Odds and Ends

Thought I’d mention some games that I enjoyed that were off my radar. There are so many games released these days it’s easy to miss some good ones.

Paris La Cite de La Lumiere – At first glance it looks like just another polyomino game but this one provides a bit more challenge. It’s 2 player only and comes in a lovely small box that just fits all the components. The graphics are representative of the Belle Époque. 

In the first phase each player places cobblestone tiles with spaces of their color, opponent’s color and a shared color/neutral as well as spaces with street lights in anticipation of placing building tiles in the second phase. They may also draft building tiles in this phase. 

In the second phase players may either place buildings they’ve drafted onto spaces of their color or neutral colors. They may instead take a special action postcard. Buildings score for # of spaces in a building x # of streetlights adjacent and for the player with the largest area of adjacent buildings. 

The game provides some nice challenges as you have to play and plan for 2 layers of tiles somewhat simultaneously while holding off your opponent from positioning for the neutral  spaces and street lamps. The other nice decision point comes with deciding when to draft buildings or take special actions and out guessing which ones your opponent wants or needs. One of the better small box 2 player games to come out, highly recommended if you like puzzle type games.

Atlantis Rising 2nd edition – A recent KS release that’s just hitting retail now. I never played the first edition but this one looked interesting. Unlike many cooperative games, Atlantis Rising depends more on a worker placement mechanism.

 

Players send their workers out to collect resources to build a portal to safety.  Each player also has a leader with a special ability. 

The shrinking board as Atlantis floods provides good tension visually and emotionally as the game progresses. Fun cooperative game it’s plenty to do for each player. I’m looking forward to a more difficult level and trying other leaders. 

Refinery – A 3 player economic game from Japan. It has the feel of a much bigger game in a tiny box. This game incorporates Puerto Rico like role  taking with the active player getting an extra benefit and everyone getting to perform a basic action. Players are pumping different kinds of oil and moving it through their refinery where they can then either ship getting points and money or using it for limited buildings which may earn points and extra abilities. 

The game has some nice limitations built in like only one type of oil may ship each shipping action and oil refined is based on the type a player has the least of. I’ve only had the chance to play twice since it requires exactly 3 players and I’ve been a bit rough on the rules but it’s definitely worth more exploration.

Mum-Mum Bronze Leaf – This is a beautifully produced game with a wooden board and pieces. It’s a 2 player petal placement game. Simple rules but still enough decisions to make a decent filler. On their turn players may place a petal onto an empty  entry spot on a flower and place any appropriately colored petals adjacent lay scoring points. If Billie Bee is also on the same flower they may use the special action as well. The nicely painted board and colored petals enhance the game play.

 

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Brandon Kempf – Surviving the Purge 9

Over the next few months, instead of going with my Three Games articles, I am going to take a look at my collection and try to discuss why certain titles survived the great purge of 2019. During this process I may take a look at some games that didn’t survive, but only as a measuring stick for what did survive. Since I am silly, like a lot of gamers, I use Ikea Kallax shelves to display the games that we own. This makes it pretty easy to break things down cube by cube, so that’s what we’re going to do, twenty-four cubes, plus a top shelf for games that don’t fit in the cubes, over the course of a few months. I hope you enjoy!

If you are a BoardGameGeek user, you can also follow along on the Geeklist I created.

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Surviving the Purge: Ginkgopolis (Game Review by Brandon Kempf)

  • Designer: Xavier Georges
  • Artist: Gael Lannurien
  • Publisher: Pearl Games
  • Players: 1-5
  • Time: 45-60 minutes
  • Times Played: 49

Greg Schloesser also reviewed Ginkgopolis on the Opinionated Gamers, way back in 2013. Dale Yu also took an early look at Ginkgopolis in 2012 before the Essen release that year. 

In the year 2212 urban planning goes green and we the planners, are tasked with building a habitable, thriving city and keeping our resources in check.

Ginkgopolis is a City Building/Area Control game for 1-5 players from Xavier Georges, the designer who helped bring us such games as Troyes, Tournay and Carson City. In Ginkgopolis the players use their resources to build buildings to gain success points. At the end of the game, the player with the most success points wins.

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Patrick Brennan: Game Snapshots – 2020 (Part 5)

My hits of Essen (Die Crew, Maracaibo, and Expedition to Newdale) have all seen significant play over the last two months, and I’m still very happy with them. They’ve been reducing the number of new games played though compared to the pace I set last year and that’s why there’s a longer than usual period between these articles.

Enough about fires and rains, here’s an Australian Shepherd dog!

As an aside, I introduced some in-laws who live 7 hours away to Ticket To Ride many years ago. Not evangelistically, just as something to share. One of their teenage kids (being my kids’ cousin) is with us this weekend and casually dropped that they’d been playing Root at home, that Woodland Alliance was her favourite faction, and they’ve actually played it significantly more than I’ve been able to, getting to that place where everyone understand the asymmetric powers and the repercussions of moves around the table. My jaw casually dropped in astonishment at the leap they’d made. It’s one of those moments where you sit back and reflect on how little seeds can sprout in surprising ways years later. And now I want to get Root back to the table again!

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Cabo Deluxe Edition (Game Review by Chris Wray)

  • Designers: Mandy Henning, Melissa Limes
  • Publisher: Bezier Games
  • Players: 2 – 4
  • Ages: 8 and Up
  • Time: 45 Minutes
  • Times Played: > 5 (On a review copy from the publisher.)

Cabo is a fast-playing card game designed by Mandy Henning and Melissa Limes.  A second version of the game was released in 2019 by Bezier Games, and it is a remake of original version from 2010.  This review, however, focuses on the new 2020 Deluxe Edition, which features a few extras, including a nicer double-deck box, two decks with new artwork on the card backs, a beautifully-illustrated rulebook, and an enlarged scorepad. 

The Deluxe Edition released recently, and has an MSRP of $19.95.  

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Last Bastion (Game Review by Brandon Kempf)

  • Designer: Antoine Bauza
  • Artist: Nastya Lehn & Pero
  • Publisher: Repos Productions
  • Players: 2-4 Players
  • Time: 45-60 minutes 
  • Times Played: 6

Back in October, Dale took a “First Look at Last Bastion”. I am going to give a bit of a longer rules overview than Dale did, so if you prefer the shorter overview, go check out Dale’s and come back for my thoughts. A long awaited re-working of the insanely difficult to win cooperative game, Ghost Stories. Ghost Stories was legendary in it’s difficulty, maybe not Yggdrasil levels of difficulty, but still, Ghost Stories was known as an unforgiving and unrelenting game and that helped push it up the rankings. Currently Ghost Stories is sitting at number 238 on BoardGameGeek

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