Dale Yu: Review of Mezen

Mezen

  • Designer: Hikita Sorokin
  • Publisher: Arcane Wonders / Hobby World
  • Players: 1-5
  • Age: 12+
  • Time: 30 minutes
  • Amazon affiliate link: https://amzn.to/4iWcCVK
  • Played with review copy provided by publisher

In the far far north, in the land of dark days and white nights, flows the river Mezen. From meadows and forest edges, horses gallop towards it, birds flock to it, foxes run to it. Not even the man could resist this river. The man walked to it and stayed for centuries. The nature of Mezen amazed the man so much that he decided to commemorate it. He gathered soot, black as the night itself, and clay, red as the sun, picked up a brush and started creating. That is how the famous Mezen painting came about — the style upon which this game is based. 

In Mezen, you take on the role of a northern craftsman, creating intricate ornamental paintings to order. Combine symbols and flip tiles to accomplish goals and earn points. Each turn, players choose a group of adjacent identical symbols to remove from their “painting” and slide down the tiles above to fill the empty spots. After that, they flip the removed tiles to their opposite side — from white to black — and place them in the newly empty spots. By changing the placement of symbols this way, the players try to accomplish goals and score. Whoever has the most points after ten rounds wins.

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Dale Yu: Review of Butterfly Garden

Butterfly Garden

  • Designer: Reiner Knizia
  • Publiahse: Korea Board Games / Capstone Games
  • Players: 2-4
  • Age: 8+
  • Time: 30 minutes
  • Played with review copy provided by Korea Board Games

Butterfly Garden is a tile-laying game along the lines of Metro, Tsuro, and Linie 1 in which players build paths bit by bit, with no player owning the individual paths and everyone trying to exploit the paths already present. Unlike those earlier games, however, your goal is to move butterflies from their starting locations on the board to your designated flowerbeds, with the player who scores the most points winning the game.

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Dale Yu: Review of Mesos

Mesos

  • Designer: Yaniv Kahana, Simone Luciani 
  • Publisher: Cranio
  • Players: 2-5
  • Age: 10+
  • Time: 30-50 minutes
  • Amazon affiliate link: https://amzn.to/3C0yJZO 
  • Played with review copy provided by publisher

Thousands of years ago, a new era was beginning for humankind. The nomadic hunter-gatherers who had laboriously earned their place on Earth organized into small groups, differentiating social roles, building the first settlements, and initiating a great revolution. Scientists call this period “Mesolithic”, and this game talks about those people.

In MESOS, you are the leader of an ancient tribe, and as such, your role is to nurture the growth of your tribe by adding new members, ensuring its sustenance, constructing buildings, and addressing unfolding events. Each round, you must place your totem pawn on the offer track, then following the pawns’ order on the track, you will acquire character or building cards and add them to your tribe. Each card has specific effects and may earn prestige points (PP) as you construct specialized buildings and prepare wisely for the events you will face.  Whoever manages to bring the most prestige to their tribe wins.

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Alison Brennan: Game Snapshots – 2025 (Part 2)

Alison Brennan: Game Snapshots – 2025 (Part 2)

I pulled out a golden-oldie in Trajan (a Feld from years past) the other night having not played it for 9 years. The reason for the hiatus was that I remembered it as rules-heavy and therefore too much effort to get back to the table. But compared to the 20, 30, 40-page rule sets of the big heavy Euros that have flooded my game shelves over the last few years, Trajan’s rules are now positively mid-weight in comparison. We got the game up and going in 15 minutes or so (which was refreshing) and the bonus was it felt like a new game to all of us. The good news is that the game held up well and is still enjoyable. I love that moment of joy when you get the brain-burny mancala mechanic set up just right so that all your desired actions are available together with synergy bonuses.

 

In other gaming, recent new-to-me games included …

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Dale Yu: Review of Galileo Galilei

Galileo Galilei

  • Designer: Tomas Holek
  • Publisher: Pink Troubador
  • Players: 1-4
  • Age: 13+
  • Time: 60 minutes
  • Amazon affiliate link: https://amzn.to/4oOPwDd
  • Played with review copy provided by publisher

“And yet it moves”, he said.

Galileo Galilei is a Euro-style game in which you take on the role of an astronomer who will discover new planets, find unknown star systems, develop their telescope, and make a scientific breakthrough in the difficult ages of obscurantism.

Use your telescope to select one of the five actions available, with you being able to evolve these actions into better ones. Collect cards of different planets and star systems. Collect lenses of the three main colors to make a discovery. Be wary of inquisitors as they might arrive unwelcomed and ruin your fame in no time. Better find a way to profit from their visit instead.

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Dale Yu: Review of Polaris

Polaris

  • Designer: Simone Luciani and Andrea Mainini
  • Publisher: Fractal Juegos
  • Players: 2-4
  • Age: 8+
  • Time: 40-50 min
  • Played with review copy provided by publisher

Looking north, you see a bright star that doesn’t change its position as the night goes on… It’s the star at the north pole: Polaris.  In Polaris, you’ll have to position your Stars in the night sky to form constellations and accomplish the game’s objectives. 5 scoring phases will be played, which will get shorter and shorter, where the different moon phases will be vital to know where you can place your stars in each of them. On your turn, you’ll only have to perform one of three possible actions: Draw Cards, Play Cards, or Take Shooting Stars. Whoever earns the most Victory Points at the end of the game will win. Contemplation of the night sky has been an essential part of our culture on this planet. Its constellations have brought us together since our dawn to tell the great stories that define us.

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