OG Review: Windmill Valley

 

Windmill Valley

  • Designer: Dani Garcia
  • Publisher: Board & Dice
  • Players: 1-4
  • Age: 14+
  • Time: 45-90 min

From the publisher: It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).

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Alison Brennan: Game Snapshots – 2025 (Part 5)

Alison Brennan: Game Snapshots – 2025 (Part 5)

I made an off-hand remark to Dale the other day that I believe there is more compassion in gaming these days.

Maybe it’s just me but it feels more important to more and more gamers these days to ensure everyone is enjoying the game and is engaged from beginning to end. That social contract has always been part of the hobby since I started 25 years ago but it feels more taken to heart now. Over the last decade I’ve felt a drift towards co-op games, towards more sandbox Euros, and away from social deduction elimination games like The Resistance. There was a recent discussion in our email group about the love / distaste for mean Euros (think Lowenherz, Santiago, Barrage depending on your game generation). While there’s a market for these and the alpha gamers who don’t mind when either collateral damage or a targeted move makes the next hour for a player rather pointless and non-enjoyable, nearly all gamers I play with (across 4 different groups) are taking a more caring approach to their fellow gamer’s experiences.

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Walking the Paths in Arydia

I play a lot of games. (OK, I’ll admit it – I play [and own] a ridiculous number of games.) I’ve spent some pretty ridiculous amounts of time & energy playing some of them over & over again.

But the 31+ hours spent playing Arydia: The Paths We Dare Tread over the past 7 weeks is a big deal, even in my particularly skewed way of enjoying games. I’ve actually been away from home for 3 of those weeks (due to work & family stuff + Gulf Games), which makes the hours I’ve spent even more unusual.

And it’s been worth it. While I’m only about two-thirds of the way through the campaign, Arydia is well on its way to being my #1 new game of 2025… and one of the most delightful board game experiences I’ve had in a long time. 

Over the next few paragraphs, I’ll attempt to explain why it’s so enjoyable… and (for extra credit), actually name a few other gaming experiences I’ve found enchanting.

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Beyond the Horizon. Is this game way out there or an improvement on Beyond the Sun?

by Ben Bruckart

Designers: Dennis K Chan, Adam Hill, Ben Pinchback, Matt Riddle

Artists: Agnieszka Dabrowiecka, Klemens Franz

Publishers: Cranio and then Asmodee and Capstone and a bunch of others picked it up

No. of Players: 2-4

I didn’t come home with a lot of Essen games, but I did come home with this one. Why, you ask? Simone Luciani is credited on the development and God knows I love my Luciani… (GAH, Lorenzo, Nucleum, Grand Austria Hotel). I get this game to my home and punch it and immediately realize I am missing a corrected tile. I emailed Cranio support and received a corrected tile within a few weeks. Cranio gets a lot of bad press from its Kickstarter fulfillment, but I think we should also highlight their successes.

What is this game?

This is a twist on and addition to the Beyond the Sun’s (BtS henceforth) technology tree. This game takes away the area control planet board and replaces it with a hexagonal civilization style set of tiles. I have played BtS and enjoyed it, but I eventually tired of the title. I will endeavor to describe the turns and set-up for someone who has never played BtS.

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Dale Yu: Review of Fruit Fight

Fruit Fight

  • Designer: Reiner Knizia
  • Publisher: CMYK Games
  • Players: 2-5
  • Age: 8+
  • Time: 15 minutes
  • Amazon affiliate link: https://amzn.to/3QESpqm
  • Played with review copy provided by publisher

Fruit Fight is a social, push your luck game from Reiner Knizia, where you steal your friends and family’s fruits. If you draw fruit cards that match what other players are about to score, you get to steal them all. But be careful: if you draw a fruit you already have, you bust!

Fruit Fight  is part of the new Magenta line of games from CMYK – per their press release… CMYK is thrilled to announce the launch of Magenta: a striking new collection of card games. In a world of increasing digital distractions, Magenta is set to revive a classic way we gather and play – making face-to-face connections through card game nights with family, friends, and new faces around the table. “The idea behind Magenta is simple: to bring people together through the world’s best card games,” says Alex Hague, founder of CMYK. “To do that, we’ve created a line of games that are both fun to play and beautifully designed.”

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Dale Yu: Review of Figment

Figment

  • Designer: Wolfgang Warsch
  • Publisher: CMYK
  • Players: 1-6
  • Age: 8+
  • Time: 15-30 minutes
  • Amazon Affiliate link: https://amzn.to/4ik8xte
  • Played with review copy provided by publisher

Figment is a mind-bending visual experience from Wolfgang Warsch. Figment is a game of visual perception, where everyone cooperates to line up a row of cards with unique art, so each has more of one color than the card before it. (Figment was previously known as Illusion)

Figment is part of the new Magenta line of games from CMYK – per their press release… CMYK is thrilled to announce the launch of Magenta: a striking new collection of card games. In a world of increasing digital distractions, Magenta is set to revive a classic way we gather and play – making face-to-face connections through card game nights with family, friends, and new faces around the table. “The idea behind Magenta is simple: to bring people together through the world’s best card games,” says Alex Hague, founder of CMYK. “To do that, we’ve created a line of games that are both fun to play and beautifully designed.”

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