POSTCARD FROM BERLIN #57: The Two Sides of Essen

„Most of the public doesn’t know the other side of Essen,“ reflected Michael as he, Bernd and I compared our own conversations with those we’d had with other fair attendees.  Bernd was managing his Irongames booth again, content to sell remaining stock of his previous releases along with some new expansions for those games.  Michael was collecting games from publishers for the library at his Spielwiese gaming cafe.  And I was rolling  my carry-on suitcase full of prototypes through the crowds from one appointment with publishers to the other.

There really are two sides to the fair, and it is difficult to experience each one equally.  Last year was my first time here, and I chose to see it from the perspective of an attendee.  I had a great time bumping into well-known game designers, meeting many gaming jounalists and bloggers for the first time, and seeing friends from other countries again who had visited me in Berlin over the past few years.

This time, however, was different. I had a backlog of prototypes I was ready to show—something for everyone, really, from children’s games to gamers’ games—and I was ready to pitch them to as many publishers as possible. Continue reading

Posted in Commentary | 6 Comments

Vegas

Design by:  Rüdiger Dorn
Published by:  Ravensburger / Alea
2 – 5 Players, 30 minutes
Review by:  Greg J. Schloesser

Dice have been with us since before recorded history.  The oldest dice discovered thus far were excavated in Iran and date back a staggering five thousand years.  The dice apparently belonged to an ancient Backgammon set, a game that is still immensely popular throughout the world.  Dice continue to be used in games of chance to this very day.  It seems there is no end to creative uses for this simplest of items.

As a board game enthusiast, I am continually amazed at the creativity of designers.  Not only can they devise highly original mechanisms, but they can put unique and creative twists on old mechanisms and find new and exciting ways to utilize familiar components.  Designer Rüdiger Dorn has taken fistfuls of dice and created a unique and fun betting game themed around the dice capital of the United States:  Las Vegas.

Published by Alea / Ravensburger, Vegas is a light but extremely fun dice rolling game wherein players are attempting to win large payouts from six Las Vegas casinos.  It is part of the “small box” Alea line, and includes an abundance of dice in five different colors, six cardboard placards representing the casinos, and a stack of currency cards.  The six casino placards, numbered one-to-six, are placed in a row on the table.  Currency cards are revealed until each casino has at least $50,000 available. Banknotes range in value from $10,000 to $90,000, so there can be quite a disparity present at the casinos.  Players each receive eight dice in their chosen color and the gambling excitement begins!

Continue reading

Posted in Reviews | Tagged , , , , , , | 1 Comment

iBoardgaming – Fall 2012

Essen has come and gone, but for the rest of us who aren’t world-travelling gamers it will still be a few weeks or months (sometimes years) before we get around to playing this new “crop” of games. Now that Dale has finished reading rules on his iPad, it’s time to think about putting some actual boardgames on there! The boardgame releases had slowed a bit at the end of the summer, but have made a big push here in fall again so that there are now quite a few new (or at least new to me) opportunities for gaming on the go. Here is my rundown on some of the newest (newish, or downright old but I finally got to look at them) titles.

Continue reading

Posted in Commentary | 4 Comments

EGG Head’s Essen ’12 First Impressions

Didn’t have much time to play games while in Essen so am trying to catch up this week!

P.I. Martin Wallace meets Mastermind. Kind of film noir art design. Nice little deduction game. If you like quick deduction games where you don’t have to write down clues (they are all tracked on the board) this is a keeper.

Al Rashid This is worker placement. Workers come in 3 strengths a little reminiscent of Leonardo da Vinci. Played a 3 player game. I suspect it is a better game with more players since there will before competition for actions. Some of the actions have Conflict tiles that you must defeat  with your own conflict tiles to do the action. Tip for first play- the color of the Title tiles refers to the background color behind the portrait. Tip #2-if you have presbyopia you are going to need a magnifying glass or perhaps a microscope to read the tiles.

The Great Zimbabwe I enjoyed this one quite a bit. Context I also like Antiquity and Indonesia by Splotter. We played a 5 player game that took around 3 hours for the learning game. I like the art and find it fits the theme. It’s got interesting economics and the bidding for turn order is quite intriguing. You have to build near other players to use their goods but this also increases competition for the goods. You also want to network a bit to save money on transporting goods. The map size is dependent on number of players. We did a 5 player game. Really looking forward to playing this again.

Spellbound The box, board and bits are quite impressive and we are talking size here. The bits are way cooler in person and heftier than they appear in the pictures. The cooperative deck building we didn’t really get a chance to do much since we lost on the second turn! Still I’d be interested in giving it a few more tries.

Terra Mystica Ok the box is big and chock full of heavy wooden bits. Nice production with decent player mats. Whew, going through the rules was a trial, but the good news is that actually playing the game wasn’t that difficult. The different powers of the tribes I think will become more apparent in how best to utilize them with more play. We did a 3 player game. I think more players (4) would be a bit more interesting since there might be more competition for locations.

Ginkgopolis. Oh I really liked this one, tactical, and puzzly! Took a couple of turns to see how everything worked together but I really enjoyed it. We did a 5 player game and it didn’t take too long. It has a bit of a 3 D element to it but I would say it’s not a spatial game for those that have difficulty with those types of games. You play a card which allows you to gather resources or play tiles. You may get extra actions depending on what cards you may have played earlier.

Posted in Essen 2012, First Impressions | 3 Comments

Dale Yu: Back home from Essen

Well, been home for 48 hours, and still reeling from the travel and jet-lag (and double time at work to make up for missing last week).  Will plan to write up more soon – possibly as early as tonight…  I’m still not entirely sure what the full list of games is this year because I seem to have mis-placed one of my shipping manifests.  But, to whet your appetite, here’s a picture of the games and game boxes that I have at home…  I think I have un-nested all the boxes, but I’m not 100% sure. I’ll have to recheck everything when I get home from work.

(I say games and game boxes because there are a bunch of games that will be incomplete until the box contents arrive in the box being shipped from Essen!)

Continue reading

Posted in Essen 2012 | 7 Comments

Father in the Messe: Top 10

Here we are with our last report of the Father in the Messe series. We really hope you liked mine and Caterina report of this convention. If you are a father gamer I really suggest you to think about attending a Convention together with your sons. Maybe it could be Vienna Spielefest or PLAY: The Games Festival (in this case you, for sure, will meet me and Caterina!).

Of course me and Caterina play games all the year and I hope to be able to post some more reports and reviews of the games (bought or received from publishers) we played: here, if something of interest for all or somewhere else (maybe on my blog or BGG) if something already seen here.

It is now time of lists, results, GeekBuzz, Fairyplay … so here our top 10 (actually my top 10 and Caterina top 7 … asking why she says “this are the games I would like in my top 10” and I wasn’t able to change her decision, not asserting that, usually, a top 10 is made of 10 games … anyway in the end I added the 3 games she ranked higher during the Messe … but only the first 7 are really in Caterina’s top 10! Crazy!).


Continue reading

Posted in Convention Report, Essen 2012 | Tagged | Leave a comment