Designer: Konstantin Seleznev
Publisher: Hobby Games USA
Players: 2
Ages: 10+
Playing Time: 45 minutes
Review by Mark Jackson (5 plays w/a review copy provided by Hobby World USA)
“Thank you for calling Klondike Industries, the internationally recognized experts in asteroid mining stations. You have reached our 24/7 Help Desk… this is Viktor. How may I be of assistance to you?”
[transmission garbled]
“We here at Klondike Industries are pleased that you chose to purchase a Septikon class space station for uranium mining & processing… and we will work diligently to find a solution to any problems that you are having.”
[transmission garbled]
“Sir, I’m having trouble hearing you over the background noise of explosions & warehouse depressurization. Could you possibly move to a quieter part of your station so I can expedite a response to your call?”
[transmission garbled]
“No, sir, I do not recommend engaging the hostile BioDrones directly unless you have armed your Clones with Drills and/or Vibracannons. You might, of course, choose to use the Sensor Cabin to eliminate hostile BioDrones.”
[transmission garbled]
“Sir, there is no need for harsh language. We here at Klondike Industries share your frustration with the belligerent nature of the mining station on the nearby asteroid and hope that the various weapons & defensive systems we’ve installed will help you to repel his attack.”
[transmission garbled]
“Sir, yelling at me is not going to magically make the inbound Nuclear Warhead-tipped Rockets disappear. You had the option of launching Satellites or placing Energy Shields. You could have also moved your Gunner Clones into place and used Laser fire in order stop the attack.”
[transmission garbled]
“No, sir, I am not reading from a script. [sound of pages ruffling] Since you insist on continuing in rude behavior, I will be ending our conversation now. Klondike Industries would like to wish you success & good luck and hopes you have many victories on the hard & noble path of a uranium miner.”
[*&$#%*!!]
“War is a series of catastrophes that end in victory.”
Septikon – Uranium Wars is a two-player war game. (Yes, I realize that “war game” can be a dirty word for some of you – hang with me just a minute.) This isn’t your standard “buckets’o’dice” war game… or the newest variation of “dudes on a map.” In fact, one of the reasons this review is going to be incredibly positive is that I have a hard time slotting this game into a particular game mechanic “box”. Continue reading →
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2012: The Year of Perfect Information
A few weeks ago, I got in my first play of Urbanization, a city-building game from Queen released last Essen. This is a title that has largely flown under the radar, possibly because of some questionable physical design decisions by the publisher which can lead players to play by the incorrect rules. I enjoyed it quite a bit and it made me realize that four of my favorite designs from last year are games of perfect information. By perfect information (which I’ll abbreviate as PI from now on), I mean a game with no random factors or hidden elements. All of the players know the exact game state at all times and can plan and react accordingly.
The other three 2012 titles I’m talking about are:
The Agricola game won the IGA award for best 2-player game last year and the other two games have been nominated this year. In addition, Terra Mystica made the SdJ recommended list. So clearly this is a group of well regarded games.
Then I realized that another 2012 game I’ve played, Splotter’s The Great Zimbabwe, is also a PI game. (I actually thought TGZ would be a personal favorite after my first game, but my opinion soured considerably after my second game.)
All of this got me wondering if having this many notable PI games in one calendar year is an unusual thing or a typical one. It’s hard to create a PI design, since with so much information available, it can be difficult to make the game challenging to play; without random factors, replayability is also a concern. So it seemed like five games was a lot, but I wasn’t sure. Continue reading →
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