Win a copy of Launch Pad by Stratus Games!

Launch Pad is a new card game from Stratus Games.  I hadn’t heard about Stratus Games before trying this one out, and it turns out that they’re a fairly new company that is trying to gain a foothold in the ever-crowded boardgames market.  Launch Pad is one of the company’s two initial offerings – the other being an exploration game called Gold Mine.  The Opinionated Gamers will be hosting a giveaway this week of Launch Pad to give someone a chance to try out the game for themselves!

Launch Pad

Designer: Melanie James

Publisher: Stratus Games

Ages: 10+

Players: 2-4

Time: Approx 45-60 minutes

Launch Pad is a card game that puts the players in the era of  the great Space Race.  Players are racing to build bigger and better rocketships than their opponents and making sure that they are finished by the time the launch pad is constructed. Continue reading

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Dale Yu: Essen Preview Part 2

The SPIEL fair at Essen is less than 8 weeks away, and there are all sorts of things that I’m looking forward to… I’ve started some preliminary research, and I’ve just started to get this year’s edition of the “big spreadsheet” typed out.  In the first part of this preview, I mentioned a number of games that I was already looking at.  Now, the information is coming in fast and furious!

The things which have pinged my radar in the past week include:

1) Pearl Games – Tournay

OK, at first, I wasn’t even sure if this one was coming out at Essen. A one line, Babelfish translated decription from TricTrac is: “There are some nods to Troyes for a game mechanically very different (to say there is even no dice!), a completely different format (shorter but hopefully as deep) and gaming experience.”  I really like Troyes, so anything similar is definitely worth looking into! Continue reading

Posted in Convention Report, Essen 2011 | 9 Comments

Jonathan Franklin: First Impression of Perfect Stride (Funleague)

Perfect Stride
By Kay Darby and Jeff Timothy
Illustrations: Tara “TK” Labus
Funleague, 2010
2-4 players
30 – 45 minutes
This game is a steal for $10 at www.perfectstride.net.
It is only available there until August 25th.

Looking for something meatier than Mille Bornes or Gamewright’s Horse Show?  Looking for something lighter than Dominion or 7 Wonders?  Perfect Stride is an excellent family game – enough luck that anyone could win, but enough skill that the better players will win more often.  Both my family and my gamer friends said they would be happy playing it again, so it appeals to a wide range of players.

Perfect Stride is a horse racing game through the woods.  You encounter and try to jump over ten face-down jumps with names like Forgotten Haywagon and Mud-pie Meadow.  The art is classic family friendly teen/pre-teen horse drawings, with enough charm to avoid being saccharine.  The meat of the game is a solid American/Euro-hybrid with lucky and unlucky events set within a hand management context that forces hard decisions. Continue reading

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Summer Reruns #6 — Getting Better All The Time

Many games lose their appeal after you’ve played them a few times, maybe most games.  You spend months looking forward to their release, perhaps you even pre-order the game and then check the FedEx or UPS tracking number constantly once it finally ships.  Then it arrives and you eagerly tear off the shrink wrap, punch out all of the pieces, bag them, and read the rules (if you haven’t already downloaded and read a PDF of the rules).  You bring the game to a game day and convince the group to give it a try.  If you’re lucky it’s a blast and everyone enjoys it.  Then you play it again a couple weeks later, and maybe a third time within a month or two.  It’s still fun but it’s no longer shiny and new.  It’s still enjoyable, but not quite as exciting and the sense of adventure is gone.  Then again, this may not sound like a familiar pattern to you, but it certainly is to me.  That’s why I particularly treasure games that get better the more you play them.  These are games that may not even be very good the first time you play them due to the lack of familiarity with the system or possibilities, but if you give them a chance, they’ll repay you many times over.  It’s a small crop of games, and a disparate one as well.  They’re treasures in my collection because this is the type of game that never gathers dust as it ages.  The only thing they really have in common is that they all fell flat at first, and now their vintage is properly aged and coming into its own.

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First Impressions: Eruption (Stratus Games)

(First Impression written by Ted Cheatham)

Eruption

Publisher: Stratus Games

Players: 2-6

Spewing forth to a game distributor near you in September 2011 is the latest game from Stratus Games: Eruption. Much like Krakatoa and Pompeii, you find yourself responsible for the inhabitants of a small village on the coast of a little island. In the center of the island, a small plume of steam graces the peaceful surroundings of this idyllic world generating nice puffy clouds to intermittently provide shade as the winds push them along. Your trust that life will stay peaceful is greatly misplaced when you hear that dreaded sound …..KABOOM….and the lava begins to flow.

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Finalists for 2011 International Gamers Awards

By:  Greg J. Schloesser


The International Gamers Awards committee has announced the finalists for the 2011 awards.  I am privileged to serve on the committee, and can attest that it was tough narrowing my multi-player list down to ten finalists.  I would have been much happier had we been allowed to submit a list of fifteen games, but the rules limit us to ten in this category.  Eleven actually made the finalist list due to ties in the balloting.

There were several games on my personal list that did not make it onto the ultimate list of finalists.  Every committee member suffered the same fate.  Still, I am very happy with the list of finalists, and feel it does give a good representation of the best games released in the eligibility period, which runs from July 1, 2010 – June 30, 2011.

Regarding the 2-Player category, I have my work cut-out for me.  I have only played one game on the list of finalists, but should be able to play the other games before our final votes are due.

I would be interested to hear comments from other folks about the games on these lists, as well as their predictions as to which games will capture the award.

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