In my last column, I talked about the newly published games I played at the recently completed Gathering of Friends. This time, I’ll comment on the new-to-me games released in the past couple of years. Not all of these games have gotten wide exposure, so this may help some of you decide if you want to pursue them. Once again, I’ll list the games in order of most to least preference and the number in parentheses following the title is how many times I played it during the week.
Madeira (1) – This is an older title (2013), but I wanted to mention it to thank someone. I had played Madeira soon after its release, but we struggled with the rules and the whole thing seemed hopelessly complicated. Consequently, I had given up on it. However, one day I bumped into an attendee named Wolfgang Dostmann, who asked if I wanted to play it. His rules explanation was much clearer and I wound up enjoying it a lot. So that chance meeting led to the resurrection of a good game. Thanks, Wolfgang!
Habitats (2) – Corné van Moorsel has been publishing games through his company Cwali for almost 20 years and I’ve been a fan of his for much of that time. They’re usually clever and almost always have a different feel. Habitats is no different. The players are constructing wildlife parks in their personal displays. Each animal in the park needs to be surrounded by specific types of terrain in order for them to be happy (and to score you points). The tiles you acquire show an animal, along with a kind of terrain, which can be used to satisfy the requirements of other animals. Tiles are drafted by moving through a common display and your opponents frequently get in the way. It’s a nice puzzle, with a reasonable amount of player interaction, which doesn’t overstay its welcome. Another solid effort from Corné. Continue reading →