Gen Con 2025 – Incredible Dream. Arcane Wonders

Some positive comments about Kinfire Delve by Incredible Dream Studios encouraged me to stop by their booth and scout out the card-based dungeon-delve type game. While there, I got a gander at their new worker-placement Kinfire Council whose twist involves players voting on new rules at the start of each round. Going in and out of the gaming hall I kept seeing lots of blue and red boxes being played. It turns out they were the same game, Call of Duty: the Board Game, and it comes in two flavors with two unique characters in each box. The boardgame mirrors the computer game. Players preprogram a turn, trying to secretly move around the board and get a jump on their opponent. Combat uses dice and cards. Winners gain points while eliminated losers just spawn back in again later. Arcane Wonders was also showing off Leylines, a sort of collect and deliver game that is a remake/reimagining of a Spiel des Jahres winner from 1987!

Incredible Dream Studios

Kinfire Council

Kinfire Council is a two to six player worker placement game with some political (game-wise, not real-life) overtones. Players are members of the council of the city of Din’Lux and are trying to increase their influence while simultaneously helping the city to repel an attack of cultists.

Every round (there are five rounds) starts with the revealing of some decrees. These decrees affect how the game is going to play this round. The catch is, players get to vote for which decree will be used. Then, players take turns placing their workers to take actions. There are eighteen or so spots with two more that change from round to round. More powerful actions also cost coins, a moderately scarce resource that can be obtained in various ways. In lieu of taking an action, a player can place a worker to arrest a cultist. The cultist is claimed as a sort of resource and can be traded in for things at a later point. This is also important to do, as the cultists have their own score and a player can only win the game if they also have a higher score than the cultist score/track. Other actions include building a lighthouse – a kind of communal effort of spending resources that can yield quite a few points depending on how high it is pushed and one’s contribution. However, cultist attacks can knock it down a few pegs so that’s something to watch out for… A final action of note (there are lots of gather/spend resource type actions) is one that triggers the docket chosen (voted for) at the start the round.

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Catan 6th Ed (2025) and Traders and Barbarians expansion

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Amazon affiliate link (T+B exp): https://amzn.to/4oRdIop

So, there are a bunch of games that are getting new releases this year from the Asmodee family of publishers.  Largest amongst these for me is Catan, now in a 6th Edition.  I had previously ignored the previous new editions, as I’d been quite happy with my 1996 Mayfair edition… But, as the cards in that set are a bit gummy from overuse, it was time to finally update my game collection.   If you’ve never played the game before – I will reprint Chris Wray’s review of it at the end of my thoughts here…

Essentially, the things to talk about with the new version are the cosmetic changes – all of the rules are the same.  The 6th Edition stays with the traditional Euro 30cm square box size, and adopts the new movement towards a minimum of plastic in production.  As far as I can tell, the only plastic in this game are the card holders and the four small removable circular stickers that held the box shut in lieu of traditional shrink wrap.  

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Gen Con 2025 – Hobby Japan, Phase Shift, Paizo

Some of my favorite moments are stumbling across zany things in some of the smaller booths. They are often something that’s been out a few years but I’ve just not seen (or at least remember) them before. Hobby Japan is always good for something small and different. Guessocracy: Roll & Vote is a party game of insta-memorizing the pips on a group of dice. Phase Shift had Widget’s Workshop where players try to build robots using clear cards displaying their body parts. They also had Drop Drive, a space-faring game with all the trimmings (pirates, mining, planets) but almost everything is dropped onto and scattered all over the board at some point or another. The role-playing folks at Paizo were announcing Pathfinder Quest. Part boardgame, part role-playing adventure, it was promoted as having a wealth of branching options for a boardgame of this type.

Hobby Japan

Guessocracy: Roll & Vote

In Guessocracy: Roll & Vote, three to six players battle it out to memorize collections of dice after only glancing at them for three seconds. To start the game, a set of dice are rolled into a box, after three seconds, a cloth is draped over the top to hide the dice.

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Dale Yu: Review of Quacks

Quacks

  • Designer: Wolfgang Warsch
  • Publisher: CMYK
  • Players: 2-4
  • Ages: 10+
  • Time: 45-60 minutes
  • Times played: 8, with original review copy purchased from Amazon.de; 4 plays with new 2025 version provided by CMYK

In Quacks, which was first released as The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!

Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot’s swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!

At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.

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Alison Brennan: Game Snapshots – 2025 (Part 22)

 

Before BGG started in Sep 2000, public discourse on games was mostly held on a reddit-type discussion board on Usenet called rec.games.board. For those who were around back then, this is the place where Scott Peterson had multiple colourful episodes defending PIrateer (or P*r*t**r as it was laughably referred to because some half-assed legal threat was thrown around at some point re disparagement of the game) and it was also where David Coutts had a tough time defending how real the science was in 6 Billion.

Anyway, prior to BGG there were multiple ranking systems, using different terminology, being bandied around that discussion board. At one point I took what I thought was the best of them, Mik Svellov’s and Mark Jackson’s I think, and combined the best bits into one that I preferred. And BGG eventually took the first line of those rating descriptions for each rating point and used that as their rating system – it was all in the public domain and a group effort of gradual refinement so no issue of course, but anyway that’s how it started. There wasn’t any science behind it … just boardgaming minds at the time thinking it’d be nice to find a consistency.

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Gen Con 2025 – Ravensburger

With the exception of Gloomies, everything I checked out at the Ravensburger booth built on or expanded something that came before. That’s not necessarily bad, though. Sandcastles of Burgundy and Minecraft: Builders & Biomes – Junior are both kids’ versions of their larger siblings, but pretty far removed from their complexity. Disney Villainous Unstoppable! has also been given a slimmed-down treatment to make the game faster and more approachable by younger gamers. However, this does mean it is not compatible with versions that came before. Gloomies, the true newbie, has players decorating the board box with flowers, trying to make specific combinations to collect cards and points during the first half. The game then flips over to players using the cards collected to take back all those planted flowers. Horrified: Dungeons & Dragons gives a D&D spin to the line using standard D&D heroes and even a 20-side die for some tasks. Finally, Star Wars Villainous: Cold Tactics, which is also compatible with what’s come before, brings in Admiral Thrawn and Count Duku as playable characters.

The Sandcastles of Burgundy

The Sandcastles of Burgundy is a two to four player game that has a bit of a nod to its older brother, The Castles of Burgundy. Rather than try to build out a kingdom map, players in Sandcastles are racing to gather resources for their market town, then trying to find (under the castles) the right meeple and lure them to your market. If a player gets two matching color decorations, they can also try to grab a matching animal from under a castle.

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