Gen Con 2024 – Wise Wizard & Dead Alive

Another temporal pairing writeup, I was given the low-down on all things Wise Wizard Games right after stopping by the Dead Alive Games booth. Wise Wizard Games talked me through the drawing party game Caution Signs and a kids version of Star Realms, Star Realms Academy. Both are launching under a new Wacky Wizard Games label. Star Realms Rise of Empire, a legacy game, should be out soon as should their back-to-their-roots 10th Anniversary set which is the original deck with art spanning entire cards. Hero Realms Dungeons is a new campaign and brings along with it new character decks and adventure decks that supply everything needed to take characters from level 1 to 24. New products include Sherlock Solitaire which is a 1 or 2 player co-op game of managing card placement. It has a similar vibe to traditional solitaire but with some thematic elements. The final big discussion was about Draconis 8, a full-on trading card game complete with starters and sealed decks. Each card is digitally printed to be unique (mostly number changes) and scanning in a code will bring your recently purchased pack into the digital version of the game. Regarding Dead Alive Games, I was able to get a short rundown on last yearโ€™s medium-weight economic game Lunar Rush and their new family-friendly campaign game, Cyber Pet Quest, where players are pets roaming around the house trying to search out their owners.

Dead Alive Games

Cyber Pet Quest

Cyber Pet Quest has players as pets off on an adventure to save their owners. It is a casual or family campaign that takes place over 11 chapters. Players move their pets around the house, interacting with things via a small stack of cards. Players can move quickly, or sneak around which slows you down but makes it easier to be healed. The game has a player and enemy deck that is shuffled each round and used to determine who gets to move next. This keeps everyone on their toes and reduces quarterbacking issues somewhat. Enemies come in four levels of difficulty which also determines how many steps they can take around the board. They move and attack everyone in their path, with players granted a die roll to try to avoid damage. Players also earn luck tokens on some rolls which can be spent on charms – used in later games. โ€œCuteโ€ items can be found in the game which are the one-time-only items that are very powerful. Each chapter of the game has a maximum number of turns rather than a player elimination mechanic so players who are knocked out can simply be revived.

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Patrick Brennan: Game Snapshots โ€“ 2024 (Part 3)

Far away we sailed our knarr, with the help of the maps of misterra, aiming to settle along the moon river which feeds from okanagan, the valley of the lakes. We named this planet unknown โ€œRauhaโ€ โ€ฆ and then the robots ate our pizza.

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Gen Con 2024 – Chip Theory and Cephalofair

Friendly Chip Theory Gearloc Plushie

Today we put two big box retailers (the boxes to their games are big) into one big box article. Cephalofair was showing up the latest of their upcoming Gloomhaven RPG and they had a small side table showing off their micro (size, not content) game Gloomhaven: Buttons and Bugs. Meanwhile, in the Chip Theory booth, I snapped photos of some of the bling for the upcoming Elder Scrolls: Betrayal of the Second Era. Play a card game version of an old-school fighting arcade game in Neon Reign, complete with a neon palette. The solo 20 Strong series keeps going strong with three new fairy-tale themed games – Tanglewoods Red, Gold, and White. We end with a brief survey of a few games in the kid-friendly Chip Theory Kids line.


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Cephalofair

Gloomhaven: The Role Playing Game

Appearing soon in Gloomhaven: The Role Playing Game Core Rulebook and Gloomhaven: The Role Playing Game Deluxe set, this is an RPG based in the setting of the Gloomhaven and Frosthaven settings. Many familiar classes, enemies, and other story elements appear – often in some expanded form. Gameplay is reminiscent of the boardgames, players manage a hand of dual-use cards that also govern their initiative order. From a birds-eye view, it looks very much like a standard game of Gloomhaven. Where the RPG side of things provides deeper story ideas, backgrounds and maps of areas, players can create characters from scratch rather than use preset ones from the boardgames. The tactical combat remains very similar to the boardgame but layers of RPGs are placed on top. The Core Rulebook contains everything needed for play (for both players and GM) whereas the Deluxe Set comes 

Gloomhaven: Buttons and Bugs

In a โ€œHoney, I shrunk the adventurerโ€ moment, you just walked into the wrong shop in Gloomhaven and have been miniaturized. You are now stuck as a tiny creature until you can convince the proprietor to reverse the curse. A miniature adventure deserves a miniature game, and Gloomhaven: Buttons & Bugs is a miniaturized (rules, not box & pieces) version of Gloomhaven that is played as a solo game. Even the play time is miniaturized, running about 20 minutes per session.  Everything about the game is slimmed down to make a faster playing game on a smaller footprint. Rather than a whole deck of cards, a player starts with just 4 cards to use. When used, however, they are flipped over to show a new card on the back. That means you better get what you need done in nine rounds. There is no longer a map. Well, there is still a map but it is now shrunken down (by the same magic, perhaps?) to a single card. Monster and hero attack decks have gone away. Instead, dice provide randomness (+,-,x) cross referenced with a table so one can see the possibilities as they start to come up. The entire solo game runs through 20 different scenarios. Both the attack table and a playerโ€™s cards can be improved as they level up during the game. For those needing variety, there are a total of six heroes (from previous games) available to use. The game was released last spring and Iโ€™ve had some good times with it. In terms of value per gram (or mL), itโ€™s very close to the top of my collection.

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Dale Yu: Review of Task Team

Task Team

  • Designer: Olivier Finet
  • Publisher: Gigamic
  • Players: 3-18
  • Age: 7+
  • Time: 20-30 minutes
  • Played with various review copies provided by publisher

In Task Team, two teams go head-to-head over a task while the third referees. Play with three people or three teams for even more fun!ย  The goal of the game is to be the first team to win seven madcap tasks.

To setup, split your group into three teams. There must be at least one player in each team.ย  There does not have to be the same number of players in each team.ย  Shuffle the task cards and create a deck.ย 

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Dale Yu: Review of Star Wars Villainous – Revenge at Last

Star Wars Villainous – Revenge at Last

  • Designers: Prospero Hall
  • Publisher: Ravensburger
  • Players: 2+
  • Age: 10+
  • Time: 45-60 min
  • Played with review copy provided by publisher

In Star Wars Villainous: Revenge at Last, players choose to play one of two iconic villains from the Star Wars galaxy: Darth Maul or Captain Phasma.

For players who select Captain Phasma, they have to channel the military leader’s “Ambition”, keeping her best soldiers in play after a “Vanish” action to establish a First Order Stormtrooper Officer at each location. As the ruthless commander, players can even sacrifice allies to promote others with the effect “Forged in Battle”.

Players taking on the role of Darth Maul within the game will need to take revenge on the Jedi by recruiting a hero as their apprentice, building up their strength, and manipulating them to beat another hero at the top of the sector. Darth Maul will use his allies not to vanquish heroes, but to weaken them. When players take a “Vanquish” action, they do not discard the hero, but instead give them a -1 strength token.

This standalone game also incorporates villain-specific missions and rules for iconic ships and transports from all corners of the Star Wars galaxy. Villains in Star Wars Villainous: Revenge at Last can also be mixed with those in Star Wars Villainous: Power of the Dark Side or Star Wars Villainous: Scum and Villainy.

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Gen Con 2024 – NorthStar, Keymaster, and Sea Cow Games

Long ago there was Agricola. Since then, many nations have risen and fallen, many sets have been collected, many workers have been placed, and many VPs have been scored. Now, we have once again circled back to farming. I come to you with no less than three farming games in one post. Keymasterโ€™s Harvest has you worker-placement managing your crops. Sea Cow Gamesโ€™ Flock Together has you and your fellow chickens banding together to protect the farm from predators. NorthStar Games Studio has you planting crops in the mountains of Peru as you manage alpacas and the crop market to your advantage. If farming isnโ€™t your thing, Keymaster also has a nice Parks: Roll & Hike sequel to their successful PARKS. NorthStar has a pattern-matching moon-collecting game Biomos and they were showing off their Evolution 2.0 style game, Nature, heading to Kickstarter in mid September.ย 


Sea Cow Games

Flock Together

I was happy to see the 1-5 player co-op Flock Together appear in the exhibit hall after my last-minute interview from the end of Gen Con 2023. Itโ€™s been sent out to Kickstarter backers and is now in distribution. Flock Together is a chicken-themed cooperative adventure. Everyone plays as one of 11 unique chickens (with their own special powers) and they band together to ward off the invading predators (of which there are 10.) Over the course of three seasons, players repel predator attacks (using 2 of 8 possible actions per turn), and predators that arenโ€™t dealt with will grow in power. Both the chickens and the predators are managed using cool, spiral-bound booklets. As players โ€œlevel upโ€, all they have to do is turn the page. However, the bad guys also get to level up if they arenโ€™t kept in check. The fancy chicken-die that looks like a chicken from certain angles was back, along with all the other nice bits. It is supposed to move along at a fast clip, clocking in at 25 minutes per player, even with all the leveling up and story progression.

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