Dale Yu: First Impressions of Foreclosed! (Mercury Games)

Foreclosed!

  • Designers: Jani & Tero Moliis
  • Publisher: Mercury Games
  • Ages: 13+
  • Players: 2-6
  • Time: 30 mins

Times played: 1, with review copy from Mercury Games

[Note: Normally, I prefer to play a game at least three times prior to writing it for the blog. However, given the time pressure coming up to SPIEL ’14, I have written up my thoughts on a number of games based on only one or two plays in order to cover as many new games as possible prior to the show. I fully admit that it is often not possible to see the full breadth of a design in a single play, and thus I shall not give a rating to any game at this stage with such a few number of plays…

foreclosed

Foreclosed! is the newest release from the transcontinental brother team of the Moliis (one lives in Finland and the other lives in Mexico) – you may recognize their name from Hornet, a game recently put out by Z-Man.  Foreclosed! is a game that straddles some traditional gaming genres – being both an auction game as well as a negotiation game.

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Dale Yu: Review of Johari

 

Johari

  • Designer:Carlo Lavezzi
  • Publisher: Lookout Games
  • Players: 2-4
  • Ages:10+
  • Time: 45-60ish
  • Times played: 2, with review copy provided by Lookout Games

johari

Johari is one of the first releases of the joint Lookout/Mayfair venture (if you recall, Mayfair purchased Lookout at Spiel ’13). According to the announcement, Lookout was to keep control of their game selection and development while taking advantage of the distribution network of the larger Mayfair. This newest release definitely feels like the Lookout games of old.

 

The players are merchants in the ancient city of Jaipur, and they try to collect jewels from the various stores and bazaar stalls in the city to sell to jewelers and collectors. Each player has a player mat which shows how many jewels have been sold of each of the four types. The jewels are found on the gem cards, varying from one to three of a gem on a card. In addition, some of the gem cards may be “fakes” – they have a supervisor icon on them to denote this. The game is played over 10 rounds, each following the same pattern.

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Dale Yu: First Impressions of La Isla (Ravensburger)

La Isla

  • Designer: Stefan Feld
  • Publishers: Alea/Ravensburger
  • Players: 2-4
  • Ages: 10+
  • Time: 45-60 min
  • Times played: 1, with preview copy provided by Ravensburger USA

 

[Note: Normally, I prefer to play a game at least three times prior to writing it for the blog. However, given the time pressure coming up to SPIEL ’14, I have written up my thoughts on a number of games based on only one or two plays in order to cover as many new games as possible prior to the show. I fully admit that it is often not possible to see the full breadth of a design in a single play, and thus I shall not give a rating to any game at this stage with such a few number of plays…]

laislabox

Stefan Feld has been one of the more prolific designers of the past few years, though some (including myself) have said that Feld had been producing similar games different only in theme – the “point salad” variety of game… La Isla is the latest Feld design, again published by Alea/Ravensburger. Mr. Feld has had a number of games published by this company, and the partnership has worked well in the past. In this game, players take on the role of tropical island explorers, trying to find nearly extinct animals.

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Liga: Primiera Review

PrimieraPrimiera

Designer: Spartaco Albertarelli
Artist: Chiara Verceresi
Publisher: KaleidosGames, Oliphante
Ages: 8+
Players: 2-4
Time: 30 mins
Times played: endless time Scopa and Scopone and many times Primiera

Almost all Italian people know what are Scopa and Scopone, traditional games that can be played with the common 40 cards Italian deck. Accidentally outside Italy this great games are almost unknown and here come Spartaco Albertarelli‘s idea to write down a new version of Scopa’s and Scopone’s rules, including also in the box the “normal” ones, and dress it in a really well illustrated special 40 cards deck with strong connection to Italian original tradition. So, what here in Italy is “just” one of the best and most played traditional card games could become an international success: Primiera. In the end some interesting question/answers with the designer.

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Nations

Design by Einar & Robert Rosén, Nina & Rustan Hakansson
Published by Lautapelit.fi
1 – 5 Players, 3 – 4 hours
Review by Greg J. Schloesser

Nations

Memories of my boardgaming past will occasionally surface, influencing my tastes and inclinations in the present.  For years my favorite boardgame was the classic Francis Tresham / Mick Uhl design Civilization.  Actually, I preferred the Advanced Civilization version, but was thrilled to play either.  I spent many, many hours—each game would take 10 – 12 hours to complete—attempting to advance my civilization, survive natural disasters and enemy incursions, and achieve dominance over all other nations.  The game absolutely thrilled me, but its excessive length prevented it from hitting the table more than once a year, at most.

Unfortunately, it has probably been 12 or more years since I’ve last played it.  A lot of years have passed and my tastes in games have changed considerably.  I am not sure I still have a tolerance for such lengthy games, and am not sure I would still be so enamored by the game.  Still, I still possess a fondness for Civilization-style games, but have yet to find one that surpasses, let along meets the wonderful memories I harbor of the Tresham / Uhl classic.  Still, my interest is piqued whenever a new one is released, and I am compelled to investigate.  While some of these games have been good, most have fallen woefully short of generating the excitement I experienced with Civilization.

The closest was Vlaada Chvatil’s Through the Ages, a terrific game that won the International Gamers Award.  It, too, was long, but at four hours or so, only a fraction of the time required to play Civilization.  The scuttlebutt is that gamers Einar and Robert Rosén and Nina and Rustan Hakansson were captivated by Through the Ages, but wanted to streamline it so it would play faster.  If this was, indeed, their goal, they have succeeded, but only slightly.  Nations is still on the far side of the time / length scale, with most of our games clocking-in at 3 – 4 hours, only slightly less than Through the Ages.  Still, it is time well spent, as Nations is an engaging game.

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Dale Yu: First Impressions of Robin (Flatlined Games)

Robin

  • Designer: Frederic Moyersoen
  • Publisher: Flatlined Games
  • Ages: 8+
  • Players: 2-6
  • Time: ~30 mins
  • Times played: 1, with preview copy provided by Flatlined Games

[Note: Normally, I prefer to play a game at least three times prior to writing it for the blog. However, given the time pressure coming up to SPIEL ’14, I have written up my thoughts on a number of games based on only one or two plays in order to cover as many new games as possible prior to the show. I fully admit that it is often not possible to see the full breadth of a design in a single play, and thus I shall not give a rating to any game at this stage with such a few number of plays…]

robin1

Frederic Moyersoen has had a number of different game designs that have done well in the market: Saboteur, Nicht zu Fassen, Van Helsing and Nuns on the Run. This most recent design goes in a different route from previous games, and with an interesting back story. Apparently, this game was initially designed to show how social security works, initially released as “Porto Seguro”. It has since been rethemed with a more familiar Robin Hood angle by Flatlined Games. Continue reading

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