Publisher Perspectives on 2020: An Interview with Ally Gold of Bezier Games

A Note from The Opinionated Gamers: In lieu of our normal convention coverage, we’re doing publisher interviews about upcoming releases, asking their thoughts on the events of 2020 and other topics. Today’s interviewee is Ally Gold of Bezier Games. Ally is the Marketing Manager at Bezier Games.

You just announced a new version of Ultimate Werewolf!  So I have to ask about that… can you give us any details about what’s coming to the Kickstarter this August?

Ultimate Werewolf Extreme is a way to experience Werewolf like never before. There is all new artwork, new roles, new rules, and even new technology! There’s a brand new moderator app to guide your way with ease through games, by providing customized role sets, automated entry of players, their names, and their roles, and then wraps it up by walking you through the entire game, including victory conditions. The Kickstarter features two different bundles that will add even more – awesome new bonus roles and an all pro rules and roles set for those who are already masters of the game! There will also be travel deck boxes, card sleeves, polarized sleeve inserts, an optional large tarot-size deck, and more! 

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The Opinionated Gamers (Try To) Predict the Spiel Des Jahres and Kennerspiel Des Jahres – 2020 Edition Final Guesses

For the past few years, our group of gamers has taken their best guess at trying to read the minds of the Spiel des Jahres jury members.  The nominations for the Spiel des Jahres and Kennerspiel des Jahres were announced back in May, and we made our predictions shortly beforehand.  The winners will be announced on Monday, and you can usually watch the ceremony over on BGG or other places.  

As has become our habit, we’ve done our predictions in two parts.  This is the second of those parts, where once the lists are out, we do a second round of voting, limited only to the actual nominees.  (In the first round, we tried to guess the nominees.)

This year, we used a similar system to what we’ve used the past three years.  Each OG writer was invited to rank all three games in each category, with their top pick (what they see as most likely) getting 3 points, second pick getting 2, and final pick getting 1.  Vote totals are shown below.    

If you’d like to see the official information on and criteria for the award, please check out the Jury’s website.

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Dale Yu: First Impressions of Sonora  

 

Sonora

  • Designer: Rob Newton
  • Publisher: Pandasaurus
  • Players: 1-4
  • Age: 10+
  • Time: 30-45 minutes
  • Times played: 3, with review copy provided by Pandasaurus

The Sonoran desert spans areas of Arizona, California and Mexico.  It is known for beautiful vista and iconic fauna such as the saguaro cactus and the organ pipe cactus.  While I’ve never been there myself, it has long been on my list of places that I would like to visit someday.   Sadly, right now, there’s not much travel going on in my life, so those plans are on the backburner.  And while there also isn’t a lot of boardgaming going on right now, Sonora has provided me with solo and two-players games to allow myself a chance to imagine a trip there.

 

I have long been a fan of roll-and-write games (and flip-and-write, and tick-and-write) with many different entries in that genre being reviewed on these electronic pages.  Sonora is an interesting subspecies of the genre, being the first Flick and Write game that I can remember. From the back of the box: “players flick wooden discs onto a game board representative of different vibrant landscapes across the Sonoran sands. Each area encompasses a different unique game, so skillful aim is required to play in the region of a player’s choosing and score points on your dry-erase sheet! But watch out for other players eager to bump discs to score points for themselves.”

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Publisher Perspectives on 2020: An Interview with Friedemann Friese of 2F Spiele

A Note from The Opinionated Gamers: In lieu of our normal convention coverage, we’re doing publisher interviews about upcoming releases, asking their thoughts on the events of 2020 and other topics. Today’s interviewee is Friedemann Friese of 2F Spiele. Friedemann has been designing games for nearly three decades, and since 1992, he has also been publishing games. Often featuring green boxes and game names starting with “F,” 2F’s games are highly innovative and highly engaging. Friedemann is certainly one of my favorite designers — printing many of my favorite games, including Fabled Fruit, Fauna, and Power Grid — so it is always a joy to get to talk to him and hear his insights.

First, I have to ask about Power Grid. I just noticed at my FLGS that the expansion maps have been released in Recharged Versions! What are the big differences from the old versions? And what’s next for the Power Grid line (if you can say)?

The recharged version is like an update for Power Grid to the changes we made for Power Grid deluxe. I took deluxe as a chance to change Power Grid and put in everything I learned about Power Grid over the years. Now we do have a real challenging 2-player version for Power Grid. The main complaint about Power Grid was always the 2 player game.

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Dale Yu: First Impressions of Project L

 

 

Project L

  • Designers: Michal Mikeš, Jan Soukal, Adam Spanel
  • Publisher: Boardcubator
  • Players: 1-4
  • Age: 13+
  • Time: 20-30 minutes
  • Times played: 5, at SPIEL 2019 and some with with review copy provided by the publisher

Project L was very high on my list of games to check out from SPIEL 2019.  The elevator pitch from the publisher: “Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. The core of the game lies in using your pieces to complete puzzles. Starting with just a single basic piece, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?”

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Chai (Game Review by Brandon Kempf)

  • Designer: Dan Kazmaier & Connie Kazmaier
  • Artists: Mary Haasdyk & Sahana VJ
  • Publisher: Steeped Games
  • Players: 1-5 
  • Time: 20-60 Minutes
  • Times Played: 3

“Everything goes better with a bit of tea, or does it?” 

About a year and a half ago, a small game popped on the radar of folks in the board gaming scene when it hit Kickstarter. Chai, a game about making tea and selling it to the right customers in order to be the best tea house. Good leveraging of the board game media, simple game mechanisms and a charming table presence propelled it to $135k in backing. So what is Chai

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