
While fans of wargaming have been playing both sides of a battle for decades, the idea of playing a boardgame solo has recently seen a large uptick in broader gaming circles. Many boardgames advertise a “solo mode”, allowing gamers to play even if, for whatever reason, they are unable to arrange for a meet-up to play a game. A few games, like Legacy of Yu, take things a step further and are designed solely for one player. Designed from the ground up as a solo game it has an advantage over other single-player options since it isn’t just an add-on option (perhaps an afterthought) to a multiplayer game. Legacy of Yu does a stellar job of providing an interesting solo experience that manages not to outstay its welcome through the use of an ongoing story arc that slightly adjusts the difficulty between games.
Legacy of Yu
Designer: Shem Phillips
Publisher: Renegade Game Studios
Players: 1
Ages: 12+
Time: 60min
(review copy provided by publisher)
What follows is my brief overview after playing all the way through the campaign. You can read our more detailed review from last summer if you want specifics, or you can just jump down to my verdict if you don’t want to sit through the overview. I have tried to avoid spoilers throughout and think I’ve mostly succeeded. (Know that you’re going to read story entries and you’re going to be adding and removing cards from all the appropriate decks… surprise!)




