Well, it’s been a whirlwind weekend for me – things lightened up just enough to make a break for Indy for 1 full day at GenCon. Below is my report of what I saw (or at least what my new Android phone camera saw) at the convention. My apologies to anyone who I saw/talked to that doesn’t get mentioned here – I wasn’t able to take detailed notes as I was trying to make it through the exhibit hall in my limited time there!
The reason I’ve been busy at home is that we’ve managed to have another basement flood. Looks like 70-100 games will be leaving the collection and headed to the garbage dump. The good news is that I was going to try to prune out about that many games so that everything fit in the basement. The bad news is that I didn’t get to choose which games got ruined by the sewer backup. There are maybe 10 games that I’ll want to replace the ruined copies, but the rest may have self-selected their way out of my game collection.
Anyways, I’m making a quick report here with just pictures and captions. I’ve got to get back to the basement cleanup after leaving it for a day and a half. I’ll try to get more written down later in the week – and Matt Carlson will also be posting a review of his time at GenCon this coming Wednesday
CardHaus was there with their new English version of Tanto Cuore! The game is a take on Dominion, where all the characters are Japanese manga maids. (More on this later)
From setup time on Saturday morning... Us bloggers gotta stick together! Here you see Valerie (OG) and Drakkenstrike (whose video reviews you see on BGG)
Mattel was there with a new version of Mind Flex - this one allows two players to go at it head to head
A close up view of Mind Flex: Duel. Essentially, the players wear headbands that somehow measure your alpha waves that your brain makes. The more you can concentrate, the better you'll do!
An assortment of Asmodee pre-production prototypes... their Essen lineup is going to be awesome. Here you see Takenono, Mundus Novus (which is supposed to be like Mare Nostrum: the Card Game) and le Donjon de Nahelbeuk (done by Bauza/Repos originally, but in English for Essen!). Ghost Stories: Black Secret is hiding on the right. Not pictured here is Quebec.
Oh, forgot to mention that Asmodee is also doing an expansion for Clausterphobia.
At the booth, they also had a sweet super-sized set of 7 Wonders. Cards this size were definitely easier to see across the 8-foot convention table!
LEGO games had a big presence. Here is their display for Heroica
BlueOrange had a set of neat games in small tins. Spot It! is a new version of Dobble. TellTale is a story telling game more geared for kids. Trigger! is a speed game sort of like the traditional slumber party game of "I never..."
Some of the nice artwork on the cards in TellTale.
Another interesting game from BlueOrange - PixyCubes -- here you have to arrange the dice to match the pattern seen on the card.
Stomple - a strategic marble stomping game. I watched the whole demo. I have no idea how to play the game.
The physical version of Angry Birds by Mattel. The game was definitely a hit. The Mattel booth sold out of this one on the first day. Any resemblance of this game's designer to myself is somewhat coincidental.
Wizkids with a prototype version of the board for a new Lord of the Rings game
At the AEG booth, designer David Gregg with his two Nightfall babies
Spotted at the Fantasy Flight booth - a physical copy of Blood Bowl: Team Manager the Card Game. This was probably enough proof for me that it really exists.
Belfort at Tasty Minstrel Games
The board setup for Belfort
Eminent Domain made the show, though it had to be airshipped in! Here you can also see the designer, Seth Jaffee, in the background. Well, you can see his hand.
I told you that there'd be more Tanto Cuore... An interesting special where you get a silk-screened "chamois hand towel" thrown in. Eww.
CardHaus gets a 9.5 out of 10 for booth babe effort. It was not quite the same as they couldn't find girls who looked like those in manga comics - but definitely an A for Effort here.
Mayfair had some cool things at their demo tables. Many tables had QR links which brought smartphones directly to the rules pages for the particular games... I thought this was a sweet idea
The wheel of winning at North Star Games. They were having a good time pushing their newest game, Crappy Birthday.
Box art for Dragon Rampage, a dice based dungeon crawl to come out from Gryphon in the near future
Preproduction board for Dragon Rampage
The new version of Can't Stop which has SWEET traffic cone markers which are way better than those Advance to Boardwalk squares
Ninja at the AEG booth - it's a secret movement game, kind of like Scotland Yard
Fantasy Flight was there in their usual "take up the entire middle of the exhibit hall" way. The number of games that they were demoing in the exhibit hall was staggering
If you hadn't heard, FFG got the Star Wars license
World famous game designer (well, at least in Minnesota) Rob Kouba and his Battle of Westeros demo
Early proto of the FFG X-wing miniature game
Zev S posing with one of Sophie's newest hits Ascending Empires. I would have liked to have taken a picture of Ninjato, but they sold out on the first day before I got to the show!
Uwe Eickert with his new game, Strike of the Eagle
After a short demo of his game, Uwe then did what any self-respecting wargame designer would do.... go up on stage with the Radio Disney girls to dance the Cupid Shuffle and to "Baby, Baby" by Justin Bieber
Time to head home. On the way out of Indy, we stopped at the Edwards Drive-In for a famous pork tenderloin sandwich. The thing is humongous. On the right is a standard ketchup packet for size reference.
Here's a quick peek at the cargo bed of my car with the new games to be played with my game group! That's it for now, I'll try to write more when the flood is contained.
Until your next appointment,
The Gaming Doctor