The Mutiny Mystery
- Designer: Jonathan Chaffer
- Publisher: Grand Gamers Guild
- Players: 1+
- Age: 13+
- Difficulty Rating: 3/3
- Time: 60 minutes on the box; 46 min in reality
- Played with review copy provided by publisher
- Weblink – https://grandgamersguild.com/Games/collections/18escape
Avast, ye scurvy dog! You’re treading where you don’t belong; the bowels of a dread pirate vessel. Your very life is at stake, unless you can gather your wits to blend in with the crew, find allies among these unsavory fellows, and find refuge on dry land. ‘Tis a puzzling endeavor, ye can be sure!
The Mutiny Mystery is part of the 18Escape line of games, each of which pack a full escape room game experience into a tiny package! As a group, you will solve a series of puzzles to unravel a mystery.
The 18 Escape series (previously called Holiday Hijinks) are a set of 20+ pocket sized escape room/puzzles. I first encountered the series a few years ago, and we were quite impressed with the challenges provided by this small packet of 18 cards. The idea here is an “Escape room” of sorts- with the goal being to get though the deck to the last card.
Though I was struggling to figure out which holiday this went with – I decided upon Talk Like A Pirate Day, and I played this one on September 19 – on the actual holiday itself! This was a neat adventure exploring the different parts of the pirate ship as I solved the puzzles.
So, things I never knew –
In June 1995, friends John Baur and Mark Summers played a game of racquetball in Oregon. One of them got hurt and yelled out pirate slang. They spent the rest of the game talking like pirates and realized it was fun.
To play any of these games, simply unwrap the little sachet of cards, and you’ll find the instructions on the inside surface of the packet. Keep all the cards facedown until instructed otherwise. You will need a smartphone or a computer to play the game as well – there is a link on the instructions to a web based app. The app gives a similar interface for each game, but I have found there to be some unique aspects to each game.
As you work on the puzzles, you will eventually find magnifying glasses next to questions – when you find the answer to that question, type it into the app and see if you’re right. If you have put in the correct answer, you’ll be instructed which card(s) to reveal from the deck to continue your adventure. Note that puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
The standard sized playing cards definitely limit how “large” the puzzles can be – though some of the puzzles will be spread out over multiple cards. I have been pleasantly surprised with the variety and difficulty of the puzzles. As with many games in this genre, having a few solvers work on the game together will help because sometimes a gamer will just “see” a puzzle and instantly solve it, and other times, it helps to have a couple of brains working on a puzzle at the same time in order to make the necessary breakthru. I have played the games solo, I have played them in pairs (on airplane tray tables and in our car at charging stops) – and it works great for those situations. Really, you can play with any number of people, but you’ll have to remember that these puzzles come on playing cards, so only so many eyes can see it at once.
While all the puzzles are contained on the cards, it would definitely be recommended to have pen and paper near as some of the puzzles require you to take notes or to draw out paths, etc. Sure, you could write directly on the cards, but if you don’t, then you’ll have a nice gift to give to someone else when you’re done. One of the great things about this series is that nothing is destroyed – so after you finish it, you can pass it on and let someone else enjoy this great system.
The web-app is well done. It’s a nice system for entering answers and checking them. The hint system is also very helpful, and it’s a nice backup if you get completely stuck. Once you type in a correct answer, the web app will direct to you to the next card(s) to look at to continue the adventure.
There are also links to some common puzzle solving things which you might need as well as specific information for the particular theme of the game. I think it’s quite nice and helpful to have these references available at all times. You won’t need them for every puzzle, but it is a nice resource to have at your fingertips. The app also keeps your time, and it’s expected that you’ll spend around 60 minutes to finish each game.
The Mutiny Mystery was quite difficult! I finished in about 46 minutes and I did require help on two of the puzzles. There is a rating of 3/3 difficulty on the cover and this is a realistic representation of how it played.
The whole series is a blast, and I’d highly recommend trying them out – either for yourself, or they would make great stocking stuffers or small gifts for a particular holiday… If you order soon, you should have time to get the game(s) in time for their respective holiday dates!
You can find them here – https://grandgamersguild.com/Games/collections/18escape
And here are eight of them stacked up with a soda can for scale!
Until your next appointment
The Gaming Doctor





