Dale Yu: Preview of Traintopia

Traintopia

  • Designer: Przemek Wojtkowiak
  • Publisher: Board & Dice
  • Players: 2-4
  • Time: 30 mins
  • Age: 12+
  • Times played: two mock games (can’t get a group together due to Coronavirus restrictions!)

Traintopia was an upcoming summer release that I was looking forward to – I am a sucker for tile-laying games, and usually a train theme is also enough to make me want to try a game… Put them together, and it’s an irresistible siren call.   Given everything that has been going on, Board & Dice has decided to fast forward the launch of their game, now slated for an early May release.   Depending on where you happen to be, you may or may not be able to host a game session now – for example, I cannot – but Traintopia is now near the top of the stack of games awaiting our next meeting.  The game has a nice mix of drafting and tile-laying.

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2019 Designer of the Year Award

One of the interesting things about writing a regular, annual gaming article is how much things can change from year to year.  But I think it’s safe to say that I never imagined the world-wide circumstances we all would be facing when the 2020 version of my Designer of the Year entry would be posted.  I just hope that everyone reading this is healthy and safe, and making sensible choices.  With any luck, this article will help you take your mind off real-world issues for a little while.

So, yes, it’s time for me to designate my Designer of the Year for 2019.  What, you may ask, is this thing?  Well, here’s the elevator pitch, for those who are new to the series.  It came about when I noticed, way back when, that there are a huge number of Game of the year awards of every shape and description.  But there’s no formal award for the designers, the talented folks who create these wonderful titles.  Nature abhors a vacuum and I’m not that wild about it either, so I decided to fill this one by honoring the person who I feel has published the best portfolio of games over the previous calendar year.  That was my intent when I started posting these articles back in 2004 and little has changed since then, so I’m still at it, hopefully providing a small amount of insight and entertainment to the gaming community at large.

Which games are we talking about?  Just about all of them.  Children’s games are excluded, as that’s a whole different set of designers, and I’m not that familiar with them anyway.  But just about everything else—boardgames, card games, dexterity games, Euros, thematic titles—is eligible.  I do exclude expansions, since they’re not really complete designs (although spinoffs, standalone expansions, and redesigns of previously published titles are included, albeit at a reduced weight).  But everything else a designer produces gets tossed into the pot and affects the final decision. Continue reading

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Dale Yu: Review of Gulf, Mobile & Ohio

Gulf, Mobile & Ohio

  • Designer: John Bohrer listed on BGG
  • Publisher: Rio Grande Games
  • Players: 3-5
  • Ages: 14+
  • Time: 60 minutes
  • Times played: around a dozen between current and older version

This is certainly an interesting time for game reviews; it’s hard to write reviews on games when I have almost no opportunity to actually play them right now!  We’re being asked to stay at home in Ohio right now, so my outlets for traditional boardgaming are about nil.  I did just receive a box of games from Rio Grande; and surprisingly enough, I found a new version of an old favorite within!  I have yet to have a chance to play the new version but it appears to be identical (gamewise) to the original clamshell version of the game from 2008 so I can review it based on my previous experience with the game.

 

Gulf, Mobile & Ohio (GM&O) is one of the last games I bought as a regular subscriber to the annual Winsome Essen package.  Back in those glory days, Mr. Bohrer would sublet a corner of an Essen booth for a single hour on the Friday of the fair, and he would collect money and distribute his pre-ordered sets of Essen games.   This was pretty much the only way to get the whole set of games, and you had to buy them all.   Having done this for a number of years, I would come up to the booth – wearing my Bengals jersey for sure – and ask for my set.  Mr. Bohrer, in his Steelers garb, would invariably grimace at my clothes, and then deliver set #69 to me. (Nice).  Sure, the components were rudimentary – usually simple cubes, construction paper money and shares, all wrapped up in a thin plastic clamshell case – but the games inside were always challenging and inventive.   Each year, I was almost sure to find at least one keeper in the Winsome set, and due to the relative scarcity, I could almost always find homes for the ones I didn’t like as much. (you know, anything that begins with 18…)

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10 Great Card Games (Article by Chris Wray)

When we tell people we’re into “board games,” what we often mean is “board and card games.”  If you just say card games, people often think of the standard deck of 52, but if you just say board games, people focus a bit too much on the board in the middle of the table.  But a lot of games are made primarily — or mostly — out of cards, and at least in my world, that generally doesn’t mean the public domain deck.  

There’s even an annual award for such games, called the À la Carte award.    

Today’s article is part of our “10 Great” series that features 10 great games in a given subcategory.  I pick a mechanic, theme, publisher, etc.  In this case, I picked a component.  We here at the Opinionated Gamers then all vote behind the scenes to create a list of 10 great games that meet the criteria.  We’re aiming for an article a month, and I’d love your suggestions about future lists. 

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Ten 2020 Titles I’m Eagerly Anticipating (Article by Chris Wray)

There’s a bit of a down feeling about the hobby these days: everybody is understandably worried about Gen Con and Essen being cancelled, and a few games are being delayed. But I’m feeling pretty confident that this is going to be a good year for game releases regardless of the convention scene!

Normally the Gathering of Friends offers a bit of a preview of what is to come, and with that being cancelled this year, I’ve been skimming through BGG and publisher newsletters to find what games I’m looking forward to. And though it is only April, I quickly realized that there are several titles that I’m itching to play.

So here’s a list. Ten 2020 titles that I’m eagerly anticipating. I haven’t played most of these — although I’m offering impressions on a couple of them that I have played — and I hope I’ll be back in coming months with more thoughts.

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Break the Code (Game Review by Chris Wray)

  • Designer: Ryohei Kurahashi
  • Publisher: Iello
  • Players: 2 – 4
  • Ages: 10 and up
  • Time: 15 Minutes
  • Times Played: > 20

Break the Code is Iello’s new re-implementation of Tagiron, a deduction game that I’ve long loved.  The game was recently released in the United States, and for fans of deduction games, I think this is a “must have.”  Kudos to Iello for bringing such a great game to a wider audience!  

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