Chris Wray: What I Enjoyed Playing in July & August 2020

This is the July and August entry for my series where I post five games I enjoyed playing in the past month for which I didn’t have time to do full reviews.  As always, there’s a combination of old and new games.

My most played game is Istanbul: The Dice Game, which I had heard good things about when it was released, but which I personally never played. 

But overall, both months were down months in terms of game plays. Things did pick up at the end of July, as I started getting more and more new games in due to a break in the Kickstarter backlog!

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Dale Yu: Review of Ctrl

 Ctrl

  • Designer: Julio E. Nazario
  • Publisher: Pandasaurus Games
  • Players: 2-4
  • Ages: 7+
  • Time: 15-20 minutes
  • Times played: 4, with review copy provided by Pandasaurus

Ctrl is a pastel colored abstract area control game – all fought over a black central cube.  The game starts with a 3×3×3 cube that has one block of each player color stuck into one of the cube’s holes. Each player has a matching colored flag that sticks out of their block. The rules have some 2D diagrams/photos to show you where to put them…  In a two-player game, each player controls two colors, but at the start of play they secretly choose one of those colors to be their scoring color, with the other color serving only as a blocking mechanism.  Each player gets a card to remind them of their color and takes the rest of the blocks in their color – there should be 21 of these.  The starting cube, and all other cubes attached to it, form the Battlefield.  The Battlefield can be freely rotated on the table, but it can never be lifted from the table (i.e. the bottom of the cube always remains the bottom, and nothing can ever be attached to the bottom).

 

The goal of the game is to have the largest Domain on the Battlefield – and this is measured by counting the number of exposed faces on the Battlefield at the end of the game; that is what all players have placed all of their blocks.

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EXPEDITION TO NEWDALE

Expedition to Newdale, Lookout Games, 2019 — front cover (image provided by the publisher)

DESIGNER: Alexander Pfister

PUBLISHER: Lacerta/Lookout

PLAYERS: 1 – 4

AGES: 12 and up

TIME: 90 minutes

TIMES PLAYED: 6, with a copy I purchased

I rely on the Opinionated Gamers blog a lot. Of course I read all the reviews when they come out, but I also often go back to check out a game I think I might buy or be asked to play, and I use it to share information with friends about games I think they will like. I recently went searching for Expedition to Newdale because I wanted to send a description of it to a friend and it turns out that we have never reviewed it. I was surprised, although so many new games come out that there are always going to be games we don’t review; this was just the first time I had noticed. Since it’s been hitting the table regularly at our house, I figured I would make up for that omission.

It is billed as a campaign/chapter game; I am not giving away any spoilers or information that you wouldn’t be able to see upon opening the game or playing the first chapter. If you’ve played Oh My Goods, you’re familiar with the basics of the game, since it takes place in the same universe, 5 years after the expansion Escape to Canyon Brook ends. However, no prior knowledge of Oh My Goods is required.

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Dale Yu: Review of Master Word

 Master Word

  • Designer: Gerald Cattiaux
  • Publisher: Scorpion Masque
  • Players: 3-6
  • Age: 12+
  • Time: 15 mins
  • Times played: 5, with prototype copy provided by Scorpion Masque

Over the years, I have found that I am almost always interested by my first look at word games. The problem with word games is that they are often finicky – often needing the “right” set of players to make it shine.  One of my favorite all-time game experiences was playing Montage with three other gamers familiar with cryptic crosswords.  The amount of ingenuity, creativity and laughs has maybe never been surpassed.  But, I have found that it tends to flop when played with groups of imbalanced vocabulary or crossword experience.   But, that other group might do really well with Password or Electronic Catchphrase.  What’s My Word is another favorite, but it is limited to two players.  Decrypto is another great game that shines with the right group.  So, when I heard that the company behind Decrypto was producing another word game, I was instantly interested.  The big question for me was: where would Master Word fit in the pantheon of word games?

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Camp Capstone (Online Convention Thoughts by Brandon Kempf)

On August 15th and 16th of 2020, the year of the pandemic, I had the pleasure of attending Camp Capstone, an online convention hosted by Capstone Games. I had attempted to take some time and attend GenCon Online, but there was just too much going on and it didn’t really make all that much sense to me, so I ended up watching a couple Twitch streams and calling it good. When I saw Camp Capstone soon after I figured it would be the same and I wouldn’t end up having that good of a time and just be frustrated with it. Turns out, I was completely incorrect. 

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Herrlof

DESIGNER: Alexander Kneepkens, Inge van Dasselaar

PUBLISHER: Jolly Dutch Productions

PLAYERS: 2

AGES: 10+

TIME: 30 – 45 minutes

TIMES PLAYED: 4, with a copy I purchased

t’s great being quarantined with a spouse who is a gamer; I mean, it’s not great being quarantined, of course, but I appreciate that I have the opportunity to get some physical games to an actual table. So many games turn out to work well for two players. However, one genre that is nearly impossible to do with 2 is trick-taking; with the exception of Fox in the Forest,  I haven’t been much of a fan of the 2 player trick-taking games I’ve tried over the years. Hope springs eternal, though, and when I came across this Kickstarter a few months ago I decided to give it a shot, and I was happy to see it arrive on my doorstep. We broke it out almost immediately.

Herrloff is set in the time of Vikings, and you and your opponent are fighting for the right to be king. Your goal is to be the first player to 50 points.

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