Category Archives: Commentary

An Overview and Appreciation of the Games of Cole Wehrle

An Overview and Appreciation of the Games of Cole Wehrle By Simmy Peerutin With the interest shown in designer Cole Wehrle’s latest game, Root, at Gencon this year it seems a good time to look back at some of his … Continue reading

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Ten Tips for Increasing Rules Clarity (Article by Chris Wray)

In preparing yesterday’s article on rules quality, I glanced through dozens if not hundreds of rules threads on BoardGameGeek.  I noticed some common themes, so as a follow-up to yesterday’s article, I’m posting my thoughts here on what publishers and … Continue reading

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Let’s Talk About Rule Quality (Article by Chris Wray)

Games aren’t much fun if you can’t play them, so naturally struggling to figure out the rules can be one of the most frustrating parts of boardgaming.  Sometimes the error is on the part of us players, but in my … Continue reading

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Patrick Brennan: Game Snapshots – September 2018 (Part 2)

[Editor’s Note – as some of you have cheekily noted, this really should be September part 1 – but I was so excited to publish Patrick’s thoughts a few weeks ago that I pulled the trigger too early!] Gloomhaven, Spirit … Continue reading

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Chris Wray: What I Enjoyed Playing in August 2018

This is the August entry for my series where I post five games I enjoyed playing in past month that I didn’t have time to do full reviews of.  As always, I limit it to five titles, of which there’s … Continue reading

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Patrick Brennan: Game Snapshots – September 2018 (Part 1)

This month has featured a bunch of play-testing on a trick-taking game I’ve designed. It feels close now and I’m really happy with it. It’s certainly feels publishable, and I’ll probably start bandying it around after blind-playtesting is done. It … Continue reading

Posted in Commentary, Sessions | 2 Comments

Congratulations to the 2018 IGA Nominees!

The nominations for the 2018 International Gamers Awards were just announced.  Congratulations to these games, designers, and publishers! The IGA is awarded annually by a jury of prominent gamers from around the world, with a stated goal “to recognize outstanding games and … Continue reading

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James Nathan: Curling Dice!: Panic Bridge and ordering titles from abroad.

Much of what I see in my Twitter feed I don’t understand. Sometimes because of language, sometimes conceptually, and sometimes both. ギリならこれくらい… pic.twitter.com/ePp4lmQo3l — 翠玉堂 (@suigyokudo) February 11, 2018 But I love this account of conceptual hot dogs. I didn’t … Continue reading

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Patrick Brennan: Game Snapshots – August 2018 (Part 2)

  Gloomhaven continues to rule the roost (we’ve just hit prosperity level 4), but Spirit Island is giving it a run for its money, racking up 11 plays in just a few months with no sign of interest abating in … Continue reading

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Patrick Brennan: Game Snapshots – August 2018 (Part 1)

Patrick Brennan: Game Snapshots – August 2018 (Part 1) Gloomhaven and Pandemic Legacy Season 2 continue apace, unfazed by any competition that new games might throw up. Spirit Island continues to hit the table – I’ve played all bar one … Continue reading

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