Review by: Eric Edens
Blood on the Clocktower (BOTC) is a social deduction game which requires a Storyteller to play. To explain how to play I will briefly compare this to Werewolf but please know this will be the last time I compare this game to other games in this review. It’s easy to talk about BOTC as if it is just an iteration of other games and I want you, the reader, to see how this game “is” instead of how it “isn’t” like other games. To play this game, like Werewolf, you need a large space for at least 5 (better with at least 8) players and 1 Game Runner, called here Storyteller. There is a good team and an evil team and the game ends when either the good team executes the leader of the evil team (the demon) or the evil team outlives the good team. Players will randomly be given their secret role and alignment. The game is played in two recurring phases, day and night, just like Werewolf. During the night a murder can occur and during the day a voted on execution can occur. The game continues until one of the two teams has won. If you’ve played Werewolf, this is likely feeling similar and at this point I’ll leave that comparison for good.




Patrick Brennan: Game Snapshots – 2023 (Part 4)
We’ve been thoroughly enjoying Pandemic Season 0 on our Wednesday nights. A major part of that is no doubt because we’ve been nailing it. Veterans of Season 1 and Season 2, we had a pretty fair idea of how to build our characters to best meet the challenges ahead and our spend has been on point so far. We’re finished July now and each game has been won first time, with each objective fulfilled completely bar one where we hit 75% (which is still considered fulfilled). The games are getting tighter and tighter now though and some have been a bit touch and go – we’ve certainly had luck go our way at times.
Regardless, we’ve appreciated the mechanic differences that the re-theming has introduced – city affiliations, factions, the introduction of clean-up teams, city targeting, and the like. All interesting in their own way and frequently requiring re-thinks on priorities. Good stuff. Love a good campaign!
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