Dale Yu: Review of Trek 12 Himalaya

Trek 12: Himalaya

  • Designers: Bruno Cathala, Corentin Lebrat
  • Publisher: Pandasaurus
  • Players: 1-50
  • Age: 8+
  • Time: 15-30 minutes
  • Played with a review copy provided by Pandasaurus Games

trek 12

Per the rules: In Trek 12, you and your friends compete to climb the Himalayas’ most challenging summits (Dunai, Dhaulagiri, Kagkot).  Carefully map the area, set up your lines, and tread carefully on the dangerous slopes.  You’ll need wits and nerve to make smart decisions and build your reputation as a legendary alpinist!  Trek 12 is a roll-and-write alpinism game, with progressive difficulty levels and three different game modes! 

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Saturday Report from the Gathering

Two days down, and sadly, I’m now past the halfway point of my trip.  Due to covid and work reasons, my trip this year is quite short.  But – trying to make the most of it!

First up, a quick workout and then rewarded myself with another Frankie’s Donut.  Yet again, someone was kind enough to bring in a few dozen donuts.  No cherry donuts today, but the Red Velvet is a really nice consolation prize.

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10 Great Games from the Past 2 Years (Article by Chris Wray)

Gaming largely went on a “pause” for the past two years. There were fewer releases of new games. Conventions were less well-attended — or canceled. Game groups temporarily disbanded.  But as the hobby continues its effort to reconnect, we here at the Opinionated Gamers wanted to highlight 10 great games from the past two years.  These are games released in 2020, 2021, or 2022 that we’re big fans of.  

Today’s article is part of our long-paused “10 Great” series that features 10 great games in a given subcategory.  I pick a mechanic, theme, publisher, etc.  In this case, I picked a timeline.  We here at the Opinionated Gamers then all vote behind the scenes to create a list of 10 great games that meet the criteria.  

The Methodology

For purposes of this project, I simply asked everybody to vote for 10 games that released in the past couple of years.  That was a loose definition, though, and even some of the winners may have had localized or soft releases before that. 

Anybody could add to the list assuming they were going to vote for it.  Each member of the OG was offered the chance to vote for up to 10 games, and they could give one game 15 points, one game 14 points, all the way down to giving one 6 points.  We all put our votes into a spreadsheet.  We then added up the points for each game and picked the top 10.  

We had 24 OG-ers vote, and 82 different games received votes.  

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Gathering of Friends Friday post

Now one full day is complete. Played lots of games today, ate some things, and now I am just trying to make a quick recap of what happened today.

As I’m heading into the game room soon, not much time for writing. I think I will just make a note of a few things that struck me from Friday, and then next week, when I am home, I will talk a little bit more in-depth about some of the new games that I encountered this week.

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Back at the Gathering of Friends! Day 1

Well it’s been 3 years since I was at the Gathering of Friends due to work, kids, covid, etc.  This year I am blessed to have a long weekend to make the drive to Western New York and hang out with some of my friends.

Not sure how much blogging I’ll do during the con itself, but I will likely make reports in dribs and drabs (whatever I can do from my phone) Continue reading

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First Impressions Can Be Mistaken

Every once in a while, we here at the Opinionated Gamers like to compile our thoughts on a gaming topic – not just to fill up space (though that doesn’t hurt) but hopefully to provoke interesting discussion amongst ourselves and the folks who read us on a regular basis.

The question I (Mark) raised with the group is pretty straightforward:

What game(s) do you love now that had a miserable/difficult first play experience… and how did you find your way past the horror show that was the first play?

I’ll start.

Mark Jackson

Ra

I had the privilege of being one of the first groups in the U.S. to get to play Ra, thanks to Jay Tummelson bringing a suitcase full of games he had just signed at the Nuremberg Toy Fair in the spring of 1999 to Gulf Games. The first play of Ra was with 5 players, one of whom had a rather serious case of AP (analysis paralysis) that day and the game lasted almost an hour & a half. (Note: for those who haven’t played this classic, it should be done in 30-45 minutes.) It was, to say the least, excruciating.  I gave it a second chance due to finding it on clearance in a going out of business sale of a high-end toy store… and have never regretted it.

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