ย Dale Yu: Review of Chronicles of Light: Darkness Falls

Chronicles of Light: Darkness Falls

  • Designer: Pam Walls
  • Publisher: Ravensburger
  • Players: 1-4
  • Age: 8+
  • Time: 45-60 minutes
  • Played with review copy provided by publisher

In Chronicles of Light: Darkness Falls (Disney Edition), players work together to form dynamic alliances of Disney and Pixar heroines, including Moana (Moana), Violet (The Incredibles), Maid Marian (Robin Hood) and Belle (Beauty and the Beast).

Materializing as radiant crystal versions summoned into the realm, the heroines drive back shadows of infamous Disney villains and restore the Realm of Light. Along the way, the team explores a brand-new illustrated world and encounters familiar characters, items, and creatures on their quests. The game’s diverse missions and modular board generate new adventures every time it’s played.

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Gen Con 2024 – Kids

Boardgame age ranges are all over the place but some are particularly nice for the younger set. HABA is always present with their fleet of yellow games, the newest of which was the octopus-themed memory game Hello Hello Kalmario! However, the huge stack of Rhino Hero XXL was definitely eye-catching. At a small press event I was able to try out the simple fishing game/activity of Real Big Catch and the chaotic team game of Hey Hey Relay. Several puzzle-themed entries were also there including the stacking game Upzzle and some high quality Zelda-themed metal puzzles.


HABA

Hello Hello Kalmario! (2023)

Thatโ€™s Kalmario, as in calamari. A 2-4 player game of of extending the tentacles of an octopus. Players take turns flipping tiles in an attempt to correctly extend the octopus arms. Memory comes into play as you need to match the correct color if you plan to extend an arm. 

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Dale Yu: Review of Leviathan Wilds

  • Leviathan Wilds
  • Designer: Justin Kemppanien
  • Publisher: Moon Crab Games
  • Players: 1-4
  • Age: 14+
  • Time: 60-90 minutes

As the story goes: โ€œLong ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world.โ€

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Dale Yu: Review of Potion Explosion (new)

Potion Explosion (new)

  • Designer: Lorenzo Silva, Andrea Crespi and Stefano Castelli
  • Publisher: ย Horrible Games
  • Players: 2-4
  • Ages: 8+
  • Time: 30-40 minutes
  • Times played: 4, with review copy provided by Flat River Games

Potion Explosion was the big ticket game from Horrible Games at Essen 2015, the highlight being the huge marble dispenser and the beautiful glass marbles that it holds.ย  ย The game has been re-released with a upgraded marble dispenser – and I was happy to get to try this game again.ย  The new version has actually been around for a few years, but I just got a copy from Flat River Games (distributor) to try out.

In this game, players take on the role of wizards that are vying with each other to grab the right ingredients (marbles) from the dispenser to finish potion tiles. ย ย Each player has his own workbench, which is a cardboard cutout with spaces for two of the potion tiles to rest as well as a beaker that can hold three extra marbles.

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Dale Yu: Review of Disney Lorcana Gateway

Disney Lorcana Gateway

  • Designers: Ryan Miller, Steve Warner
  • Publisher: Ravensburger
  • Players: 2
  • Age: 10+
  • Time: 20-40 minutes per game
  • Played with review copies provided by Ravensburger USA
  • Amazon affiliate link: https://amzn.to/46Nm3RH

Disney Lorcana: Gateway uses the same game system as the Disney Lorcana trading card game, but it consists of a fixed set of two 30-card decks designed for the newcomer. This set is playable on its own as a two-player game, with the cards featuring characters, items, songs, and perhaps one other mechanism that players can add into other Disney Lorcana decks after getting comfortable with the basics of play.

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Dale Yu: Review of Kinfire Delve: Scornโ€™s Stockadeย 

Kinfire Delve: Scornโ€™s Stockade

  • Designer: Kevin Wilson
  • Publisher: Incredible Dream
  • Players: 1-2 (up to 4 if you have two modules)
  • Age: 14+
  • Time: 60 minutes
  • Played with review copy provided by publisher

In Kinfire Delve: Scorn’s Stockade, a tactical and cooperative card game for 1-2 players, you will fight your way through the well deck of challenge cards to reach Scorn, the Master of the Well, and face them in an epic final battle.

Scorn’s Well is made up of four challenge cards, with Scorn himself in the middle. As a challenge is defeated, another takes its place, with 57 challenge cards in total. As you face the challenges of the Well, you may play a skill card from your hand only when it matches the color of the challenge card, e.g., if you’re facing a red challenge card, then you may play only a red skill card. Some cards have two colors, and some are white, that is, wild. If the card you play does not defeat the challenge, you’ll be able to add some progress to it and attempt it again, though you may suffer a penalty for doing so.

Other seekers can provide help by playing one of their own cards as a boost, but beware. Running out of cards nets you an exhaustion card before you can draw a new hand. Exhaustion cards are never good, but some are worse than others.

Defeating a challenge provides you a reward, such as regaining health or delving deeper into the Well, which is represented by discarding unseen challenge cards. Once you’ve made your way to the bottom of the Well, you’ll face Scorn himself. All Seekers share a health pool, and if the pool reaches zero, you’re defeated. This is a game that requires teamwork and persistence as the wells of Atios are unpredictable and quite dangerous.

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