Tag Archives: Michael Kiesling

Renature (Game Review by Brandon Kempf)

Designers: Michael Kiesling & Wolfgang Kramer Artists: Dennis Lohausen Publisher: Deep Print Games & Capstone Games  Players: 2-4 Time: 45-60 Minutes Times Played: 5 “Land really is the best Art”                                    -Andy Warhol Who would have thought, an area majorities game … Continue reading

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Camp Capstone (Online Convention Thoughts by Brandon Kempf)

On August 15th and 16th of 2020, the year of the pandemic, I had the pleasure of attending Camp Capstone, an online convention hosted by Capstone Games. I had attempted to take some time and attend GenCon Online, but there … Continue reading

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Brandon Kempf – Three Games Lightweight Anticipation

I have a lot of games. A lot of games that are on my shelves, or on my table being played, that I have told myself that I want to review at some point. For one reason or another, this … Continue reading

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Azul: Crystal Mosaic (Expansion Review by Chris Wray)

Designer: Michael Kiesling Publisher: Next Move Players: 2 – 4 Ages: 8 and up Time: 30-45 Minutes Times Played: > 5 Azul has been on a hot streak since its 2017 release, winning the 2018 Spiel des Jahres and inspiring … Continue reading

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Essen 2019, Day 0: Initial Thoughts, and What I Played (Article by Chris Wray)

Essen 2019 will officially start tomorrow, but Day Zero (or “setup day”) was today. Today starts my daily coverage of the fair, including mini-reviews of what I played.

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Ghosts of the Moor (Game Review by Brandon Kempf)

Designers: Wolfgang Kramer & Michael Kiesling Artists: Scott Hartman & Nate Call Publisher: Tasty Minstrel Games Players: 2-5 Time: 20-30 Minutes Times Played: 3 (copy provided by Tasty Minstrel Games) A roll-and-move game from the famed design team of Kramer … Continue reading

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