Design by: Philip duBarry
Published by: Minion Games
2 – 4 Players, 1 -1 ½ hours
Review by: Greg J. Schloesser
The history of the Israeli people is rich, dramatic, tragic and fascinating. Not only does it make for scintillating study, but it seems ideal as the subject for board games. Sadly, most of the few attempts made at producing a board game using this theme have been an attempt to appeal to a religious-minded market, which is not in itself a bad thing. However, the games have generally been woeful.
Fortunately, Kingdom of Solomon by designer Philip duBarry and publisher Minion Games is an exception. Set in Israel in the time of King Solomon, the game challenges players to collect resources, which they will use to construct various buildings, including the legendary Temple of Solomon. It is a clever worker-placement game that requires proper timing and the ability to beat your opponents to coveted locations. There is nothing startlingly new here, but everything blends together well to create a challenging and tense game.




