Dare to Love (敢愛就來)
Designer: Chih-Fan Chen
Artist: Kim Chen
Publisher: Mizo
Players: 3-4
Ages: 15+
Time: 40-60 minutes
Times Played: 2 times with review copy
Dare to Love is one of Mizo’s new releases for Spiel this year. As with their previous releases Raid on Taihoku, which I talked about yesterday, and Run Animals, Run!, which I have not played, the topic is serious, the tone is stark, and to a point, it is a game of experience over grand strategy. A simulation game – but of feelings. Sometimes of hopelessness.

Dare to Love predicates the following background theme for the game:
Dare to Love takes place in the Empire Asomrof where homosexuals are oppressed. During a pogrom known as the Imperial Crystal Night started in the 107th year of the Empire, all homosexuals who were arrested by the Empire were imprisoned in floating crystals and were scheduled for execution later that night. Therefore, their lovers, families, and friends seek to save their beloved ones from the Empire’s tyranny.
There are two opposing forces in the game. One player will be an Oligarch, either the Emperor, Grand Inquisitor, or the Tycoon, who must ensure the execution goes smoothly; other players will be Rebels, who must fight against all odds and save their loved ones before they are executed.
Dare to love is a 3 or 4 player one-vs-many tactical skirmish. The player representing the Oligarch will have several characters to choose from, and the players representing the lovers, families, friends of the imprisoned will also have a selection. Once selected, the players will place the corresponding son, daughter, leader, or lover into one of the prisons. Continue reading



Congratulations to Voodoo Prince, winner of the Trick-taking Guild’s 2017 “Golden Trickster” award!
A couple of months ago, I created the Trick-taking Guild on BoardGame Geek with the goals of (1) having a forum to discuss trick-taking games, (2) giving an annual award to the best trick taking games of that year, and (3) enjoying the camaraderie of enthusiasts of the genre.
After discussion and nominations, the Guild — which now has more than 120 members — opted to give an annual award to the best trick-taking game of the year. All trick-taking games released in 2017 were eligible. The guild’s annual award is called The Golden Trickster, a nod to David Parlett, who called games in the genre “tricksters” in his book A History of Card Games. Continue reading →
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