News, Boardgame Geek, Gamers Alliance and many others. Greg has been a gaming enthusiast his entire life, growing up in our hobby mainly on the war game side. His foray onto the internet exposed him to the wonderful world of German and European games and now nearly all of his gaming time is devoted to this area of our hobby. He travels to several gaming conventions each year and is the co-founder of Gulf Games, a regional gaming get-together held in the Southern USA. Greg was born in 1961 and lived his entire life in New Orleans before moving to East Tennessee in 2005. He is married and has one daughter (now married.)

Mystic Vale

Design by John D. ClairPublished by AEG2 – 4 Players, 45 minutes – 1 hourReview by Greg J. Schloesser I appreciate originality in game design.  Most games will use existing mechanisms and combine them in various fashions in order to … Continue reading

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Scorpius Freighter

Design by David Short & Matthew DunstanPublished by AEG2 – 4 Players, 90 minutesReview by Greg J. Schloesser Rondels in space.  Well, that isn’t the entire picture, but it is a large part. Set in a galaxy far, far away, … Continue reading

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Gingerbread House

GINGERBREAD HOUSE Design by Phil Walker-HardingPublished by Lookout Games2 – 4 Players, 30 – 45 minutesReview by Greg J. Schloesser Who hasn’t grown-up listening to and reading fairy tales, particularly those by the Grimm Brothers?  My childhood was filled with … Continue reading

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Bali

Design by Klaus-Jurgen WredePublished by White Goblin Games2 – 4 Players, 45 minutes – 1 hourReview by Greg J. Schloesser Games–like many films–continue to be recycled and reinvented, sometimes receiving a major overhaul, while other times receiving nothing more than … Continue reading

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Truck Off: The Food Truck Frenzy

Design by Ryan LambertPublished by Adam’s Apple Games2 – 6 Players, 45 minutesReview by Greg J. Schloesser I have often bemoaned the lack of creativity and overindulgence in terms of themes used in board game design.  Dragons, dungeons, dwarves, castles … Continue reading

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SMASH UP

Design by Paul Peterson Published by AEG 2+ Players Review by Greg J. Schloesser In a world gone crazy, fantasy and historical races and clans all exist in the same time frame, and as can be expected, they do not … Continue reading

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The Capitals: Cities Through Time

Design by Thiago Boaventura Published by Mercury Games 2 – 5 Players, 2 – 3 hours Review by Greg J. Schloesser City-building games have always held an attraction for me, as I enjoy watching the city (or cities) expand and … Continue reading

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Montana

MONTANA Design by Rudiger Dorn Published by White Goblin Games 2 – 4 Players, 45 minutes – 1 hour Review by Greg J. Schloesser                                                                                               Montana in the mid-to-late … Continue reading

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Reworld

Design by Wolfgang Kramer and Michael Kiesling Published by Eggertspiele 2 – 4 Players, 1 ½ – 2 hours Review by Greg J. Schloesser Ever since discovering El Grande way back in 1995, I have been a fanboy of designer … Continue reading

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CLAIM

CLAIM Design by Scott Almes Published by White Goblin Games 2 Players, 20 – 30 minutes Review by Greg J. Schloesser Shortly after discovering German-style games, I was introduced to the “trick-taking” game genre.  I did not grow-up in a … Continue reading

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