Designer: M. Aoki (A(四日市))
Publisher: Yokkaichi Indoor Union (四日市インドア同盟)
Players: 2
Playing Time: 15-20 minutes
Times Played: 4 on a gratis copy from the designer
Kumiko and Katsuhisa is a two-player trick-taking game where one player takes on the role of the Chairman of a publicly-traded furniture store company who has left the reins of President to his daughter, but is now questioning some of her decisions, and they engage in a proxy fight over certain shareholder blocks, trying to win them over with their proposals….that is based on a true story.
Katsuhisa said many things about the job his daughter was doing that are unconscionably callous: calling her a “bad child”, describing how difficult her birth was during a shareholding meeting, pointing to his appointment of her as CEO as his only mistake, and accusing her of a coup d’etat. His daughter.
There’s much more to the story.

Kumiko and Katsuhisa, the game, fits into the family of trick-taking games where the players choose the conditions of the hand each time. There are other games that do this – Steichmeister and On the Cards being among the most well known, but there are also others that let the players collectively draft the conditions, like Nyet. In a sense, these are an extension of games that have you bid for a trump suit; you’re only setting one condition there, and the draft is more of an auction, but I think it’s on the same spectrum, even if it couldn’t have been foreseen at the time.
The game will take place over a number of rounds which each represent the shareholder blocks (such as institutional investors or the central bank). These blocks are each worth a certain number of points, and while the game lists a number of victory conditions, in practice, you play until one player has won a majority of the votes. In keeping with the theme, Katsuhisa begins with a large block, roughly 30% of the necessary victory points, that represents his family holdings.
In exchange, Kumiko begins with more proposal cards. The proposal cards will change the conditions of the hand, like setting the trump suit, adjusting the point value of certain ranks, or specifying points that will be granted if no cards of a given suit are taken. (The shareholder card will also affect the round’s conditions in similar ways.)
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