Contact
- Designer: Steffen Benndorf
- Publisher: NSV
- Players: 2-5
- Age: 8+
- Time: 20 mins
- Played with review copy provided by NSV

Contact is a game that is not necessarily in my comfort zone. I’m always skeptical of games with “limited communication” – sometimes I find the restriction too artificial, and it ends up frustrating me. To balance that out, I generally like Benndorf games, so this one was worth trying no matter what. Which side will win out here?
In Contact, you follow a signal while knowing neither exactly where it comes from, nor who sends it out. This signal wants to lead you to a certain planet, but instead of space coordinates, you receive only a strange sequence of flight instructions for your spaceship. Can you identify the right target planet from this signal? And what will you find when you get there?
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Brandon Kempf – Surviving the Purge 13
Over the next few months, instead of going with my Three Games articles, I am going to take a look at my collection and try to discuss why certain titles survived the great purge of 2019. During this process I may take a look at some games that didn’t survive, but only as a measuring stick for what did survive. Since I am silly, like a lot of gamers, I use Ikea Kallax shelves to display the games that we own. This makes it pretty easy to break things down cube by cube, so that’s what we’re going to do, twenty-four cubes, plus a top shelf for games that don’t fit in the cubes, over the course of a few months. I hope you enjoy!
If you are a BoardGameGeek user, you can also follow along on the Geeklist I created.
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