Gen Con 2024 – Chip Theory and Cephalofair

Friendly Chip Theory Gearloc Plushie

Today we put two big box retailers (the boxes to their games are big) into one big box article. Cephalofair was showing up the latest of their upcoming Gloomhaven RPG and they had a small side table showing off their micro (size, not content) game Gloomhaven: Buttons and Bugs. Meanwhile, in the Chip Theory booth, I snapped photos of some of the bling for the upcoming Elder Scrolls: Betrayal of the Second Era. Play a card game version of an old-school fighting arcade game in Neon Reign, complete with a neon palette. The solo 20 Strong series keeps going strong with three new fairy-tale themed games – Tanglewoods Red, Gold, and White. We end with a brief survey of a few games in the kid-friendly Chip Theory Kids line.


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Cephalofair

Gloomhaven: The Role Playing Game

Appearing soon in Gloomhaven: The Role Playing Game Core Rulebook and Gloomhaven: The Role Playing Game Deluxe set, this is an RPG based in the setting of the Gloomhaven and Frosthaven settings. Many familiar classes, enemies, and other story elements appear – often in some expanded form. Gameplay is reminiscent of the boardgames, players manage a hand of dual-use cards that also govern their initiative order. From a birds-eye view, it looks very much like a standard game of Gloomhaven. Where the RPG side of things provides deeper story ideas, backgrounds and maps of areas, players can create characters from scratch rather than use preset ones from the boardgames. The tactical combat remains very similar to the boardgame but layers of RPGs are placed on top. The Core Rulebook contains everything needed for play (for both players and GM) whereas the Deluxe Set comes 

Gloomhaven: Buttons and Bugs

In a โ€œHoney, I shrunk the adventurerโ€ moment, you just walked into the wrong shop in Gloomhaven and have been miniaturized. You are now stuck as a tiny creature until you can convince the proprietor to reverse the curse. A miniature adventure deserves a miniature game, and Gloomhaven: Buttons & Bugs is a miniaturized (rules, not box & pieces) version of Gloomhaven that is played as a solo game. Even the play time is miniaturized, running about 20 minutes per session.  Everything about the game is slimmed down to make a faster playing game on a smaller footprint. Rather than a whole deck of cards, a player starts with just 4 cards to use. When used, however, they are flipped over to show a new card on the back. That means you better get what you need done in nine rounds. There is no longer a map. Well, there is still a map but it is now shrunken down (by the same magic, perhaps?) to a single card. Monster and hero attack decks have gone away. Instead, dice provide randomness (+,-,x) cross referenced with a table so one can see the possibilities as they start to come up. The entire solo game runs through 20 different scenarios. Both the attack table and a playerโ€™s cards can be improved as they level up during the game. For those needing variety, there are a total of six heroes (from previous games) available to use. The game was released last spring and Iโ€™ve had some good times with it. In terms of value per gram (or mL), itโ€™s very close to the top of my collection.

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Dale Yu: Review of Task Team

Task Team

  • Designer: Olivier Finet
  • Publisher: Gigamic
  • Players: 3-18
  • Age: 7+
  • Time: 20-30 minutes
  • Played with various review copies provided by publisher

In Task Team, two teams go head-to-head over a task while the third referees. Play with three people or three teams for even more fun!ย  The goal of the game is to be the first team to win seven madcap tasks.

To setup, split your group into three teams. There must be at least one player in each team.ย  There does not have to be the same number of players in each team.ย  Shuffle the task cards and create a deck.ย 

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Dale Yu: Review of Star Wars Villainous – Revenge at Last

Star Wars Villainous – Revenge at Last

  • Designers: Prospero Hall
  • Publisher: Ravensburger
  • Players: 2+
  • Age: 10+
  • Time: 45-60 min
  • Played with review copy provided by publisher

In Star Wars Villainous: Revenge at Last, players choose to play one of two iconic villains from the Star Wars galaxy: Darth Maul or Captain Phasma.

For players who select Captain Phasma, they have to channel the military leader’s “Ambition”, keeping her best soldiers in play after a “Vanish” action to establish a First Order Stormtrooper Officer at each location. As the ruthless commander, players can even sacrifice allies to promote others with the effect “Forged in Battle”.

Players taking on the role of Darth Maul within the game will need to take revenge on the Jedi by recruiting a hero as their apprentice, building up their strength, and manipulating them to beat another hero at the top of the sector. Darth Maul will use his allies not to vanquish heroes, but to weaken them. When players take a “Vanquish” action, they do not discard the hero, but instead give them a -1 strength token.

This standalone game also incorporates villain-specific missions and rules for iconic ships and transports from all corners of the Star Wars galaxy. Villains in Star Wars Villainous: Revenge at Last can also be mixed with those in Star Wars Villainous: Power of the Dark Side or Star Wars Villainous: Scum and Villainy.

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Gen Con 2024 – NorthStar, Keymaster, and Sea Cow Games

Long ago there was Agricola. Since then, many nations have risen and fallen, many sets have been collected, many workers have been placed, and many VPs have been scored. Now, we have once again circled back to farming. I come to you with no less than three farming games in one post. Keymasterโ€™s Harvest has you worker-placement managing your crops. Sea Cow Gamesโ€™ Flock Together has you and your fellow chickens banding together to protect the farm from predators. NorthStar Games Studio has you planting crops in the mountains of Peru as you manage alpacas and the crop market to your advantage. If farming isnโ€™t your thing, Keymaster also has a nice Parks: Roll & Hike sequel to their successful PARKS. NorthStar has a pattern-matching moon-collecting game Biomos and they were showing off their Evolution 2.0 style game, Nature, heading to Kickstarter in mid September.ย 


Sea Cow Games

Flock Together

I was happy to see the 1-5 player co-op Flock Together appear in the exhibit hall after my last-minute interview from the end of Gen Con 2023. Itโ€™s been sent out to Kickstarter backers and is now in distribution. Flock Together is a chicken-themed cooperative adventure. Everyone plays as one of 11 unique chickens (with their own special powers) and they band together to ward off the invading predators (of which there are 10.) Over the course of three seasons, players repel predator attacks (using 2 of 8 possible actions per turn), and predators that arenโ€™t dealt with will grow in power. Both the chickens and the predators are managed using cool, spiral-bound booklets. As players โ€œlevel upโ€, all they have to do is turn the page. However, the bad guys also get to level up if they arenโ€™t kept in check. The fancy chicken-die that looks like a chicken from certain angles was back, along with all the other nice bits. It is supposed to move along at a fast clip, clocking in at 25 minutes per player, even with all the leveling up and story progression.

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Dale Yu: Review of Metrorunner

Metrorunner

  • Designer: Stephen Kerr
  • Publisher: Thunderworks Games
  • Players: 1-5
  • Age: 14
  • TIme: 30-90 minutes
  • Played with copy provided by publisher

Being a runner in Mirror City’s underworld ain’t easy, but you’re determined to make a name for yourself amidst all the opportunities a dystopian future has to offer. After all, you’re the sharpest hacker in your district, right? Keep a wary bio-enhanced eye over your shoulder as you ride the Metro, though, because other runners are determined to cut in on your action!

Metrorunner is a competitive worker-movement and resource-collection game for 1-5 players set in a high-tech neon future featuring a tile-puzzle mini-game. Circling the districts of Mirror City on the Metro line, you compete for resources as you race to fulfill contracts for the ruthless and greedy mega-corporations. Grow your influence and gain reputation, squeezing every credit you can from corrupt factions, while you secretly steal their data for your home district!

Carefully plot your path around the city to avoid and cut off other runners, while taking opportunities to use your skills and upgrades to hack into network nodes. Manipulate the circuitry of a central tile grid, cleverly altering the pathways of an ever-changing puzzle to breach the firewalls.ย  Secure your influence and notoriety by completing tricky jobs across the city, hijacking black market tech, and spending your hard-earned credits wisely. Only then will you rise above the competition, earning a coveted place within the power struggle of Mirror City.ย  At the end of the line, will you win the respect of the underworld, or fade into obscurity?

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Gen Con 2024 – Avalon Hill and the Horrible Guild

Talisman Alliances Figures

No, thatโ€™s not the lead-in to an obscure fairy tale. It’s the boardgame publishers Avalon Hill (AKA Hasbro) and Horrible Guild. They just so happen to be near each other (in time, not necessarily in space) at my Gen Con visit. Avalon Hill is continuing its line of Talisman, HeroQuest, and Betrayal while the Horrible Guild was also offering up games on the lighter side of the spectrum. I was able to check out Spotlight, Flower Fields, and the soon-to-be-Kickstarted Railroad Tiles.


Horrible Guild

Spotlight

One friend was jumping up and down with excitement as I explained Spotlight, a 1-5 player game based around a sort of competitive Whereโ€™s Waldo hidden pictures search. Each player is given a sheet full of people and things crowded together in what one might call a standard setup. A playing card is then flipped up displaying a specific character. All players then have a limited time in which they can scan their card to count how many times that character appears – they do not have to be in the same pose as on the card! To make things more difficult, the boards are set up to be entirely black and one can only โ€œseeโ€ the underlying characters using a special wand that you can move around giving one the feeling of controlling a spotlight (thus the name.) At the end of time, players guess how many times that character occurs and score points depending on how close they are to the correct answer. Players do not have identical boards, although the frequency of the characters are the same. Once players become so familiar with the characters that they remember the frequencies, the game has a mechanism to play using only 3 of the four quarters of their game board. The game also has a cooperative mode. Dice and cards are used to track a โ€œmoonโ€ mechanism and players must keep scoring to stay ahead of the moon. Players are allowed to โ€œshareโ€ their progress in order to help others catch up. Some of the cards providing the search subject are flagged with a heart symbol – indicating those are particularly good if youโ€™re playing with a younger audience. The playersโ€™ spotlights actually come in two sizes. Flipping over the spotlight makes a significantly smaller field of view. This can increase the difficulty of the game, and could be used as a handicap against those pesky players who are just too good. Of course, reducing the timer is another great way to make the game harder.

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