Dale Yu: Review of Die Trodler aus den Highlands

Die Trodler aus den Highlands

  • Designer: Carlo Rossi
  • Publisher: Zoch
  • Players: 2-4
  • Age: 10+
  • Time: 45 minutes
  • Played with review copy provided by publisher

”Isn‘t there any vase here?“ The mayor of Cragganmore is upset. Certainly, the neighbors from Knockando and Macallan have once again kept all the vases for themselves! And now you are even getting short of chairs for the festive banquet! Good thing that there are traveling dealers in the Highlands who transport such indispensable items from one village to another. No mountain trail is too steep for them, no moor path too muddy, and no ferry too unsafe. Only with a feel for passable routes can they get where they can pick up or deliver something. If you dawdle, you will be left stuck somewhere in the middle of nowhere with your bric-a-brac. Now then… get a move on!

As second-hand dealers from the Highlands, players travel from village to village to collect and sell goods because what is useless old junk for one person is very useful old junk for another — and therefore worth its weight in gold.

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Thorgal: The Board Game

Thorgal front cover

Thorgal: the Board Game

Designers: Joanna Kijanka, Jan Maurycy Święcicki, Rafał Szyma

Artists: Maciej Simiński, Frédéric Vignaux

Publisher: Portal Games

Players: 1-4

Age: 14+

Time: 90-120 minutes

Played with review copy provided by the publisher

Do you want to go on a co-op adventure where each player has true agency? If so, read on. 

Do you like optimization puzzles? If so, read on.

Do you like Thorgal, the Franco-Belgian graphic novel series that started in 1977 in Tintin Magazine (Think a Conan-type character in a heroic Viking fantasy setting)? If so, read on.

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Review of Far Away

Far Away

Designer: Alexander Jerabek

Artist: Jake Breish

Publisher: Cherry Picked Games

Players: 2*

Age: 14+

Time: 90-150 minutes

Played with an owned copy and I have backed the expansion

Box Art

Far Away is a fanciful cross-genre cooperative two-player* game. This is not a review of the recent Pandasaurus filler Faraway with the square cards and the reverse time scoring.

Before going into detail, imagine landing on a planet thanks to a rocket provided by a rental car company. The bucket of bolts is damaged on landing. Your thrifty corporate sponsors outfitted you with inadequate supplies.  You need to fix your rocket to get off the planet. Oh, did I mention there are animals on this planet? Did I mention that when you two are not on the same hex, you cannot talk with each other because the cans + string don’t reach that far? This is an evocative experience if you get into its spirit.

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Solo Gaming 2024: The End of the Year Edition

I’ve been writing these solo gaming reports since March of 2020… but my solo gaming started a lot farther back than that – being a wargamer in the 1970s/80s meant that a lot of your collection only saw table time if you played against yourself – choosing actions and rolling dice for both sides of the conflict. There were some actual solo games (Chainsaw WarriorAmbush!Mosby’s RaidersRAF, etc.) – but the new era of well-designed automata and solo modes for multiplayer games was still a decade or two away.

Solo gaming is now a decent-sized chunk of my gaming experiences – while I still play a lot of games with friends and family, nearly 24% of my gaming in the first eight months of 2024 was solo. For comparison, the yearly total for 2023 was 20%, 2022 was 22%, 2021 was 33%, 2020 was 19%, and 2019 was 6%.

So, what follows are my thoughts on the eighty-one (81!) different solo games I played in 2024 – ordered by the number of times I’ve played them. (Note: this is not necessarily how much I like a particular game for solo play – for example, I think Nemo’s War is an excellent solo game design but I didn’t play it at all in 2024. It’s also not a measure of how much I enjoy a game as a multi-player experience – another example: I think the solo mode for Rome & Roll is not very enjoyable – but I like it a lot as a 2-3 player game.)

Yes, it’s a ridiculously long post – you can read the whole thing OR you can simply use it as a guide for finding solo games you might be interested to try. I’m good either way.

Dimes

Wild Tiled West (13 plays – approx. playing time: 35 minutes)

Despite my enjoyment of Wild Tiled West, it didn’t end up on my Best New (to Me!) lists for 2024 because I’d played it originally in 2023 as a multi-player game. And that first play of Wild Tiled West was just OK – but when I found a deal for a copy, I went ahead and picked it up since I tend to like Paul Dennen’s designs. And it turns out that it’s a really sweet solo game… made even more playable with the excellent Dire Wolf Studios app and the solo campaign (which I’ve played through twice now).

New Frontiers (11 plays – approx. playing time: 30 minutes)

The Starry Rift expansion for Tom Lehmann’s board game in the Race for the Galaxy universe utilizes a similar solo system to Tom’s Jump Drive – where solo players must complete a variety of goals over multiple games to win the campaign. I’ve tried the simplest campaign four times: twice on “short” mode (1 win & 1 loss) and twice on “long” mode (I lost both times). It sounds like a lot (4 games in order to get a “win”?!), but in practice the games move quickly and it’s an easy game to reset.

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Dale Yu: Review of Combo Up

Combo Up

  • Designer:  Katja Stremmel
  • Publisher: Amigo
  • Players: 3-5
  • Age: 10+
  • Time: 30 minutes
  • Played with review copy provided by publisher

Who has the best combo? Outbid each other with your card combos and improve your hand round by round. Save yourself from having to quit with your reserve cards and foil the other players’ plans with special cards. If things don’t go entirely smoothly, you’ll have to spend a life token. Try to avoid this, because the first player to run out of life tokens loses the game while all the others win! 

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Dale Yu: Review of Burger Slam

Burger Slam

  • Designer: Christoph Behre
  • Publisher: Amigo
  • Players: 2-5
  • Age: 8+
  • Time: 20 minutes
  • Amazon affiliate link: https://amzn.to/3Ny7s3K 
  • Played with review copy provided by publisher

You’re the proud owners of a Sixties diner. Your specialties are the worldrenowned Standard Burgers and Big Burgers. Especially remarkable is how simple your burgers are, because they only consist of four types of toppings. Pick the toppings you’ll be using: meat patties or veggie patties? Lactose-free cheese or cheddar? Cherry tomatoes or dried Italian tomatoes? Anything goes! Who will manage to get the most correct burgers out when orders are flooding in?

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