Dale Yu: Review of Gateway Island [Essen SPIEL 2024]

Gateway Island

  • Designers: Matteo Boca, P.S. Martensen
  • Publisher: Van Ryder Games
  • Players: 1-4
  • Age: 10+
  • Time: 10-20ย  minutes per game
  • Played with review copy provided by publisher

Gateway Island is your Introduction to Board Games! Featuring 21 different games and a variety of game mechanics, Gateway Island is just the game you need to introduce friends to the world of board gaming. The simple and accessible rules are quick and easy to learn. Find out if you (and your friends) like drafting, worker placement, bluffing, racing, party games, dungeon crawlers, and much, much, more!

Gateway Island contains 21 beautifully illustrated jumbo cards and other game components like cubes, disks, a die, and everything you need inside of a portable box that can be taken anywhere. It includes a rulebook to cover the rules for all 21 games and also a Supplemental Book that teaches new board gamers a glossary of terms they may hear, or components they may run across.

Lastly, and perhaps best of all, after playing a game, the rulebook will recommend 1 or 2 new games for you to try if you liked the mini game! Featuring over 30 game recommendations from a variety of publishers, you’ll know exactly what games to add to your collection next based on the fun you had with Gateway Island!

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Patrick Brennan: Game Snapshots โ€“ 2024 (Part 4)

For so many people, boardgaming is a social fuel. Although I feel Iโ€™m becoming a chattier, nicer person as the months go by recently, boardgaming is such a positive for those who arenโ€™t natural socialisers. The games always provide something in common to talk about, but they also allow you to be social without feeling the pressure to be social.

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Gen Con 2024 – Lucky Duck Games

I stopped by Lucky Duck Games to check out their Paper App Dungeon, of which Iโ€™d heard good things. It has a reprint soon. I stuck around to look at Nestlings, a very pretty game of trying to feed your baby birds, filling in a little pie flower as you feed. Quartz: The Dice Game is a roll three times and take the actions shown to mine/steal/give away your gems. Captain Obvious is a party game where you try to make a sentence so obvious that you could fill in missing words. Finally, Tranquility: The Ascent is a stand-alone sequel where you cooperatively play square cards in a diamond orientation trying to build them up into a 9 layer mountain shape before you run out of cards. The catch lies in the fact that you often have to discard cards in order to play one.


Nestlings

Nestlings is a dice placement, resource drafting game where players are birds trying to gather resources over four different biomes. Each side of the board is its own biome, complete with stacks of colored discs (matching the biome) displaying various types of food. Players are trying to feed their nestlings but each nestling can only be fed by specific types of food – bugs, worms, seeds, etโ€ฆ During play, players roll their biome dice and then take turns placing them onto one of the four biomes on the board. Once all dice have been placed, the biomes are resolved. The player with the most dice at a location (ties broken by who got there first) gets to take one of the food disc there AND they get to discard one – possibly getting rid of something the next person wants. If they are locked out of what they really want, a player can put dice into the center area which allows them to pick food up from anywhere on the board – but only after everyone else has gone. When a bird is fed, a player will get a little pie โ€œwedgeโ€ to add to their flower-looking wedge-tracker. Filling up a complete section of your tracker will grant a bonus while filling up the entire tracker awards 12 points at the end of the game. Meanwhile, during the game there are some shared goals. The first player to reach them scores points. Later players can also score that goal but for fewer points. After four rounds, the game ends. Players also score points for sets of resources gathered and points based on the progression of their pie pieces. Players are also assigned a secret nest goal for more points, which is revealed at the end of the game.ย 

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Dale Yu: Review of In the Footsteps of Marie Curie

In the Footsteps of Marie Curie

  • Designer: Florian Fay
  • Publisher: Sorry We Are French
  • Players: 2-4
  • Age: 10+
  • Time: 20-40 minutes
  • Played with review copy provided by publisher


In this family game, enter Marie Curie’s laboratory and help the famous scientist win her double Nobel Prize! Conduct experiments, improve your workshop and complete Marie Curie’s research before the other players. In the Footsteps of Marie Curie is a game featuring resource management and transformation mechanics with a card river and contracts. Resources distribution (Pitchblende, Uranium, and Radium) is done through a cube tower, and the retention or overproduction of these brings a set of surprises each turn. Players progress on a central board through Marie Curie’s life timeline. The game ends when players reach the end of this timeline.

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Dale Yu: Review of Landmarks

Landmarks

  • Designers: Danilo Valente and Rodrigo Rego
  • Publisher: Floodgate Games
  • Players: 2-10
  • Age: 8+
  • Time: 15-20 minutes
  • Played with review copy provided by publisher
  • Amazon affiliate link – https://amzn.to/3Mo9ItIย 

Landmarks is a word game of hidden paths and clever clues. Your party is lost deep in an island jungle, relying on you to guide them to safety and treasure! In this jungle, every word matters. Use strategic wordplay to send a chain of one-word clues. The connections between them will create a path leading to fortune and glory.

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Gen Con 2024 – dV Games

dV Games will always have a soft spot in my heart due to their bestselling Bang! Card game. Iโ€™m a big fan as long as players understand it’s a fast-moving game. I brought the game to my school and the students were so addicted that they could eat lunch and play two games during their 25 minute lunch hour. It was nice to see the (now classic) Bang!:The Bullet release from a while back that included the base game and three or four expansions but I hadnโ€™t seen the Bang! Dynamite Box released a few years ago that contained everything ever made for the card game. All that Bang! Said, the dice version has its own new collection, Bang!: Dice Explosion that collects all of that versionโ€™s expansions as well. Other games in the booth coming soon include Lost in Adventure: The Labyrinth which is a co-op exploration game where players look at location cards to gather clues to interact with items and characters. Until Proven Guilty is an app-driven game of examining evidence cards to find which evidence is the actual incriminating stuff. An app handles the trial, giving feedback as to whether evidence presented matches the case or not. Fans of the tile collecting and laying Bonsai will want to know about Bonsai: Wabi Sabi which has several modules that can be added to the game, including everything needed to add a fifth player. Finally, we have Rumblebots – a deckbuilder version of the popular Auto Battler videogame genre. Players build up their bots, send them into battle, gain resources, build them up (or add more bots) through six rounds to declare a final winner. There are similarities to Challengers! but I donโ€™t know enough details of Rumblebots to make a comparison.

Lost in Adventure: The Labyrinth

Lost in Adventure: The Labyrinth is a cooperative game that has players placing cards to move and interact with the environment (the Minotaur labyrinth in this case) as a single character (controlled by all) investigates things.  In a choose your own adventure style, players can move to new locations between cards and interact with characters and items. Location cards show available interactions which will lead to more cards, etcโ€ฆ Players have to maintain their Courage as a sort of game-ending tracker while they are trying to fulfill prophecies and gain favor which serve as points. The game will be out in September, runs about $20, works with 1-6 people and takes about an hour to play. Due to the way the cards come into play, one might be able to play it another time or two before maxing out all it has to offer. As you could guess by the name, there should be more Lost in Adventure games in the future.

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