Design by Ryan Lambert
Published by Adam’s Apple Games
2 – 6 Players, 45 minutes
Review by Greg J. Schloesser
I have often bemoaned the lack of creativity and overindulgence in terms of themes used in board game design. Dragons, dungeons, dwarves, castles and even medieval cities – all have been overused as the setting for games. So, I am always pleased when a game is released that has a fresh or seldom used theme.
Truck Off by designer Ryan Lambert and Adam’s Apple Games certainly has a unique theme: food trucks in search of customers at various venues. Players assign two of their fleet of trucks to different venues, then attempt to manipulate the customers and trucks in hopes of reaping the most money. Dice and card play are the central mechanisms, but a healthy dose of luck also plays a major role.
Depending upon the number of players, up to six different venues are set out, each corresponding to a specific sided die (4, 6, 8, 10, 12 & 20). Each venue is named, and includes locations such as the Brewery, Sporting Event and Gaming Con. Each player receives a fleet of six trucks, one for each of the venues. Each player’s fleet has a clever name, such as Fry Hard, BeeBeeQ and Fig Town. Players also receive a hand 12 action cards, but the group mutually decides to discard two from their hands. There are two recommendations provided, depending upon whether the group prefers less or more “take that” during game play.