Just like last year, my first meeting in the Exhibit hall was with The OP. This year, up in the top of their cool 2-story booth. Their surprise big hit of the con was Gnome Hollow and Iโm looking forward to putting it through its paces.
Gnome Hollow





Gnome Hollow is a 2-4 player game that vaguely reminds me of Carcassonne, if the meeples were also workers and it had an upgradeable tech tree. Players draft 2 tiles to place into a center area. The tiles show various symbols and a fairy path of mushrooms. Players try to place tiles to complete a ring. The size of the ring will grant rewards – with some rewards becoming worker placement locations. A playerโs personal board has two tracks – the upper one tracking victory point scoring and the lower area is the โtech tree.โ When completing a ring of the correct size (or greater) a player can move their marker down one of the tech tree locations, gaining the benefits located there. (Fun fact – the pieces and player board are magnetic so when placed they donโt slide around!) For a slightly more advanced game, the player board can be flipped over and now the tile-laying goal will include creating rings of specific shapes rather than simply a specific size/length. The game was released at Gen Con and should be available in stores.
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