So – lots of gaming done by the Opinionated Gamers this weekend – and though it’s always tough to judge a game by your first play, plenty of opinions to be had. Sure, it’s not completely fair to a game; there may be rules mistakes, players are not fully aware of all the rules nor nuances of a game, the conditions might not be optimal, etc…
These sort of judgements would likely not be appropriate for a full review, but with many major conventions coming up in the next two weeks – we thought it would be a nice thing to aggregate some of our initial thoughts and simply present them in stream of consciousness format.
Think of this as a bunch of twitter feeds glommed together or maybe kind of like a Robert Altman movie – you’re a fly on the wall at a dinner gathering in Essen, and you’re simply getting snippets of multiple gaming conversations. Context here is somewhat intentionally left out as is the identity of the commenter. The order of comments has been somewhat randomized and anonymized given the early nature of said comments – but it’s like getting 175 tiny reviews/impressions all at once. Yeah, it’s like a firehose of information, but we think you’ll like it…
We’re likely going to start our Essen reviews in earnest following Thanksgiving; but for now, here are our opinions! This is admittedly a huge wall of text. I’ll put in a box image every 20 comments to help you navigate this – especially if you can’t take it all in at once! Just look for the picture where you stopped!

The River – I liked this. My family loved it. It plays quickly: at one point we literally played in 13 minutes! We played four times this weekend, and I’m already a bit fatigued of it, but this is probably the consensus favorite of my family, who really enjoys the streamlined nature of it.
Quantum – This is another family favorite. I enjoyed this Roll ’n Write more than many in the genre, although it can be a tedious amount of adding. Five plays this weekend.
The Boldest – maybe my favorite game from Essen 2018 so far. You secretly and simultaneously play cards to try to get in the right position to draft the cards you want from the array on the table. Sometimes you have to read your opponents right to take your turn when you want; sometimes it just pays to be lucky. A nice combination of luck, tactics and strategy here.
Trapwords: I love Taboo. I love word games. Trapwords, as a sort of reverse Taboo, is a can’t-miss for me. One friend pointed out a legitimate complaint, that in Taboo you have the added challenge of trying to clue something while your mind is filled with a list of things you know you can’t say. When those things are hidden from you, suddenly your mind is free to roam and jump to obscure synonyms that would be hard to anticipate. In my play with that friend, there was only one collective failure, which did make it kind of less fun. But I don’t care. The other play I had was great, and featured multiple satisfying traps that were sprung. The best was when our opponents were restricted to saying only nouns, and the first word spoken was “dirt”, a word on our list — instant failure and hilarity!
Smartphone Inc.: Really liked this one. Someone described it as Fast Food Magnate-lite, which didn’t mean much to me as I haven’t played that. The action selection mechanism was smart, the small (but variable) tech tree felt just right, and there was real tension about what to try to do in any given round. It played crisply, having only one phase that had a potential to drag, and that not by much. I really like this game and will probably be buying it. Continue reading →
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