Dale Yu: Review of Belladone Bluff

Belladone Bluff

  • Designers: Konstantinos Karagiannis
  • Publisher: Lubee Edition
  • Players: 2-4
  • Age: 8+
  • Time: 20 minutes
  • Played with review copy provided by publisher

Belladonna: plant in the Solanaceae family. Highly toxic, it can cause death. When properly dosed, its active substance is still used in modern medicine. To win a medical preparation, you need to add the seventh ingredient. But is it a cure with a positive score or a poison with a negative score? Face-up or face-down cards, calculation, memory and bluffing will enable you to win the game with more points than your opponent(s).”

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Dale Yu: NO SPOILERS – First game of Ticket to Ride: Legends of the West

Ticket to Ride: Legends of the West

  • Designers: Rob Daviau, Matt Leacock, Alan R. Moon
  • Publisher: Days of Wonder
  • Players: 2-5
  • Age: 10+
  • Time: 20-90 minutes (per the box)
  • Played with review copy provided by Days of Wonder
  • Affiliate link: https://amzn.to/3MmRYiQ

Well, it’s really hard to review a legacy game – well, difficult if you want to do it and not give away any spoilers about the campaign.  As you likely know, the joy in a legacy game are the surprising twists and turns that you discover as the story unfolds.  If you read a review that tells you what happens, there might not be any reason to play the game!  For this game, we’ll probably write a few things about it.  For this initial piece, I will talk about only the first game (and still leave out any possible spoilers that might come out at the end of the first game).  

The goal here is to help you see what the first game is like, and this might help you make a decision if you want to invest in the game and get involved in a multi-game campaign.  Just about all of the information here comes from the rulebook – and this can be downloaded online, so no secrets there…  And, since the game comes out today – it seems like the perfect time to talk about the game!

So, the story from the publisher:

In Ticket to Ride Legacy: Legends of the West, players embark on twelve journeys across North America as 19th century pioneers. The campaign begins on the East Coast, with players working their way to the West from one adventure to the next, meeting challenges along the way. As in Ticket to Ride, completing your tickets will remain your primary goal, but you will need to develop other skills if you hope to overcome the unexpected events and your resourceful rivals. Game after game, route after route, you will continuously fill your vault with earnings. As the story progresses, you will open frontier boxes that unlock new rules, content, and many more surprises.

In the Legacy style, Legends of the West is a unique experience molded by player choices. Each player has their own role to play, allowing them to change the way the story unfolds around them. Combined with evolving mechanisms that change as the game progresses, players will have a new experience every time they gather around the board. At the end of the twelve games in this legacy campaign, you will have transformed your game into a unique copy that you can continue playing for a lifetime.

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Dale Yu: Review of Elios

Elios

  • Designer: Philippe Proux
  • Publisher: Helvetiq
  • Players: 2-4
  • Age: 7+
  • Time: 15 minutes
  • Played with copy provided by publisher

Elios is an abstract wooden game where the goal of the game is to be the first player to get rid of all your sticks.  To start the game, a sun made up of 2 discs stacked on each other is placed in the center of the table. One beam of each of the 8 colors is placed around the sun in random arrangement.

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Dale Yu: Review of Llamas & Alpacas

Llamas & Alpacas

  • Designer: Rita Modl
  • Publisher: Trefl
  • Players: 2-4
  • Age: 8+
  • Time: 20 minutes
  • Played with review copy provided by publisher

Welcome to the world of breeding even-toed ungulates! And not just any even-toed ungulates, but very friendly alpacas and their slightly less friendly llama cousins! (Seriously, we don’t recommend getting bitten by a llama!) You have your own pasture, and you need to place your herds on it to score as many points as possible. Animals are happiest with similar animals, so pay attention to common traits in your herds that will help you overtake the other players in a fun gallop to victory.

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Capt’n Pepe: Treasure Ahoy – A Legacy Game For Families

Yes, you read the headline correctly – HABA has published a legacy game that is not only family-friendly, but really is at its best as a family experience.

For those who’ve stumbled into this review who’ve never heard of “legacy games” before, let me attempt to explain what makes them different.

Legacy games answer the question: “What if a game remembered what had happened during the previous games… and that game told an epic story?” That’s always been true in role-playing games (well, those that didn’t devolve into rules arguments and/or what fellow OG writer Jeff Myers calls the min-maxing of character stats: “Dungeons & Accountants”). Designer Rob Daviau’s brilliant design idea (first seen in Risk Legacy) took the core engine of that 60+ year old game to a whole new mind-warping level as travel to parallel universes begat new conflicts and redrew old maps. Players put stickers on cards and on the map, wrote on the board, tore up certain cards, opened boxes with new types of pieces… it was a completely new kind of board gaming experience.

Since then, we’ve seen an avalanche of games legacy games and games with legacy elements – I personally have played Risk Legacy, all three seasons of Pandemic Legacy, Betrayal Legacy, Machi Koro Legacy, My City, Seafall, Netrunner: Terminal Directive, and Clank! Legacy. (That doesn’t begin to cover some of the other beloved legacy designs that haven’t hit my table, including Gloomhaven, Charterstone, and The King’s Dilemna, to name a few.)

What HABA and designers Christos Giannakoulas & Manolis Zachariadi have done is built a cooperative kids game using legacy elements… and in the process created a really nifty opportunity for families to play and enjoy an ongoing story together while honing their reasoning skills.

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Preview of Uno Dare Adults Only

Uno Dare Adults Only

  • Designer – uncredited
  • Publisher: Mattel
  • Players: 2-10
  • Age: 18+
  • Time: 30+ minutes
  • Amazon affiliate link: https://amzn.to/3YcuOki
  • Review copy provided by publisher

Adult fans of UNO card games will love this daring take on the classic game. It plays like regular UNO matching color and number, but if a Dare Card is played, the player must decide if they are willing to risk doing the dare versus the penalty of drawing cards. There are four levels of dares: mild, medium, spicy, and fuego! A chance roll of the die determines which dare players must perform. A card with a “reverse” icon on it forces the player who played the Dare Card to perform the dare! But the party doesn’t end there, these cards are durable, waterproof plastic cards to make them completely spill-proof and comes with a handy clip to keep them together! Makes a great gift for fans and game lovers ages 18 years old and up.

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