Alison Brennan: Game Snapshots – 2025 (Part 7)

I’ve read a number of rule sets recently that used ‘he’ instead of ‘they’ when referring to what a player can do. It wasn’t in the context of examples, nor referring to male characters; they were rules. ’1989: Dawn Of Freedom’ was particularly egregious, even having card text using “he” when referring to a player. (The friend I was playing with was so embarrassed they started translating them to ‘she’ on the fly whenever reading card text that applied to me as the player in question.)

When chatting about it with girlfriends, there’s recognition of the casual misogyny (perpetuated by how English language is structured eg ‘mankind’) and a sense of exclusion, as you’d expect, but it’s laced with an undercurrent of “is this the hill we want to die on” given everything else going on in the world and wanting their gaming experiences (which is largely with guys) to be positive.

 

To be fair, most new rule sets coming out now are actually great in this respect. (Thank you!) For anyone out there working on or providing feedback on rules or card-text though, can we please continue being mindful, and give way on any dogmatic insistence that “they” should only be used as a plural form. Language changes with the times. I’m hoping the times are changing. Thanks for listening.

 

New-to-me games played recently include …

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Dale’s “Gathering of Friends  2025” Games Played List

I have been blessed to be a part of the Gathering of Friends for more than 20 years now, and this annual event is one of the highlights of my (gaming) year.  Though the location has moved a few times over the years, it’s currently in Niagara Falls – and 450+ of my gaming friends trek there each year to play games, eat food, laugh with each other, and try to leave banana peels lying around.

I wrote a short piece on the first few days of the con when I arrived, but as it often happens, I was too busy and having too much fun to write more during the con itself.  Now that I’m back home, I have a bit more time to catch you up on what happened.

First – the games.  I managed 55 games over the five days.  I don’t track the results nor who I gamed with, but I feel confident that I played with at least 50 different people.  I will admit that I don’t mingle as much as I used to because I don’t even have enough time to play with all of my friends who I see only once or twice a year. 

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Dale Yu: Review of Exit: The Game FAMILY: 2 Escape Adventures

Exit: The Game FAMILY  The Mystery at Meanstone Manor and The Caper at Candy Castle

  • Designer: Inka, Markus and Emely Brand
  • Publisher: Kosmos
  • Players: 2-4
  • Age: 8+
  • Time: 45-75 min for each of the two cases
  • Amazon affiliate link: https://amzn.to/425mdSl
  • Played with review copy provided by publisher

A cool team of animal superheroes has formed a secret club in EXIT: The Game – Family: in order to solve a pair of puzzly adventures.  First, the friends experience strange things at Gemeinstein Castle where they hope to get to the bottom of a mysterious disappearance.  Then something strange is also going on at the Candyland candy factory. Why does Hamster Häm get a stomachache from secretly snacking?

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Dale Yu: Review of Marbleous

Marbelous

  • Designer: Mads Floe, Kare Torndahl Kjaer
  • Publisher: Kosmos
  • Players: 1-4
  • Age: 8+
  • Time: 30 minutes
  • Played with review copy provided by publisher

Each turn in Marbleous, you choose a marble card on display, then roll those two or three marbles into your grid. If three or more marbles of the same color are touching, they pop, with you grabbing the scoring card matching the color and size of the group — and if you form another group after removing those marbles from the grid, those pop, too.  Make large groups, and you earn bonus markers that allow you to drop a marble of its matching color into your grid, giving you a better chance of scoring a large group.  In the advanced game, you earn a star whenever you pop two or more groups on a turn, allowing you more choice over the scoring card you grab, in addition to earning extra points at game’s end for the stars you’ve collected.

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Dale Yu: Review of Toriki

Toriki 

  • Designer: Wojciech Grajkowski 
  • Publisher: Lucky Duck Games
  • Players: 1-4
  • Age: 8+
  • Time: 200-300 minutes
  • Amazon affiliate link: https://amzn.to/4iZVv4O 
  • Played with review copy provided by publisher

It is the 19th century. You are teenage members of the first scientific expedition to the semi-legendary uninhabited Toriki Island. Just as you’re about to reach your destination, your ship gets caught in a storm and crashes on underwater rocks. With the last of your strength, you swim to shore, and that’s when your adventure begins! Do you have what it takes to face the challenges of a desert island?

Toriki: The Castaway Island is a cooperative family game of adventure, exploration and survival. Using Scan & Play technology to mix digital elements with a traditional board game, it offers an immersive, interactive experience enriched with beautifully illustrated components. Search the island for resources, craft new tools, discover species unknown to science and name them! But most of all, secure your survival and find a way to return home!  The game is played as a single continuous adventure that takes about 6–8 hours to complete, though you can pause and save it at any time.  The ultimate goal of the game is to find a way to leave the island. 

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Thursday-Saturday report from the Gathering

Report from the Gathering 2025



I arrived in Niagara early Tuesday morning, and somehow got impressed into service, having to put together all of the attendee gift bags.


The bags this year are fairly amazing. The organizers of the convention have actually used some of our application fees to purchase games. But we are getting some hard to find games such as English copies of fishing. These games have been amazingly hard to find on the secondary market, as the games are currently out of print. It remains to be seen how flooded the secondary Market will be come this week. A partial list of games this year includes: Fishing, FTW, Winter Court, Sushi Go, Here Lies, Buffet Boss, Burger Joint, Panda Spin and a bunch of other things. A super nice welcome gift for everyone who was able to make it to the event.



The ballroom was still fairly empty, so I was able to place my games in my favorite back corner. The convention is neat in the sense that all of the attendees bring some of their own games, and so there is a group library of sorts. If you want to play a game, you just find it on the outside of the room, play it, and then put it back when you’re done.

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