Cytosis: A Cell Biology Game 2nd Ed. (Review by RJ Garrison)

Check out this review for a FREE CHANCE TO WIN A COPY compliments of Opinionated Gamers and Genius Games!

Designer:  John J. Coveyou

Publisher:  Genius Games

Players:  2-4

Playing Time:  60-90 minutes

Ages:  10+ 

MSRP 39.99

http://www.geniusgames.org

Review copy and giveaway copy provided by Genius Games 

I never considered myself a science nerd.  I have a bachelor’s degree in Outdoor Recreation, used to be a rock climbing, motorcycle riding, outdoor adventure, “Hey, let’s go do this crazy, fun activity!” type of guy.  Never a science nerd.

Around 5 years ago, my wife and I moved from working in Europe to Ohio so I could start working towards a Master’s Degree of Science for Nursing and becoming a diabetic educator.  (I’ve been a type 1 diabetic since forever.)  To get into a nursing program, you need to take some sciences.  A lot of sciences.  So I did.  Chemistry, Biology, Microbio, Anatomy and Physiology, Pathophysiology.  You know, things science nerds take.  And I did well in them.

So, when I was perusing the booths at Origins in 2017 and saw Cytosis, I was super excited by it.  Because, you know, I’m obviously a science nerd.

In Cytosis, science nerds, I mean, players, place flasks (their workers) in different spots on the board like the Smooth or Rough Endoplasmic Reticulum, the Golgi Apparatus, Cytoplasm, Plasma Membrane spaces to collect  or modify cellular components such as lipids, mRNA, ATP,  amino acids and more in order to complete Cellular Component Cards which give players Health Points.  Players with the most Health Points at the End of the game win!  Does reading that make your brain hurt?  Do not fret!  The game is a straight forward worker placement game that runs smoothly whether or not you know the scientific jargon or not.

Continue reading
Posted in Reviews | Tagged | 29 Comments

Dale Yu: First Impressions of Guilds

Guilds

  • Designer: Christian Giove
  • Publisher: Giochi Uniti / Stratelibri
  • Players: 2-4
  • Age: 10+
  • Time: 60-90 mins
  • Review copy provided by Giochi Uniti via Asmodee NA (who distributes here in US)

Description from the publisher:

The bloody War of the Seven Kingdoms has been over for more than thirty years, and the kingdom of Anderis is experiencing a period of great expansion, thanks in part to its central position which has quickly transformed it into an important commercial crossroads. New roads have been built in the kingdom, with a new city founded at their meeting point which has grown so much that the King has decided to move the capital there and build a new castle.

Numerous corporations of craftsmen were already present in the city, but now guilds are forming, which are larger and more wide-ranging, powerful and in competition with one another. With the goal of obtaining favor with the King, the guilds will gather together the most prestigious personages within them, not to mention those who can bring the largest influx of money or useful talent.

Continue reading

Posted in Essen 2020, First Impressions, Reviews | Leave a comment

BarBEARian Battlegrounds (Review by RJ Garrison)

Designer:  Walter Barber, Ian VanNest

Publisher:  Greenbrier Games

Players:  2-4

Playing time:  20 minutes

Ages:  8+

MSRP:  $24.95

http://www.greenbriergames.com

Review copy provided by Greenbrier Games

The BarBEARians have woken from their long, winter hibernation and are on the rampage…?  Not really… They are looking for Glory and don’t mind stealing it from other BarBEARian clans.  

In BarBEARian Battlegrounds, players build their village, pillage resources and glory from other villages and attempt to be the Most Glorious BarBEARian clan of them all!

Each player starts with a playing mat (their village), 3 dice (their bears), 2 trial cards (special cards that are secret ways to get Glory Tokens) and 2 Glory Tokens (Victory points).

Continue reading
Posted in Reviews | Tagged , , , , | Leave a comment

Dale Yu: Review of Star Wars Unlock! (Spoiler Free)

Star Wars Unlock!

  • Designer: SPACE Cowboys
  • Publisher: SPACE Cowboys
  • Players: 1-6
  • Age: 10+
  • Time: 60 minutes per scenario
  • Times played: once, finishing all three scenarios in a combined 115 minutes

The Unlock! franchise was one of the first to hit the scene in the escape room/puzzle game genre. The initial editions of the game were highly anticipated – prior to Unlock! The Formula – the majority of the puzzle games came in big sized boxes (see T.I.M.E Stories, Escape Room: The Game, etc), and getting a small format was super cool. Since then, the EXIT series as well as the Deckscape series have also provided more portable versions of these puzzle-y games.

Continue reading

Posted in Essen 2020, Reviews | 3 Comments

Autumn Game Market Anticipation Post (ゲームマーケット2020秋プレビュー)

Hi everyone – As I usually like to do a week out from each Tokyo Game Market, I wanted to highlight some of the titles I’m looking forward to, the titles I’m really looking forward to, and the titles I want to be playing right now! But seriously, there are so many treasures. Some I have plans to buy and some I don’t, but there’s such a joy and energy to these designers and publishers, and I like to share that.

It seems as though the energy around the fair is a bit subdued, as the virus has participants cautious, and while it appears set to go on, some publishers are not participating, and others have not been able to have the play test sessions necessary to flesh out their next designs. (For me, other obligations have kept me from keeping up with the news on my Twitter feed and the Game Market website, so I may have missed some of the more niche releases.)

That said, I still have more than enough to look forward to! Let’s get started.

モアイロンリ – This is a new release from Ryohei Kurahashi, the designer of Yomen, Tagiron, and several other very creative deduction games (and one about an Escher-type infinite staircase that I’m dying to play.) The designer is one of my current crushes as I learn about their back catalog.

The new game appears to be reminiscent of Tagiron, but this time rather than numbers, the hidden objects have a facing: left or right. There are only about 30 copies, so if you’ll be there, might need to get to this one early. Outside of Yomen, their games seem especially difficult to find on the used market as well.

Bremen – One of the hottest themes in my Twitter feed (and in my game purchases) in 2020 are custom meeples from Uchibacoya, the publisher behind several new titles this year, such as this one, and components for others.

Bremen is a game previously known to me as “The Trite”, which is a rough translation of the original title, and is a play on the names of games like “The Mind” and “The Game”, but as “The Trick-Taker”, (a word that Google usually translates as “trite”). It’s a cooperative trick-taking game that dates back several years, and while the rules were web-published and it has never had a commercial version, it could be difficult to play because it uses what’s called “must follow practice cards”, a variation of a standard 52 card deck, where the suit is visible on the back of the cards.

Continue reading
Posted in Tokyo Game Market | Tagged , , , , | Leave a comment

Brandon Kempf – Three Games of October

I have a lot of games. A lot of games that are on my shelves, or on my table being played, that I have told myself that I want to review at some point. For one reason or another, this doesn’t always happen. My goal here on The Opinionated Gamers is that I want to get about one review out per week, but I’d like to write about more games. So I’m taking a page out of Patrick Brennan’s playbook, and we’re going to start writing about games in threes, in snapshot form. This should be a good way for readers to get to know me and my gaming tastes a bit better, and also another way for me to talk about games that I maybe don’t really want to dedicate two thousand words to. Welcome to Three Games.

Ahhhh, my birthday month. Historically, October has been a good month to learn and play new games around here, bested only by November — thanks to Essen Spiel. This year, October was no different, but there was that typical 2020 slowdown, fewer games and more digital games — mainly one digital game.

Continue reading
Posted in Commentary | Tagged , , , , | 5 Comments