Opinionated Gamers First Takes on SPIEL 2023 Games (Part 1)

While we normally contribute more to full reviews, in the heady weeks just after SPIEL, everyone is playing as many games as possible – and frankly, spending more time playing games than writing!  Our writers have been contributing to a document where they give anonymous small reports on the new games that they’re playing.

These blurbs are meant to be anonymous; in part because given the rapid nature of these things, many of the games may have only been played once; and all comments below should be read with that important caveat.   Players will have changing reactions to games after multiple plays, and it certainly wouldn’t be fair to a game to write a review based on such small experience.

Of course, there is also benefit to see what some other gamers have thought about the games that they have already tried – and thus, we stick to this anonymous format of small first takes.  We will try to do another one in 2-3 weeks – and then there will likely be a final one after the major November conventions finish up (where many of our writers will be playing games!)

This year, we’ll try to organize the games in alphabetical order

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Posted in Essen 2023, First Impressions | 1 Comment

Dale Yu: Review of Islet

Islet

  • Designer: Thomas Dagenais-Lesperance
  • Publisher: 2 tomatoes games
  • Players: 1-4
  • Age: 8+
  • Time: 30 minutes
  • Played with review copy provided by publisher

In Islet, you embody tropical birds seeking to nest on a small islet in the middle of the ocean. During the game you will collectively explore the islet to collect materials, while competing to create the best nests to spawn, thus guaranteeing the continuity of your species. On each of your turns you choose to either explore the islet to receive resources, or position yourself to create the perfect nests in which to spawn your precious eggs.  This way, together – as much as against one another – you’ll build a tropical islet with its different biomes, and whoever spawns all their eggs on the islet first will be the winner.

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Ryan Post: Review of Zhanguo: The First Empire

Zhanguo: The First Empire

  • Designers: Marco Canetta, Stefania Niccolini
  • Publisher: Sorry We Are French (dist. By Hachette)
  • Players: 1-4
  • Age: 14+
  • Time: 60-120 minutes
  • Played with review copy provided by Hachette Boardgames USA

The original version of Zhanguo “Old Zhanguo” is a game that has always been on the periphery of my gaming world. Having enjoyed several games from the publisher What’s Your Game, Old Zhanguo resided near the bottom of my BGG wishlist for years. A flicker of interest always existed, but never one that burned bright enough to seek the game out. When Sorry We Are French announced Zhanguo: The First Empire (“Zhanguo TFE”), that was the spark that lit my fire. I eagerly wanted to try the original to see: should this new version be on my radar for Essen? I asked a friend who owned Old Zhanguo if we could move it to the top of our playlist, so a big thank you to him for learning the game and teaching it to me. My takeaway from that play: that euphoric feeling when you know you are playing a winner, wondering just how high you will end on it. I may have even audibly said mid-game “wow, yeah this is really good so far.” After that, both the original and this new version went to #1 on the wishlist – I wanted to try both to see which version would be in my collection, knowing full well one would be bought. So now that I’ve had the opportunity to try Zhanguo TFE, which one would I be adding to my collection? Continue reading

Posted in Essen 2023, Reviews | 1 Comment

Dale Yu: Review of Clash of Cultures Monumental Edition

Clash of Cultures Monumental Edition

  • Designer: Christian Marcussen
  • Publisher: Wizkids
  • Players: 2-4
  • Age: 14+
  • Time: 3-4 hours
  • Played twice. Review copy provided by Wizkids

Says the publisher: “ Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with the Clash of Cultures base game and the Civilizations and Aztecs expansions in one box! Grow your civilization, advance your culture and tech, and leave your mark by building wonders, with this edition of the game including fully-sculpted miniatures of the Seven Wonders.  In Clash of Cultures, each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings, build large cities, research advances and conquer those who stand in the way. The game features a modular board for players to explore, 48 distinct advances, seven mighty wonders, and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia.”

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Two 2 player Small Box Games: Cacti and Exordium

Both were designed by John Clowdus

Art for Exordium by Aaron Nakahara

Art for Cacti by Liz Lahner

All published by Small Box Games

Exordium and Cacti are 2p games

Each takes 20-30 minutes.

Review by Jonathan Franklin

Review copies donated by the publisher without additional compensation

Both games were played at least four times

I have enjoyed games designed by John Clowdus for over ten years. Early games were Elemental Rift, Omen, and Politico.  His first designs were published in 2007 and I have fond memories of playing Omen (2011) with my then young son on the floor. Omen has since grown out of its VHS case packaging and become a very popular two-player card battler.  More recently, John sent a care package with a few more recent releases and I am excited to review them now.


These are some of the less confrontational games he has designed and Small Box Games has published, so if you want an OG battler, only one of these might be for you.

Cacti

Cacti is a very clean 2 player set-collection game that comes in a standard 54-card deckbox. It has a double-sided sheet of rules folded into the box and two greatly appreciated Turn Reference cards. You start the game with five Cacti cards between the two players. Each card has one cactus of one of the four types on it.  There are also five sale cards, which have two types of cacti on them, always with three cacti of one of the four types and two cacti of one of the other three types.

On your turn, you may choose one of two common actions,

  1. Grow Action – Take all cacti of a single type from the middle. Often there will be two cards with the same type and one of each of the others, so you might get two or three cacti of the same type in the Grow action. In compensation, your opponent may either take all the remaining cacti from the middle of a single type or Sell, the second possible action.

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Dale Yu: Review of Exit: The Game Advent Calendar – The Hunt for the Golden Book

Exit: The Game Advent Calendar – The Hunt for the Golden Book

Designers: Inka and Markus Brand

Publisher: Kosmos

Players: 1+

Time: 5-10 min/day x 24 days

Played with review copy provided by Thames and Kosmos

Amazon Affiliate link – https://amzn.to/3Qi7rDi

Advent calendars are a well-entrenched tradition in Germany.  Each October when I head to Essen for SPIEL, the stores are already jammed packed with Advent calendars of all types.  The first printed Advent calendar originated in Germany in the early 20th century with Gerhard Lang. When Gerhard was a little boy his mother made him a calendar with 24 small candies attached to cardboard, one for each day before Christmas.  Lang grew up to operate the Reichhold & Lang printing company where he printed the first Advent cardboard calendar with 24 little pictures. A few years later, the company printed the first calendar with the little doors that everyone loves to open.  The first chocolate Advent calendar appeared in 1958, but it was in 1971 that Cadbury joined the race and launched its own version in the UK. Cadbury produced Advent calendars intermittently from 1972 to 1986, but it wasn’t until 1993 that they finally became a mainstay.

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