Designer: Fabio Attoli
Publisher: Pendragon Games Studio
Players: 2-4
Time: 45 minutes
Ages: 13+
Rules will be soon available on Pendragon Game Studio web-site
Once upon a time there was hexes: every game with the ambition to be something more than just Ladder & Snakes has to have hexes. Than started the “German Revolution” but games like Settlers, Kings & Things, Keythedral and Twilight Imperium show us how hexes – big hexes – can be used successfully not only in simulation/wargames. Now big-hexes are again “a la mode”, at least in the entourage of Italian designers, if you think excellent recent games like GodZ or Hyperborea.
No surprise if a new publishers and an almost novice designer decided to offer a real tribute to the hexes with Hexemonia release, an hex-based game settled during the era of the mighty Greek’s City State, somewhere between the 8th and 6th Centuries BC.
Hexemonia is a game of resources management and wars and in this article we will preview it with the help of the designer, Fabio Attioli, and the publisher, Andrea Vigiak … have a nice read!
umber of fish you can collect and the speed at which you move is limited by your tech. The type and amount of fish you can sell is limited by your market and actions. There is a bit of luck in the market determination because it is random card draw. The game is over in 5 rounds so things move along pretty quickly.


