Review of expansions for Era: Medieval Age by Jeff Lingwall
- Designed by Matt Leacock
- Published by Eggertspiele
- 1-4 Players
- Playing time: 45-60 minutes (expect longer plays than with the base game due to increased complexity, at least at first)
The Basic Idea
When the Opinionated Gamers reviewed Matt Leacockโs Era: Medieval Age some time ago, the reaction was generally lukewarm. Two OGโs rated the game โI like itโ and five listed themselves as โneutral.โ Although Iโd been a longtime fan of the Roll Through the Ages series, I hadnโt yet played Era when the review was published. If I had, I would probably have been in the โI love itโ camp. I enjoy dice games, city building, simultaneous action, games with โtoyโ value that a younger child can play with regardless of the rules, and sandboxy engine building. Era combined all those elements in a pretty package, and so when I finally got on board the game received quite a bit of play.
Since its release, Era has seen three mini expansions called โCollector Setsโ and one major expansion called โRivers and Roadsโ. The expansions generally add more: more buildings, more ways to score points, more geometry to puzzle through for optimal placement, more disasters, and so on. I very much enjoy the additional creative space opened up by the expansions, but that space comes at the price of substantial increased complexity, at least when playing with all expansions together.
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