T5: Background

This is the story of what we’re doing this weekend: an April Fool’s Day joke that turned into a design competition that turned into a housecon.

I’ll start with a video of 50kaitenz.

I’ve made something of an accidental Twitter penpal of @kumagoro_h. He doesn’t speak any English and I don’t speak any Japanese, but we bond over a shared love of trick-taking games.

He is the man behind the “Trick Taking Party“. As he tells it, it began as an April Fool’s Day joke, but turned into a design competition. He had 68 entries, a three-person jury, and prize money. The submission period was in January 2017 (with the next submission period being December 2019). It first came across my radar in a tweet that I’ve since lost where among the Japanese words that I didn’t understand, I could clearly make out “TRICK TAKING PARTY”, and knew that I wanted to know more.

That tweet had a link to a Google Drive of Japanese language rules for the 68 games. I never got around to translating or trying them, but e-mailed it around to the other OGers, thinking they might be excited as I was.

Naturally, the e-mail was titled “Trick Taking Party”, and then I thought I should apologize or at least explain that I wasn’t inviting people to such an event lest they get too excited over the subject line. I did that, but people responded to say that they would attend such an event if I threw one.

So, as part of my Year of Making Mistakes where I try to embrace the idea that it is ok to make mistakes, I am.

We’ve rented a house on AirBNB, and I’ve invited the OG crew, some local friends, and a few others I thought would be interested.

I’m pretty excited about the library of titles that will be available – including the now available English translations of the winners from @kumahoro_h’s 2017 Trick Taking Party (Google Drive folder)!

When I look at my shelves of games, it is the trick-takers that I wish I was able to get to the table more. I love the idea of exploring a specific tailored genre and the different ways that designers push and pull and prod and poke at the rules and mechanics to elicit different effects, so the thought of a weekend of that really excites me.

I enjoy following @kumagoro_h on Twitter, partially because I learn about new bands like 50kaitenz, but I also get to learn about the whimsical events he runs. Entirely by coincidence, he has also organized a trick-taking event for this weekend. His will be on Sunday, and is titled これはトリテなのか? (Is This a Trick-Taking Game?) Modeled on the Is This a Game? event from last year, it’ll push the boundaries of game design more into the conceptual art realm, and I look forward to seeing the designs that are unveiled.

Anyway, stay tuned here, on our Twitter, and maybe even Instagram, for recaps and diaries of how it goes!

This entry was posted in Convention Report. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s