10 Questions About The New Era of Heroscape

While I wasn’t able to attend GenCon and the events celebrating the return of Heroscape after fourteen years, I did have the privilege of receiving review copies of the first wave of releases… and so, it’s time to answer some questions. 

Luckily for you, gentle readers, I’ll be assisted in this by my two sons – both who grew up playing Heroscape and are now gamers in their own right. Braeden is 23 and Collin is 19… and between us we have 50+ years of experience at the game.

Over the last month, we’ve had the opportunity to play 12+ games with the newly released material.

Before we get started, let me note for those of you who’ve been living under a gaming rock for 20 years that Heroscape is a miniatures skirmish combat game played on a board constructed out of plastic terrain pieces. Since the theme is a battle for dominance in world where the Valkyrie Generals can recruit warriors from multiple times & dimensions, there is a wild mixture of heroes & squads – aliens & Matrix guys & Braveheart & dragons & robots & kung fu monks & gorillas with guns, to name a few. And it’s one of my favorite games

What exactly did Renegade Game Studios release for Heroscape this summer?

While the pre-orders are shipping out now and those who attended GenCon had access to the new stuff, the rest of the gaming world has to wait for the street date of the wave one release – August 29.

There are actually five items in this release:

Braeden playing Heroscape earlier this summer (pre-Age of Annihilation)

I’m new to Heroscape. Are these boxes a good way to get started playing?

The three of us are probably not the best people to judge these releases for newbies – I bought my first Master Set (Rise of the Valkyrie) within days of it being released in 2004 and both of the boys have been playing since they were able to read the cards. 

But Collin & I anticipated that problem, so we started playing the new material by itself – first the Battle Box and then the Master Set, then combining them together. The last few plays we finally began to add in “classic” Heroscape figures and terrain.

The short answer is pretty simple: yes, these boxes work as an introduction to Heroscape. The Battle Box is an excellent “let’s see if I’ll like this” set with six unique characters and enough terrain (including Laur trees and wellspring water tiles) to give you the flavor of the bigger game system. The larger Master Set offers a great variety of figures (including the first squads of the new system) and possible scenarios.

The terrain box is not strictly necessary, but I like the additional variety that it adds to battlegrounds you can create. 

If I was a new player, I’d probably want both the Battle Box & the Master Set… combined, these have a similar impact to the original Master Set. (Yes, I know that Rise of the Valkyrie had 30 figures – 6 squads & 9 heroes – and that these two boxes only have 26 figures – 3 squads and 14 heroes. They are not identical – but as far as creating a playable set separate of any additional expansions, the two boxes work like the original Master Set did.)

An important note for both newbies and old skool Heroscape players: all of the heroes and squads in the Battle Box and Master Set are unique – meaning you cannot field more than one of them per army. If you want more terrain, your best bet will be to wait for the Lands of Terrinoth and Waters of Terrinoth boxes in wave two this fall.

The “awesome giant vine dragon” Braeden mentioned attacked the Frostclaw Paladins

Are these good purchases for those of us who’ve been collecting Heroscape for years?

This question is a little bit more up my alley. I own at least one (and often more than one) of everything from the original run of Heroscape (2004-2010). 

I think the new boxes are excellent additions to my collection. In some cases, they lean into a character trope the original run never managed to get to (pirates!); in others, the characters are the heroes we never knew we needed (armored Lawful Good polar bears?! Sign me up!) The terrain works with my old terrain and in a number of cases (which we’ll get into in a minute, I promise) the new characters connect with older figures to make them work in new and better ways.

I know as a long-time player/collector that sticker shock on the new releases is an issue – particularly when you want the painted versions – but I think these prices are in line with what it costs to create such a game now. (Take a look at some of the other miniature-heavy board game releases on the market.)

You just mentioned that the painted figures are expensive. Are they worth it?

If you are talented at painting miniatures, the painted versions are definitely spend-y… but for those of us whose artistic skills peaked at finger-painting in kindergarten, it’s a cost I’m willing to bear.

As for the paint jobs, they are as good or better than anything previously in the Heroscape line. There are a few figures over the years whose paint jobs I adore – example: Sonlen, from the Swarm of the Marro Master Set – and the quality of the new boxes is equal or better than that.

Raelin has gone over to the dark side (aka Utgar).

It’s all well and good for you to talk about prices – but you got these boxes as review copies. That’s not cool.

That’s not a question – but it’s a legitimate frustration when you read a review by someone who got the game(s) comped to them.

So, if the review copies hadn’t come through, I had/have money in my gaming budget that was earmarked to buy the painted versions of the Wave 1 releases.  

Collin beating me playing with the new Heroscape Master Set

Are the new terrain pieces (wellspring, Laur trees, new style ruins) good?

There’s been some online griping about the new trees… but I haven’t felt like they were a problem. (See the picture of the latest board I built for Collin & I.) 

The wellspring tiles are a clever way to create new objectives for battles – objectively, they’re just sparkly white water.

The new ruins system has chunky posts with a hooked system for hanging “walls” between them. They look great (in part thanks to the wash that helps the detail stand out) and can be used in a variety of ways. My only quibble is that I’d like a wall piece that is long enough to go across a hex rather than just down the spine.

I read somewhere that they changed some of the point costs for older figures. What’s that about?

Re-costing heroes & squads has long been a discussion topic amongst Heroscape players. The most egregious mis-costing in my mind is still Taelord the Kyrie Warrior (though the appearance of his daughter, Loviatak, in the new Master Set makes his “posse” – the Minions of Utgar – a more viable option). 

For tournament play, the Renegade team re-costed the following figures:

RISE OF THE VALKYRIE

  • Raelin the Kyrie Warrior
    • Increased from 80 to 125 points.
  • Marro Warriors
    • Increased from 50 to 105 points.
  • Grimnak
    • Increased from 120 to 160 points. 

CREST OF THE VALKYRIE

  • Sir Gilbert
    • Increased from 105 to 160 points. 

UTGAR’S RAGE

  • Me-Burq-Sa
    • Increased from 50 to 70 points. 
  • 4th Massachusetts Line
    • Increased from 70 to 100 points.

DEFENDERS OF KINSLAND

  • 10th Regiment of Foot
    • Increased from 75 to 95 points.

THORA’S VENGEANCE

  • Deathreavers
    • Increased from 40 to 60 points.

I’d do more griping about these re-costings… except we played a game a week or so ago with Sir Gilbert leading the Frostclaw Paladins which showed off his Jandar’s Dispatch power with such clarity (Collin wiped both Braeden & I out) that I’m now loath to question any of these choices.

How are the scenarios in the various sets?

While we found a few of the scenarios we really enjoyed (The Wellspring’s Woe in the Battle Box and Ghosts of the Past & Annihilation in the Master Set), in general the scenario books are there to give you ideas to use your own creativity. 

I’ll offer some advice here:

  • The more points you give each player to build their army, the longer the game is. 
  • The timer-based scenarios are a great idea, but are trickier to design on your own. (Figuring out how many rounds to give players to accomplish certain goals is key.)
  • It is perfectly acceptable to build a battleground, throw out a point number, and play to the death. (We’ve done that a lot.)
  • Renegade will be posting free scenarios on the website starting in September 2024.
  • There is still an amazing repository of scenarios and battleground maps on Heroscapers.com (a fan-run Heroscape site from back in the day).
  • We managed to recreate my favorite multi-player Heroscape map using only the terrain from the new Battle Box & Master Set – I’ll Dance On Your Grave. It’s originally a single Master set scenario for 2 to 4 players… and it’s SHORT. (6 rounds). It’s essentially a reverse King of the Mountain – at the end of the six rounds, the player with the most points worth of figures in the sandy pit in the middle of the board wins the game. (You’ll have to mess with glyph and ruins placement, but the idea is still solid.)
Collin & I playing a massive battle mixing old and new ‘Scape (including Ticalla Jungle) – yes, I lost.

You didn’t talk about Basic Heroscape. Why not?

Basic Heroscape has been a fixture of the game since it was released in 2004… and I have never played it. Not even when the boys were little. It’s essentially playing on the Heroscape boards with no special character powers.

If you want to play that way, the army cards have the adjusted stats and the rules are in the rulebook. Not for me, thanks – the variety of powers and interactions are an integral part of the game for me.

How does the future of Heroscape look to you?

The future looks really positive… for a variety of reasons.

  • The Renegade team was incredibly responsive to feedback as we were doing our initial plays. As noted above, there are a couple of misprints in the battleground maps – which they promised will be corrected for the second printing as well as corrected versions being uploaded to their site for folks with the first edition.
  • Did you notice they said “second printing”? 🙂
  • The information we have so far about Wave 2 (coming in October) looks like two cool new figure boxes (Kryie & Eiseneks) two boxes of terrain for (a) new players, and (b) old players who want to build MASSIVE battlegrounds.
  • A display case picture was part of an earlier Opinionated Gamers report (thanks, Matt!) which shows a number of nifty things… including more Jandar polar bears. (See below)
  • The Heroscape Battle Network is live – making tournament play much, much easier. 
  • According to Renegade, there are plans for new release waves through early 2026.
Display case at GenCon of upcoming figures (from Matt Carlson’s OG preview)

Let the battles begin! (Or, in our case, continue!)

—–

Braeden playing Heroscape MANY years ago…

Want to read more Heroscape coverage from the OG?

Collin playing Attacktix about the same time he started playing Heroscape

How about some stuff I wrote back in the day about Heroscape for my personal blog?

As noted above, I received review copies of the new Heroscape material. Back in the day, I did receive some promo figures, a couple of Volcarren Wasteland boxes, and a wave of figures as a “thank you” for my work as a playtester. (I also received a very cool Heroscape T-shirt which fit 42 year old Mark but isn’t as kind to 60 year old Mark. But I still have it hanging in my closet.)

About Mark Jackson

follower of Jesus, husband, father, pastor, boardgamer, writer, Legomaniac, Disneyphile, voted most likely to have the same Christmas wish list at age 60 as he did at age 6
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4 Responses to 10 Questions About The New Era of Heroscape

  1. Stephen Glenn says:

    Mark, I’ve really been trying to resist grabbing new Heroscape product. Not because I don’t think it’s great, but because I never use the Heroscape product I already have.

    You. Are. Not. Helping.

  2. Steve S says:

    Are the terrain pieces painted regardless of which set is chosen?

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