“The battle of wits has begun.” – A Review of It’s A Wonderful Kingdom

MAN IN BLACK: All right: where is the poison? The battle of wits has begun. It ends when you decide and we both drink, and find out who is right and who is dead.

The shortest and easiest way to describe the newest game from publisher La Boite de Jeu and designer Frédéric Guérard is “It’s like their previous hit, It’s a Wonderful World, only with a ‘you cut / I choose’ mechanic in place of drafting.” That’s fair – as far as it goes – but it misses the full flavor and breadth of this two-player game design.

Yes, I know there is a solo mode as well – I promise I’ll get to that in a minute.

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Dale Yu: First Impressions of Kardashev Scale

Kardashev Scale

  • Designers: Stephen Avery and Eugene Bryant
  • Publisher: Wizkids
  • Players 2-6
  • Age: 12+
  • Time: 30 minutes
  • Played with review copy provided by Wizkids

Kardashev scale

The Kardashev Scale is not only the name of this game, but also an actual method of measuring a civilization’s level of technological advancement based on the amount of energy it is able to use.

  • A Type I civilization, also called a Planetary civilization — can use and store all of the energy available on its planet.
  • A Type II civilization, also called a Stellar civilization — can use and control energy at the scale of its planetary system.
  • A Type III civilization, also called a Galactic civilization — can use and control energy at the scale of its entire host galaxy.

 

The measure was proposed by Soviet astronomer Nikolai Kardashev in 1964. The scale is hypothetical, and regards energy consumption on a cosmic scale. Various extensions of the scale have since been proposed, including a wider range of power levels (types 0, IV through VI) and the use of metrics other than pure power.

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Dale Yu: Review of Berried Treasure

Berried Treasure

  • Designer: Sid Sackson
  • Restorers: Rob Daviau, Brian Neff, Noah Cohen, Justin D. Jacobsen
  • Publisher: Restoration Games / Eagle-Gryphon Games
  • Players: 2-5
  • Age: 7+
  • Time: 10-20 minutes

berried treasure

Sid Sackson is one of the greatest designers of all time – His first game was called High Spirits with Calvin and the Colonel; based on an animated TV show in 1962 – published by Milton Bradley.  While the TV show ended, the game lived on, being reprinted in 1992 as Das Super-Blatt, now using tabloid journalism as the theme (Who has the biggest hits?).  Seven years later, the game was given a pirate theme and called Buried Treasure (It’s time to deal the cards and divvy up the loot).  Nearly 25 years after that, the game gets another makeover, now punnily called Berried Treasure (Swipe the sweets or get stuck with the crumbs), and you guessed it, the theme is about berries.

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Dale Yu: Review of Stella (Dixit Universe)

Stella

  • Designers: Gerald Cattiaux, Jean-Louis Roubira
  • Publisher: Libellud
  • Players: 3-6
  • Age: 8+
  • Time: 30-40 minutes
  • Times played: 5, with review copy provided by Libellud/Asmodee NA

stella

Stella is the newest game set in the Dixit universe; all games that require players to examine exquisitely illustrated cards and find common themes to match the other players.  To start, I should probably make clear that I haven’t been the biggest fan of Dixit games in the past – as many of them have felt more like activities rather than games.  My viewpoint may be unpopular, as the original game is a deserving winner of the 2010 Spiel Des Jahres, so there are plenty more people that feel opposite me…

In this game, each player gets their own player board and a marker.  The board shows a diagram of what you will set up on the table – a little scoreboard next to a 3×5 array of large picture cards, dealt from a deck of 84 cards.  FWIW, the cards have the Dixit logo on the back, and you can freely exchange these cards with any other Dixit cards you happen to have lying around.

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Dale Yu: Review of Micro Macro Crime City 2 – Full House

Micro Macro Crime City 2 – Full House

  • Designer: Johannes Sich
  • Publisher: Pegasus Spiele
  • Players:  1-3 (I have only played with 1 and 2)
  • Age: 10+
  • Time: about 10-15 minutes per case
  • Played with review copy provided by Pegasus Spiele

micro macro full house

Micro Macro was one of my hits of 2021, and it was well acclaimed by others as it won the 2021 Spiel des Jahres.  The game was quite a success, and Pegasus is reporting worldwide sales in excess of 500,000 copies thus far.  Given those numbers, it is not surprising that a sequel was quickly put out; and I was thrilled to get a copy of it to play.

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Dale Yu – Review of P’achakuna

P’achakuna

  • Designer: Moreno Vogel and Stefan Kraft
  • Publisher: Treeceratops
  • Players: 2
  • Age: 8+
  • Time: 30-40 minutes
  • Played with review copy provided by publisher

pachakuna

Treeceratops is a newer company, and we have played their previous release, Darwin’s Choice, a few years back.  Their most recent game is called P’achakuna – set in the Andes Mountains.  You and your opponent are traders, and you are trying to deliver wool and dyes to the far flung villages in the mountains.  The goal is to the first to deliver to all seven villages, collecting yarn of a different color at each, and thus be able to create your own colorful costume!

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