Dale Yu: Review of Boss Fighters QR

Boss Fighters QR

  • Designers: Michael Palm and Lucas Zach 
  • Publisher: Pegasus
  • Players: 2-4 
  • Age: 10+
  • Time: 40-60 minutes
  • Played with review copy provided by publisher

 Dive into daring battles with 2 to 4 heroes as you face off against ten unique and intelligent boss monsters! What makes it special: All bosses are controlled by an app that dynamically responds to your actions. At the start of each battle, their tactics and abilities remain a mystery. Uncover their weaknesses, discover how to defeat them, and claim powerful loot cards to upgrade your deck and unlock new abilities!

Boss Fighters QR is a cooperative fantasy campaign game where players battle against ten unique boss monsters that react tactically to their actions. This hybrid game combines elements of a classic card game with a digital app to create an interplay of strategic deck building and dynamic boss battles. The Scan&Play mechanic of Boss Fighters QR allows the game to instantly recognize player cards as they are scanned, which then triggers challenging responses – to the players’ choices, in real time.

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Alison Brennan: Game Snapshots – 2025 (Part 30)

This is unfortunately a pretty miserable set of games to explore, with Tea Garden the only one that wanted to draw me back. So let’s talk about other stuff instead. My favourite new-to-me series this year was catching up on Severance – it has that Twin Peaks mystery on mystery slow-pace feel, always wondering where on earth it was going next. And my favourite new-to-me artist would be Ethel Cain – there’s an ethereal vibe there that I just sink into and enjoy.

Right, back to this set of games if we must …

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Dale Yu: Review of Alphabet Code

Alphabet Code

  • Designer: Shota Hasuike
  • Publisher: playte
  • Players: 2-5
  • Age: 8+
  • Time: 20 minutes
  • Spiel 2025 order link: https://tally.so/r/mBYNZe 
  • Played with review copy provided by publisher

Alphabet Code is a fast-paced logic and deduction game for 2 or more players. Each player secretly creates a 5-letter code using digital-style alphabet tiles (a–j), hidden behind a screen. Players take turns asking grid-based questions to deduce their opponent’s code before their own is uncovered.

The game rewards clever questioning, spatial reasoning, and strategic thinking. If you believe you’ve cracked your opponent’s code, you may declare your answer—but beware: two incorrect guesses and you lose!

With optional Advance Rules that use real words and expanded setups using more letters, Alphabet Code offers scalable challenge and replayability. Great for fans of deduction games like Mastermind or Cryptid, but with a uniquely visual and tactical twist.

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Posted in Essen 2025, Reviews | 1 Comment

Dale Yu: Review of Burgle Bros Blackjack

Burgle Bros Blackjack

  • Designer: Tim Fowers
  • Publisher: Fowers Games
  • Players: 2-4
  • Age: 10+
  • Time: 30 minutes
  • Played with review copy provided by publisher

The Burgle Bros are back—this time, the heist is at the Blackjack table! In this cooperative twist on the classic casino game, you and your crew work together to crack safes while dodging guards. Trade cards, build your decks, and plan your moves carefully—every swap brings you closer to success… or disaster. Use unique character abilities and clever tools to stay one step ahead. Can your team pull off the ultimate score before time runs out?

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Posted in Essen 2025, Reviews | 1 Comment

Dale Yu: Review of La Cuenta

La Cuenta

  • Designer: Litus Carreras
  • Publisher: 2 Tomatoes
  • Players: 3-8
  • Age: 7+
  • Time: 15 minutes
  • Played with review copy provided by publisher

 In La Cuenta (“The Bill”) you go tapas bar hopping with your little group.  At each bar someone will have to pay the bill – try not to be you! Inevitably, someone will run out of money. When that happens, whoever has the most money left wins.

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Posted in Essen 2025, Reviews | 1 Comment

Opinionated Gamers Quick Takes 2025 – Part 1

 

We’ve started a tradition of writing a group document with very short takes on the games that we play.  Of course, you’ll not get as much info as in a full review, but as our reviews likely won’t start for awhile, you can at least get a glimpse into what we think about certain games.   The OG writers can leave their initials at the end of a comment if they want attribution…

We’ll post this to the blog every few weeks to give some thoughts on each game.   Here is the first installment on what we think about the games from Spiel 2025

  • 1975: White Christmas – Quick to learn card drafting game about rescuing people during the fall of Saigon at the end of the Vietnam War (a theme I’ve never seen outside a war game). As with all Looping Game titles, this one plays bigger than the box would suggest. Interesting tactical decisions over 4 rounds. I Like It (DG)
  • A Wild Venture – a 2p game about exploring and making card combos.  The game really needs about double the number of counters that you get; we kept running out.  Some interesting card interactions, but this game felt too long for what it delivered.
  • Amanite – a game with a mushroom theme where you’re supposed to intuit or deduce the values of the six different mushrooms in the game.  You are given a bit of jumbled information at the start and then get two concrete pieces of evidence in between the 3 rounds.  Not enough to make me want to play again

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